Kyuu

Kyuu — CS2 Stats

76561199578873911[U:1:1618608183]Steam profile ↗✓ No bans

365Tracked matches68%Win rate2024Tracked since
CSDB Rating7.5 StrongAll-Rounder
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 365 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 22 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,000 +2,497 22 Feb13 Mar · 15 days played
21,78325,990peak 25,99022 Feb13 Mar
25,990Peak Premier in tracked matches
26Days played since 2026-02-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKyuuFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning64
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY62335Last 10062%Win rateLWLWWWWWTL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −6.5pp headshot accuracy · −113ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 558ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 26%
  • Avg reaction 594ms

Last 20

  • 1361 · 65% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 30%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.7
Utility6.2
Positioning6.4
Opening Duels4.9
Clutch5.0

Sharp aimerExcellent counter-strafingStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

CT openings. Opening success drops from 59% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.4
Utility6.2
Mechanics8.6
Opening Duels3.6
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time631ms−26ms
first ⅓ avg 657ms → last ⅓ avg 631ms
Headshot accuracy32.1%+2.0%
first ⅓ avg 30.1% → last ⅓ avg 32.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · nuke, 17 Aug
59%Best headshot accuracy · 13–16 · dust2, 7 Mar
438msFastest reaction time · 13–3 · ancient, 4 Mar
13–2Biggest win · nuke, 1 Mar

Across the last 100 tracked matches.

Highlights

5Longest win streak
118In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 77% over 13infernoWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2213959%-0.01
mirageA2012860%0.02
infernoC167944%0.01
nukeA149564%0.04
ancientS1310377%0.05
anubisS96367%0.03
vertigo220100%0.06
cache110100%0.02
office110100%0.08
train110100%0.07
overpass1010%0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

47Matches
72%Win rate
1.35Avg K/D
90.7ADR
60%Headshot %

Clutches & streaks

45%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1486%1.5021.3
Dust21267%1.4119.5
Inferno771%1.1117.9
Ancient757%1.5016.4
Anubis450%1.0620.5
Nuke3100%1.0614.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.9%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.8%Spray accuracy
88.9%Counter-strafing
11.0°Preaim
639msReaction time
58.9%T opening success
30.2%CT opening success
0.58Enemies flashed / flash
8.8%Flash assists
8.47HE damage / grenade
12.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.2221% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–130.0916%17 Aug
nuke13–30.2122%17 Aug
ancient8–130.0329%11 Aug
anubis13–60.0126%11 Aug
ancient13–70.0126%10 Aug
nuke13–90.0538%10 Aug
dust213–40.0332%10 Aug
ancient16–140.1431%6 Aug
inferno15–150.0624%5 Aug
nuke5–13-0.0720%5 Aug
ancient13–60.0633%4 Aug
dust213–30.0736%4 Aug
vertigo13–50.0644%4 Aug
mirage6–130.0448%4 Aug
mirage13–16-0.0032%4 Aug
nuke13–30.0422%3 Aug
cache13–110.0235%3 Aug
inferno8–13-0.0127%1 Aug
dust213–90.0629%1 Aug
mirage13–110.0222%1 Aug
dust28–130.0124%1 Aug
vertigo13–110.0644%1 Aug
office13–50.0855%1 Aug
nuke13–70.0843%1 Aug
dust213–110.0027%1 Aug
inferno1–13-0.0045%13 Mar
dust20–13-0.0839%13 Mar
ancient13–80.0425%12 Mar
inferno12–120.0736%12 Mar
nuke13–30.0745%12 Mar
ancient13–50.0927%9 Mar
anubis16–130.0136%8 Mar
inferno13–60.0523%8 Mar
inferno11–130.0434%7 Mar
dust213–16-0.0559%7 Mar
anubis13–50.0727%6 Mar
inferno13–4-0.0317%6 Mar
mirage13–9-0.0036%6 Mar
mirage2–13-0.0021%6 Mar
inferno6–130.0133%5 Mar
dust213–60.0229%5 Mar
ancient13–30.1041%4 Mar
dust213–40.0135%4 Mar
mirage13–60.0636%4 Mar
mirage15–150.0027%4 Mar
dust20–13-0.0750%3 Mar
ancient13–110.0523%3 Mar
inferno13–10-0.0127%3 Mar
dust24–130.0229%3 Mar
inferno8–13-0.0217%2 Mar
anubis13–70.1231%2 Mar
mirage13–7-0.0242%2 Mar
inferno13–50.0422%2 Mar
ancient6–13-0.0936%2 Mar
nuke13–100.0129%2 Mar
dust216–13-0.0126%2 Mar
nuke4–13-0.0033%2 Mar
inferno13–80.0529%2 Mar
dust213–70.0028%2 Mar
dust213–16-0.0517%1 Mar
nuke13–20.0239%1 Mar
mirage13–80.1026%1 Mar
mirage13–8-0.0131%1 Mar
inferno13–30.0323%1 Mar
dust213–10-0.0231%1 Mar
mirage9–13-0.0515%1 Mar
mirage15–150.0423%1 Mar
nuke13–110.0334%1 Mar
dust213–40.0139%1 Mar
nuke13–80.0527%28 Feb
ancient14–160.0143%27 Feb
mirage13–60.0229%27 Feb
train13–80.0738%26 Feb
anubis2–13-0.0844%26 Feb
ancient13–70.0330%26 Feb
dust211–13-0.0634%26 Feb
inferno6–13-0.0119%26 Feb
ancient13–50.0923%26 Feb
anubis11–130.0234%26 Feb
anubis16–130.0140%26 Feb
mirage13–50.0827%25 Feb
dust211–13-0.0525%24 Feb
nuke6–13-0.0425%24 Feb
inferno14–16-0.0727%24 Feb
mirage13–40.0627%24 Feb
inferno13–11-0.0412%24 Feb
mirage13–40.1250%24 Feb
dust213–110.0440%24 Feb
mirage15–15-0.0241%24 Feb
mirage13–40.0322%24 Feb
dust20–2-0.010%24 Feb
dust213–5-0.0419%24 Feb
mirage2–130.0141%24 Feb
anubis13–30.1350%24 Feb
nuke10–130.1032%24 Feb
overpass9–130.1334%23 Feb
ancient13–110.1536%23 Feb
anubis8–130.0118%23 Feb
dust213–110.0518%22 Feb
mirage12–20.0215%22 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →