John Fortnite Wick (real)

John Fortnite Wick (real) — CS2 Stats

BS76561199570869455[U:1:1610603727]Steam profile ↗✓ No bans

952Tracked matches61%Win rate2023Tracked since
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 9,999 → 9,999
+4Tracked matches · now 952
0.0ppWin rate · 60.7% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 8 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,999 +2,492 5 Aug14 Sept · 8 days played
7,5079,999peak 9,9995 Aug14 Sept
9,999Peak Premier in tracked matches
49Days played since 2026-07-08

Premier CS Rating

  • At peak — 9,999
  • +1,120 over 30 days · improving
  • Next: Blue band at 10,000 1 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJohn Fortnite Wick (real)FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWWLWLWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · +7ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 528ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim6.0
Utility3.9
Positioning4.8
Opening Duels2.5
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.8
Utility3.9
Mechanics4.6
Opening Duels3.2
Win Impact8.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time573ms−12ms
first ⅓ avg 585ms → last ⅓ avg 573ms
Headshot accuracy20.4%+3.6%
first ⅓ avg 16.8% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · anubis, 5 Aug
60%Best headshot accuracy · 13–4 · dust2, 13 Sept
406msFastest reaction time · 3–13 · dust2, 12 Aug
13–1Biggest win · cache, 17 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
99In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 73% over 11nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA1911858%0.01
dust2B1991047%0.01
nukeC135838%0.01
ancientC125742%-0.01
cacheC125742%-0.01
anubisS118373%0.02
train42250%0.03
office32167%0.02
inferno31233%0.02
vertigo21150%0.05
overpass110100%0.05
shelter110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.80Avg K/D
67.5ADR
56%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.8513.0
Cache10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
32.1%Accuracy (enemy spotted)
30.7%Spray accuracy
70.5%Counter-strafing
9.5°Preaim
574msReaction time
30.3%T opening success
55.4%CT opening success
0.56Enemies flashed / flash
6.9%Flash assists
4.47HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2779% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0213%17 Sept
anubis13–110.0116%16 Sept
ancient11–13-0.0424%15 Sept
mirage13–70.0918%15 Sept
nuke6–13-0.0125%13 Sept
dust213–40.0560%13 Sept
nuke13–20.039%13 Sept
mirage13–11-0.0219%12 Sept
dust211–13-0.0411%11 Sept
dust25–130.0129%9 Sept
mirage10–40.1025%9 Sept
dust22–130.0010%6 Sept
dust27–130.0413%5 Sept
ancient12–120.0124%5 Sept
mirage13–40.0713%3 Sept
office13–70.0028%3 Sept
office9–13-0.0330%2 Sept
cache4–13-0.0425%2 Sept
inferno5–90.029%1 Sept
cache13–3-0.0138%31 Aug
overpass13–40.0512%29 Aug
dust22–130.060%29 Aug
nuke4–11-0.0019%28 Aug
cache12–12-0.0322%26 Aug
dust213–70.0821%25 Aug
mirage13–10-0.0122%25 Aug
mirage13–60.0117%25 Aug
dust213–11-0.0226%24 Aug
mirage11–5-0.0125%24 Aug
mirage9–13-0.0510%23 Aug
dust213–50.0419%23 Aug
shelter13–20.0126%23 Aug
dust213–8-0.0116%22 Aug
dust29–130.0133%21 Aug
cache13–1-0.0113%17 Aug
ancient10–13-0.0212%17 Aug
mirage13–80.0217%17 Aug
nuke10–130.0317%16 Aug
ancient15–150.0217%16 Aug
cache11–13-0.0121%16 Aug
ancient13–6-0.0115%16 Aug
train13–10.0223%15 Aug
anubis2–13-0.0414%15 Aug
ancient13–110.048%15 Aug
ancient13–40.009%13 Aug
train7–130.0512%13 Aug
dust23–130.0123%12 Aug
dust213–10-0.0227%10 Aug
anubis13–9-0.0220%10 Aug
nuke13–80.0223%7 Aug
nuke8–20.0418%7 Aug
dust213–11-0.0516%7 Aug
nuke13–70.0528%6 Aug
anubis13–60.0916%6 Aug
cache10–13-0.0230%6 Aug
ancient13–16-0.0415%5 Aug
anubis13–60.1211%5 Aug
mirage15–150.0313%4 Aug
mirage3–13-0.017%4 Aug
ancient2–13-0.078%2 Aug
ancient12–120.0020%31 Jul
mirage13–10-0.0116%30 Jul
anubis16–140.0222%30 Jul
nuke2–13-0.108%30 Jul
dust210–130.0326%29 Jul
vertigo13–110.0413%29 Jul
vertigo8–130.0615%29 Jul
cache11–130.0317%28 Jul
dust213–9-0.0225%28 Jul
anubis7–130.0021%28 Jul
ancient13–8-0.0415%28 Jul
anubis11–130.0017%27 Jul
cache13–5-0.0316%27 Jul
dust26–13-0.0318%26 Jul
dust213–90.0424%26 Jul
mirage13–80.036%26 Jul
anubis13–5-0.0311%25 Jul
nuke6–13-0.0322%25 Jul
mirage0–7-0.0250%25 Jul
cache13–90.0118%24 Jul
inferno11–130.0013%24 Jul
anubis13–90.055%22 Jul
nuke6–130.0411%20 Jul
nuke11–13-0.0222%18 Jul
dust22–13-0.0322%18 Jul
ancient13–8-0.019%15 Jul
cache4–130.0522%13 Jul
train12–120.0318%13 Jul
inferno2–00.0429%13 Jul
nuke11–130.0213%13 Jul
cache6–13-0.070%12 Jul
mirage3–130.0314%12 Jul
mirage11–13-0.060%11 Jul
mirage9–13-0.0018%11 Jul
mirage13–8-0.0023%11 Jul
cache13–40.0511%11 Jul
train13–70.0217%9 Jul
nuke13–110.0117%9 Jul
mirage8–13-0.0621%8 Jul
office13–80.0913%8 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →