lavkdgud

lavkdgud — CS2 Stats

76561199544789980[U:1:1584524252]Steam profile ↗1 game ban

1,384Tracked matches60%Win rate2023Tracked since
CSDB Rating6.1 SolidPositional Player
CSDB Leaderboard#50043 of 225393 tracked
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 77 days played since 9 Jul 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,994 +2,784 13 Jul1 Apr · 19 days played
15,58222,588peak 22,58813 Jul1 Apr
22,588Peak Premier in tracked matches
2,284Highest Faceit ELO seen on CSDB
77Days played since 2025-07-09

Faceit ELO

  • At peak — 2,284
  • Next: 2,500 ELO at 2,500 216 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGlavkdgudPEAK ELO2,284csdb.gg/stats

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Performance scores

Aim67
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateWLLWLWLLWW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · −83ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 592ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 596ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.7
Utility4.6
Positioning5.9
Opening Duels4.4
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.9
Utility4.6
Mechanics6.5
Opening Duels3.9
Win Impact8.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time636ms+61ms
first ⅓ avg 575ms → last ⅓ avg 636ms
Headshot accuracy20.5%−0.1%
first ⅓ avg 20.6% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · overpass, 11 Sept
40%Best headshot accuracy · 13–1 · nuke, 7 Nov
391msFastest reaction time · 11–13 · ancient, 23 Aug
13–0Biggest win · nuke, 31 Oct

Across the last 100 tracked matches.

Highlights

9Longest win streak
1110In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 75% over 8mirageWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB22111150%0.03
overpassB21111052%0.02
infernoB147750%0.02
trainS128467%0.03
mirageC114736%-0.00
nukeB105550%0.02
anubisS86275%0.03
golden1010%-0.10
rooftop110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

910Matches
51%Win rate
1.03Avg K/D
83.8ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17152%1.0216.1
Ancient15551%1.0016.5
Anubis15154%1.0516.2
Inferno14847%1.0116.6
Nuke13949%1.0216.4
Vertigo5852%1.1618.1
Overpass4450%0.9614.9
Train3861%1.1218.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.7%Spray accuracy
79.4%Counter-strafing
10.3°Preaim
636msReaction time
38.1%T opening success
53.3%CT opening success
0.57Enemies flashed / flash
5.3%Flash assists
4.04HE damage / grenade
10.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0627% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–10.0319%11 Sept
mirage4–130.0218%21 Aug
ancient2–13-0.0314%5 Aug
mirage13–50.0324%16 Jun
ancient10–13-0.0219%11 Jun
nuke13–50.0026%10 Jun
overpass11–13-0.0422%25 Apr
ancient12–16-0.0822%24 Apr
ancient13–5-0.0219%1 Apr
ancient13–50.0531%26 Mar
overpass10–130.0628%22 Mar
anubis9–13-0.0120%20 Mar
overpass13–70.0133%15 Mar
nuke8–130.0026%14 Mar
ancient13–50.0917%14 Mar
inferno16–12-0.0322%14 Mar
mirage13–70.0013%14 Mar
ancient13–60.0722%11 Mar
mirage13–10-0.0216%11 Mar
anubis4–1-0.070%10 Mar
anubis13–100.0314%7 Mar
overpass13–90.0134%30 Jan
anubis13–70.0319%30 Jan
overpass11–13-0.0421%23 Jan
anubis13–20.0216%20 Jan
mirage9–13-0.0323%16 Jan
mirage6–130.1015%9 Jan
train13–2-0.0314%8 Jan
inferno8–130.0116%2 Jan
train13–10-0.0123%30 Dec
inferno5–13-0.1030%25 Dec
nuke14–16-0.0024%23 Dec
ancient13–80.1015%23 Dec
ancient13–10-0.0814%22 Dec
mirage13–30.0512%21 Dec
train6–130.0119%19 Dec
overpass12–12-0.0432%19 Dec
ancient4–13-0.0120%29 Nov
nuke13–110.0817%25 Nov
ancient13–50.0918%21 Nov
inferno13–80.0334%20 Nov
inferno13–70.0222%19 Nov
overpass11–13-0.0320%15 Nov
nuke6–130.0123%14 Nov
ancient11–130.0622%9 Nov
overpass8–130.0321%8 Nov
nuke13–10.0140%7 Nov
inferno11–130.0219%3 Nov
ancient13–60.0320%31 Oct
nuke13–00.1121%31 Oct
train13–11-0.0040%27 Oct
inferno9–100.0411%26 Oct
overpass11–13-0.0215%25 Oct
nuke9–130.0219%24 Oct
golden1–6-0.100%22 Oct
ancient8–130.0429%22 Oct
ancient13–50.0826%22 Oct
overpass13–11-0.0431%20 Oct
rooftop9–40.0231%19 Oct
inferno9–70.0326%19 Oct
train19–150.0723%17 Oct
ancient11–130.0920%14 Oct
train16–140.0923%11 Oct
ancient13–10.1018%10 Oct
train13–110.0329%10 Oct
overpass13–60.0522%10 Oct
overpass13–110.0821%9 Oct
ancient13–160.0615%8 Oct
inferno9–10.1615%6 Oct
overpass13–110.0716%1 Oct
nuke5–13-0.0524%29 Sept
overpass7–130.0318%28 Sept
inferno10–13-0.0121%12 Sept
ancient8–130.0222%12 Sept
overpass13–11-0.0010%12 Sept
overpass9–40.1913%11 Sept
train13–90.0133%2 Sept
mirage2–13-0.1414%29 Aug
overpass7–13-0.0222%27 Aug
ancient13–100.0119%26 Aug
train9–130.1122%26 Aug
overpass7–130.1024%26 Aug
train9–13-0.0518%24 Aug
overpass13–6-0.0113%23 Aug
ancient11–13-0.0018%23 Aug
anubis3–130.0428%23 Aug
inferno13–10-0.0119%11 Aug
nuke13–60.0635%8 Aug
train15–190.0217%8 Aug
mirage10–13-0.0435%4 Aug
anubis13–110.1518%30 Jul
anubis13–70.0420%29 Jul
inferno9–130.1231%29 Jul
overpass13–3-0.0218%20 Jul
ancient9–130.0624%16 Jul
mirage7–13-0.0220%16 Jul
inferno3–130.0010%14 Jul
mirage10–130.0414%13 Jul
inferno13–11-0.0422%13 Jul
train13–90.0631%9 Jul

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →