RUNE

RUNE — CS2 Stats

76561199199038990[U:1:1238773262]Steam profile ↗✓ No bans

571Tracked matches50%Win rate2025Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating20,766Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#69090 of 247908 tracked
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,766 -958 25 Jul – 28 Sept · 35 days played
19,32623,024peak 23,02425 Jul28 Sept
23,236Peak Premier in tracked matches
38Days played since 2026-07-19

Premier CS Rating

  • 2,258 below peak (23,024)
  • +1,440 over 30 days · improving
  • Next: Red band at 25,000 — 4,234 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGRUNEPREMIER20,766 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning48
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY44–51–5Last 10044%Win rateLTLLLWWWWL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −2.0pp headshot accuracy · −106ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 489ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 467ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.4
Utility2.8
Positioning4.8
Opening Duels3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning4.8
Utility2.8
Mechanics7.8
Opening Duels2.8
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time517ms−35ms
first ⅓ avg 552ms → last ⅓ avg 517ms
Headshot accuracy19.4%+1.3%
first ⅓ avg 18.1% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–2 · inferno, 25 Jul →
50%Best headshot accuracy · 2–0 · dust2, 9 Sept →
406msFastest reaction time · 13–2 · ancient, 24 Aug →
13–1Biggest win · cache, 18 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 12anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2311–1248%0.02
mirageC207–1335%0.03
infernoC145–936%0.03
cacheS128–467%0.04
dust2C125–742%0.01
ancientA117–464%0.03
anubisD71–614%0.01
office—10–10%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
42.5%Accuracy (enemy spotted)
46.2%Spray accuracy
85.0%Counter-strafing
6.8°Preaim
509msReaction time
44.9%T opening success
37.3%CT opening success
0.33Enemies flashed / flash
5.2%Flash assists
4.22HE damage / grenade
4.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3308 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3266% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0824%28 Sept →
ancient15–150.0610%19 Sept →
mirage11–130.0416%19 Sept →
nuke9–13-0.103%19 Sept →
anubis8–13-0.027%18 Sept →
cache13–10.1025%18 Sept →
nuke13–80.0030%18 Sept →
cache16–14-0.0418%14 Sept →
ancient13–9-0.0022%14 Sept →
office4–130.0418%12 Sept →
anubis11–13-0.0010%12 Sept →
dust213–3-0.0015%11 Sept →
mirage9–13-0.0220%9 Sept →
dust22–00.0350%9 Sept →
nuke13–60.1020%4 Sept →
ancient13–70.1610%4 Sept →
mirage13–90.0615%4 Sept →
mirage15–150.0717%4 Sept →
dust213–2-0.0021%2 Sept →
mirage8–130.1215%31 Aug →
mirage13–70.1218%30 Aug →
nuke4–13-0.0530%29 Aug →
anubis7–13-0.0533%29 Aug →
anubis7–13-0.0418%27 Aug →
ancient13–20.0214%24 Aug →
anubis13–20.1319%24 Aug →
inferno12–16-0.0122%24 Aug →
dust215–150.0120%21 Aug →
nuke15–150.0233%21 Aug →
inferno4–13-0.059%21 Aug →
mirage5–13-0.1124%20 Aug →
inferno1–13-0.0219%19 Aug →
ancient13–60.1017%19 Aug →
nuke7–13-0.0323%17 Aug →
mirage9–13-0.059%17 Aug →
nuke13–90.0035%15 Aug →
cache13–60.0418%15 Aug →
dust28–130.0127%14 Aug →
nuke6–130.0333%14 Aug →
nuke13–50.0930%14 Aug →
nuke13–10-0.0424%13 Aug →
inferno7–13-0.036%9 Aug →
inferno13–160.0316%9 Aug →
nuke9–130.0126%8 Aug →
dust213–70.0816%8 Aug →
ancient13–4-0.0033%8 Aug →
inferno4–13-0.066%8 Aug →
mirage13–90.0331%8 Aug →
dust26–13-0.0218%4 Aug →
mirage5–130.0224%3 Aug →
inferno5–130.0115%3 Aug →
mirage13–50.0033%3 Aug →
cache5–13-0.0017%3 Aug →
dust29–13-0.0115%1 Aug →
mirage10–130.0522%31 Jul →
nuke13–9-0.0014%30 Jul →
nuke13–80.0020%30 Jul →
nuke8–130.0520%30 Jul →
inferno13–70.0814%29 Jul →
mirage13–160.0427%29 Jul →
anubis15–150.0115%29 Jul →
inferno9–50.0740%29 Jul →
cache10–13-0.0127%28 Jul →
cache13–80.0610%28 Jul →
dust24–13-0.0212%28 Jul →
cache13–80.0618%28 Jul →
ancient9–130.0011%27 Jul →
nuke13–40.1311%27 Jul →
nuke4–130.0718%27 Jul →
nuke3–13-0.0421%27 Jul →
dust210–130.028%27 Jul →
cache7–13-0.0117%26 Jul →
nuke3–130.0114%26 Jul →
dust213–7-0.0632%26 Jul →
mirage13–11-0.0320%26 Jul →
inferno8–13-0.0115%26 Jul →
cache13–40.0226%26 Jul →
nuke13–30.2813%26 Jul →
inferno13–70.0517%26 Jul →
mirage9–130.0613%26 Jul →
inferno9–4-0.0119%26 Jul →
nuke13–110.0121%25 Jul →
mirage4–13-0.0221%25 Jul →
inferno9–20.2925%25 Jul →
ancient7–13-0.0618%25 Jul →
ancient13–90.0316%25 Jul →
cache13–100.1014%25 Jul →
nuke16–130.0425%25 Jul →
dust28–130.0224%24 Jul →
nuke11–13-0.0116%22 Jul →
mirage9–13-0.0020%22 Jul →
nuke1–13-0.0314%21 Jul →
cache13–100.1113%21 Jul →
mirage7–130.0523%21 Jul →
anubis10–130.0314%21 Jul →
mirage13–110.0812%20 Jul →
ancient16–140.0916%20 Jul →
mirage13–7-0.0116%19 Jul →
ancient4–13-0.0225%19 Jul →
cache9–130.0321%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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