✪XeRaskulls✪

✪XeRaskulls✪ — CS2 Stats

NO76561199155369688[U:1:1195103960]Steam profile ↗✓ No bans

827Tracked matches47%Win rate2021Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating14,614Blue band · top ~30.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,614 → 14,614
+1Tracked matches · now 827
0.0ppWin rate · 46.7% → 46.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 17 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,614 +1,969 17 Jun2 Sept · 15 days played
12,21615,114peak 15,11417 Jun2 Sept
15,114Peak Premier in tracked matches
30Days played since 2026-06-17

Premier CS Rating

  • 500 below peak (15,114)
  • -278 over 30 days · steady
  • +1,969 over 90 days
  • Next: Purple band at 15,000 386 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪XeRaskulls✪PREMIER14,614 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning42
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY41554Last 10041%Win rateWWLLLLLWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +5.5pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 691ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 711ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 725ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim7.2
Utility4.3
Positioning4.2
Opening Duels1.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.2
Utility4.3
Mechanics9.3
Opening Duels1.9
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time720ms−46ms
first ⅓ avg 766ms → last ⅓ avg 720ms
Headshot accuracy24.2%−5.5%
first ⅓ avg 29.7% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–1 · inferno, 20 Jul
69%Best headshot accuracy · 9–1 · inferno, 20 Jul
422msFastest reaction time · 8–8 · inferno, 22 Jul
13–0Biggest win · nuke, 19 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB31151648%0.01
mirageB189950%-0.02
dust2C1761135%0.02
poseidonC83538%0.00
nukeD82625%-0.03
cacheD61517%-0.03
ancientC52340%-0.02
anubisA53260%-0.03
office1010%0.01
overpass1010%0.10

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
31.4%Accuracy (enemy spotted)
32.0%Spray accuracy
92.1%Counter-strafing
8.2°Preaim
705msReaction time
35.1%T opening success
39.9%CT opening success
0.63Enemies flashed / flash
4.4%Flash assists
9.56HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.5231ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0999 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.097% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0126%12 Sept
poseidon9–60.0545%20 Aug
cache8–130.0322%20 Aug
cache10–130.0128%17 Aug
ancient3–13-0.0712%16 Aug
inferno7–9-0.0022%13 Aug
inferno6–9-0.1023%13 Aug
ancient13–100.0517%13 Aug
mirage10–13-0.0330%8 Aug
inferno9–60.1515%8 Aug
poseidon9–40.1416%8 Aug
mirage13–10-0.0817%8 Aug
anubis10–13-0.0410%7 Aug
cache12–16-0.0122%7 Aug
cache2–13-0.0822%7 Aug
dust26–13-0.0717%7 Aug
nuke13–80.0425%6 Aug
mirage13–110.0112%6 Aug
mirage11–130.0325%6 Aug
ancient13–60.0319%6 Aug
nuke13–16-0.0717%5 Aug
anubis13–7-0.0327%5 Aug
cache11–13-0.0833%5 Aug
dust213–7-0.0525%5 Aug
anubis13–10-0.0215%5 Aug
dust211–130.0318%4 Aug
anubis13–8-0.0644%4 Aug
poseidon1–9-0.1825%29 Jul
inferno9–20.1444%29 Jul
nuke5–13-0.0636%29 Jul
nuke9–13-0.0617%28 Jul
cache13–10-0.0247%28 Jul
mirage16–12-0.0123%28 Jul
mirage14–160.0022%28 Jul
mirage16–12-0.0229%27 Jul
ancient7–13-0.0331%27 Jul
inferno3–9-0.1228%27 Jul
mirage13–5-0.0028%26 Jul
mirage13–6-0.0120%26 Jul
mirage10–130.0122%26 Jul
inferno9–7-0.0622%26 Jul
dust29–13-0.0041%26 Jul
inferno13–1-0.0533%25 Jul
inferno8–8-0.1324%22 Jul
inferno8–80.0421%22 Jul
inferno9–40.0927%20 Jul
inferno5–9-0.1231%20 Jul
inferno1–9-0.1125%20 Jul
dust29–13-0.0236%20 Jul
inferno6–1-0.0250%20 Jul
inferno9–10.2369%20 Jul
mirage13–110.0125%19 Jul
inferno2–9-0.0421%19 Jul
inferno7–9-0.0514%19 Jul
poseidon7–90.0736%19 Jul
poseidon5–90.0337%18 Jul
dust27–130.0119%18 Jul
inferno9–60.2028%18 Jul
inferno5–90.0430%18 Jul
inferno2–9-0.1332%18 Jul
dust27–120.0113%18 Jul
nuke4–13-0.0138%13 Jul
anubis12–120.0126%13 Jul
ancient1–13-0.0611%13 Jul
office12–120.0130%13 Jul
nuke1–130.0035%13 Jul
nuke5–9-0.1213%5 Jul
inferno9–20.1526%5 Jul
poseidon3–9-0.0950%5 Jul
inferno9–20.1125%5 Jul
dust213–80.1044%2 Jul
inferno1–9-0.0837%2 Jul
inferno3–9-0.0713%2 Jul
inferno1–9-0.1124%25 Jun
dust26–13-0.0131%24 Jun
dust21–13-0.0338%24 Jun
mirage6–13-0.0220%24 Jun
poseidon5–9-0.0625%24 Jun
mirage14–160.0119%24 Jun
dust210–130.1929%22 Jun
overpass10–130.1029%22 Jun
dust213–100.0139%22 Jun
mirage6–13-0.0733%22 Jun
inferno9–60.0833%22 Jun
dust24–130.0335%21 Jun
dust213–8-0.0346%21 Jun
dust213–90.1146%21 Jun
inferno9–70.2023%20 Jun
poseidon9–50.0426%20 Jun
inferno5–90.0121%20 Jun
inferno9–10.1023%20 Jun
mirage13–10-0.0618%20 Jun
mirage13–50.1133%19 Jun
nuke13–00.0446%19 Jun
inferno9–7-0.0221%19 Jun
inferno13–110.0222%18 Jun
inferno8–130.0430%17 Jun
mirage8–13-0.0521%17 Jun
dust28–130.0022%17 Jun
mirage8–13-0.1031%17 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →