MayBe

MayBe — CS2 Stats

DE76561199135178587[U:1:1174912859]Steam profile ↗✓ No bans

1,129Tracked matches37%Win rate2023Tracked since
CSDB Rating2.5 LearningSupport
Premier CS Rating2,771Grey band · top ~88.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+654Premier CS Rating · 2,117 → 2,771
+16Tracked matches · now 1,129
+6.0ppWin rate · 31.0% → 37.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 10 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

2,771Peak Premier on CSDB
1Days observed since 2026-09-10

Premier CS Rating

  • At peak — 2,771
  • Next: Light Blue band at 5,000 2,229 to go

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGMayBeFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER2,771 · Grey bandcsdb.gg/stats

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Performance scores

Aim28
Positioning39
Utility39

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim2.8
Utility3.9
Positioning3.9
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.9
Utility3.9
Mechanics3.4
Opening Duels0.0
Win Impact0.7

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

19Matches
53%Win rate
0.71Avg K/D
59.6ADR
53%Headshot %

Clutches & streaks

33%1v1 clutch win
8%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis617%0.6412.0
Inferno560%0.8211.4
Ancient475%0.7210.5
Cache10%0.436.0
Nuke1100%0.8815.0
Train1100%0.509.0
Dust21100%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
29.9%Accuracy (enemy spotted)
40.0%Spray accuracy
65.1%Counter-strafing
15.2°Preaim
683msReaction time
28.6%T opening success
30.2%CT opening success
0.42Enemies flashed / flash
0.0%Flash assists
6.92HE damage / grenade
4.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.2292° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4165 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →