Can't Defuse

Can't Defuse — CS2 Stats

AU76561199121650036[U:1:1161384308]Steam profile ↗✓ No bans

2,514Tracked matches70%Win rate2022Tracked since
CSDB Rating2.9 Learning
Premier CS Rating12,483Blue band · top ~41.7% of ranked players (population est.)
CSDB Leaderboard#37718 of 56098 tracked
Ladder ranks via Leetify

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CSDB.GGCan't DefusePREMIER12,483 · Blue bandcsdb.gg/stats

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Performance scores

Aim18
Positioning36
Utility43

0–100 skill scores via Leetify.

Recent form

HOT54397Last 10054%Win rateLWWWTWWWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating

Player DNA

Aim1.8
Aggression1.7
Utility4.3
Positioning3.6
Opening Duels0.0
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 55% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning3.6
Utility4.3
Mechanics1.2
Opening Duels0.0
Win Impact10.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time639ms−19ms
first ⅓ avg 658ms → last ⅓ avg 639ms
Headshot accuracy12.2%−0.4%
first ⅓ avg 12.5% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–2
131Biggest win — dust2
5Longest win streak
86In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 60% over 15anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A57332458%-0.01
mirageA159660%-0.00
infernoC73443%-0.01
nukeA74357%-0.02
ancientA53260%0.01
anubisD51420%-0.01
cache31233%0.02
boulder1010%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
33%Win rate
1.03Avg K/D
77.0ADR
31%Headshot %

Clutches & streaks

44%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno30%0.8211.7
Mirage2100%1.4719.0
Dust210%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
28.8%Accuracy (enemy spotted)
30.3%Spray accuracy
55.3%Counter-strafing
12.8°Preaim
643msReaction time
16.3%T opening success
27.4%CT opening success
0.55Enemies flashed / flash
1.2%Flash assists
11.42HE damage / grenade
2.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7939° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5209% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6105 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0017%30 Aug
dust213–60.024%30 Aug
dust213–7-0.0213%29 Aug
mirage13–70.0410%27 Aug
dust212–120.0013%27 Aug
inferno13–4-0.055%25 Aug
mirage16–12-0.0223%23 Aug
dust213–4-0.0616%23 Aug
dust213–60.0421%16 Aug
dust213–10.045%15 Aug
dust27–13-0.068%15 Aug
mirage13–90.024%15 Aug
ancient13–80.0111%15 Aug
anubis7–13-0.0413%15 Aug
nuke13–10-0.105%15 Aug
mirage5–13-0.088%15 Aug
dust28–13-0.0313%12 Aug
dust27–13-0.0629%12 Aug
dust213–30.0226%12 Aug
mirage12–12-0.0410%8 Aug
dust213–100.029%8 Aug
dust213–8-0.0410%8 Aug
dust28–13-0.0619%5 Aug
dust213–110.0211%3 Aug
dust213–4-0.0114%2 Aug
dust212–120.1315%2 Aug
dust213–6-0.044%2 Aug
dust213–40.1113%1 Aug
dust27–130.0316%31 Jul
ancient13–70.037%31 Jul
dust213–40.016%30 Jul
dust29–13-0.067%30 Jul
dust213–8-0.0316%27 Jul
dust25–13-0.0717%27 Jul
dust216–14-0.049%26 Jul
dust211–13-0.0810%25 Jul
dust213–40.0117%25 Jul
anubis11–130.0410%25 Jul
mirage11–13-0.027%25 Jul
dust213–9-0.0010%24 Jul
mirage5–13-0.049%24 Jul
dust213–8-0.0010%24 Jul
nuke13–11-0.028%24 Jul
dust211–13-0.0312%19 Jul
ancient13–80.0320%19 Jul
cache13–90.055%19 Jul
mirage13–20.1519%18 Jul
dust213–5-0.0211%18 Jul
dust213–110.0913%14 Jul
inferno8–13-0.025%14 Jul
dust213–50.0514%12 Jul
dust25–13-0.0519%12 Jul
cache6–130.048%12 Jul
nuke8–13-0.0516%12 Jul
nuke4–13-0.125%11 Jul
mirage13–50.035%11 Jul
boulder6–130.009%11 Jul
inferno13–50.096%11 Jul
nuke15–150.0710%11 Jul
inferno8–13-0.074%11 Jul
dust216–14-0.0111%11 Jul
dust26–13-0.0512%11 Jul
anubis5–13-0.0716%11 Jul
anubis13–50.056%10 Jul
dust213–100.0212%10 Jul
dust28–13-0.0111%10 Jul
dust213–11-0.0317%8 Jul
anubis8–13-0.045%8 Jul
dust213–8-0.117%7 Jul
inferno13–110.0411%7 Jul
dust213–70.0614%6 Jul
dust215–150.0312%6 Jul
dust25–130.0112%4 Jul
dust23–13-0.0311%4 Jul
dust212–120.0210%4 Jul
dust213–6-0.0612%4 Jul
mirage13–5-0.036%4 Jul
dust211–13-0.0310%4 Jul
dust213–9-0.0310%27 Jun
dust213–10-0.0025%27 Jun
mirage10–130.0016%27 Jun
mirage13–60.0213%21 Jun
nuke13–20.1118%21 Jun
cache4–13-0.019%21 Jun
inferno12–12-0.0512%20 Jun
dust22–13-0.0314%20 Jun
dust24–13-0.0213%6 Jun
nuke13–11-0.048%6 Jun
mirage13–7-0.0316%6 Jun
ancient11–13-0.046%6 Jun
mirage5–13-0.0212%6 Jun
dust26–13-0.0411%5 Jun
dust213–90.0113%5 Jun
dust213–70.0010%5 Jun
dust213–7-0.0316%3 Jun
dust26–13-0.0123%3 Jun
ancient9–130.0213%3 Jun
mirage13–4-0.0621%3 Jun
dust213–80.0120%2 Jun
dust28–13-0.046%1 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →