who

who — CS2 Stats

76561199114338861[U:1:1154073133]Steam profile ↗✓ No bans

2,369Tracked matches56%Win rate2021Tracked since
CSDB Rating3.8 LearningPositional Player
FaceitLevel 6 · 1,276 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,276 → 1,276
+25Tracked matches · now 2,369
−13.2ppWin rate · 69.2% → 56.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 4 days observed since 28 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Faceit ELO: 1,276 +0 28 Aug2 Sept · 4 observations
1,2761,276peak 1,27628 Aug2 Sept
1,276Highest Faceit ELO seen on CSDB
4Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,276
  • Next: Level 7 at 1,351 75 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-28
  • Level 5 first seen 2026-08-28

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGwhoFACEITLevel 6 · 1,276 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,276csdb.gg/stats

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Performance scores

Aim49
Positioning54
Utility18

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim4.9
Utility1.8
Positioning5.4
Opening Duels1.8
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.4
Utility1.8
Mechanics3.6
Opening Duels2.1
Win Impact7.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

38Matches
58%Win rate
0.94Avg K/D
72.5ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1850%0.9614.8
Inferno667%0.9111.7
Nuke580%1.2313.2
Train3100%0.9514.3
Ancient2100%0.9512.5
Dust220%0.5911.5
Vertigo10%0.578.0
Overpass10%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
33.5%Accuracy (enemy spotted)
41.5%Spray accuracy
66.3%Counter-strafing
12.7°Preaim
604msReaction time
33.1%T opening success
43.4%CT opening success
0.31Enemies flashed / flash
3.5%Flash assists
1.53HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7338° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3112 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →