hort

hort — CS2 Stats

US76561199070234874[U:1:1109969146]Steam profile ↗✓ No bans

3,733Tracked matches69%Win rate2021Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating16,318Purple band · top ~23.2% of ranked players (population est.)
FaceitLevel 3 · 959 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−89Premier CS Rating · 16,407 → 16,318

Rating over time

Premier CS Rating: 16,318 +3,384 29 Aug – 2 Nov · 8 days played
11,93416,762peak 16,76229 Aug2 Nov
Faceit ELO: 959 +0 29 Aug – 1 Sept · 3 observations
959959peak 95929 Aug1 Sept
16,762Peak Premier in tracked matches
959Highest Faceit ELO seen on CSDB
14Days played since 2026-08-29

Faceit ELO

  • At peak — 959
  • Next: Level 5 at 1,051 — 92 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-29
  • Level 3 first seen 2026-08-29

Premier CS Rating

  • 444 below peak (16,762)
  • Next: Pink band at 20,000 — 3,682 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhortFACEITLevel 3 · 959 ELOSTANDINGTop 90.6% of rankedPREMIER16,318 · Purple bandPEAK ELO959csdb.gg/stats

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Performance scores

Aim64
Positioning68
Utility45

0–100 skill scores via Leetify.

Recent form

COLD60–33–7Last 10060%Win rateTWLWWLLLLL

Last 10 vs previous 10: −60pp win rate · −0.05 avg rating · +2.3pp headshot accuracy · +6ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 545ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 585ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.4
Utility4.5
Positioning6.8
Opening Duels4.5
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.8
Utility4.5
Mechanics5.8
Opening Duels6.3
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time599ms−7ms
first ⅓ avg 606ms → last ⅓ avg 599ms
Headshot accuracy16.2%+2.9%
first ⅓ avg 13.3% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–1 · nuke, 27 Oct →
50%Best headshot accuracy · 5–0 · cache, 30 Oct →
438msFastest reaction time · 9–3 · nuke, 27 Oct →
13–1Biggest win · cache, 25 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 90% over 10mirageWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB136–746%-0.00
nukeS128–467%0.03
dust2A127–558%0.01
anubisA127–558%0.03
cacheA117–464%0.02
ancientS109–190%0.01
infernoA95–456%0.02
vertigoA74–357%0.01
trainA53–260%0.05
overpass—43–175%0.01
rush_001—21–150%-0.05
office—10–10%0.00
eldorado—10–10%-0.24
debris—10–10%-0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

755Matches
48%Win rate
0.89Avg K/D
86.0ADR
31%Headshot %

Clutches & streaks

43%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5050%1.0515.1
Dust23435%0.8615.4
Inferno3441%0.8612.4
Anubis2846%0.9716.0
Ancient2654%1.0917.0
Nuke2532%1.0715.4
Cache1338%1.0316.9
Overpass1145%0.8813.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
36.3%Accuracy (enemy spotted)
40.5%Spray accuracy
75.9%Counter-strafing
11.6°Preaim
583msReaction time
61.9%T opening success
48.2%CT opening success
0.40Enemies flashed / flash
5.4%Flash assists
8.23HE damage / grenade
8.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4027 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
train12–120.0225%2 Nov →
nuke13–40.0223%2 Nov →
dust27–130.0219%2 Nov →
ancient16–140.0012%2 Nov →
anubis13–60.0118%2 Nov →
anubis11–13-0.0113%2 Nov →
mirage8–13-0.0213%2 Nov →
nuke22–25-0.0520%1 Nov →
dust28–13-0.0113%1 Nov →
dust211–13-0.0110%1 Nov →
cache13–20.1113%1 Nov →
dust213–50.0111%1 Nov →
inferno13–110.0512%31 Oct →
mirage13–50.0316%31 Oct →
overpass13–40.0319%31 Oct →
dust213–100.0615%31 Oct →
nuke13–7-0.0720%31 Oct →
anubis13–40.0815%31 Oct →
nuke13–160.0916%31 Oct →
ancient13–30.068%31 Oct →
rush_0015–1-0.0316%31 Oct →
mirage13–110.0114%30 Oct →
anubis13–50.0710%30 Oct →
dust29–13-0.0714%30 Oct →
cache5–00.0950%30 Oct →
mirage13–90.0012%30 Oct →
mirage13–30.0520%30 Oct →
dust213–11-0.0513%30 Oct →
cache6–13-0.0019%30 Oct →
ancient13–10-0.0118%29 Oct →
mirage13–20.0611%29 Oct →
anubis13–20.109%29 Oct →
mirage8–13-0.0220%29 Oct →
mirage9–130.009%29 Oct →
office9–80.0026%28 Oct →
inferno13–10-0.0212%28 Oct →
ancient13–11-0.0215%28 Oct →
inferno9–40.1619%28 Oct →
inferno13–8-0.0412%27 Oct →
anubis13–11-0.0120%27 Oct →
nuke9–30.2022%27 Oct →
inferno4–9-0.0517%27 Oct →
nuke9–10.2626%27 Oct →
dust210–130.0415%26 Oct →
train7–130.0214%26 Oct →
vertigo8–8-0.0415%26 Oct →
vertigo7–9-0.0621%26 Oct →
cache11–13-0.0424%26 Oct →
nuke7–13-0.0517%26 Oct →
vertigo13–5-0.059%26 Oct →
mirage8–13-0.0614%25 Oct →
vertigo6–13-0.0116%25 Oct →
anubis13–60.0417%25 Oct →
nuke13–9-0.0317%25 Oct →
cache13–9-0.0122%25 Oct →
vertigo9–50.0617%25 Oct →
overpass9–50.0727%25 Oct →
eldorado2–9-0.240%25 Oct →
mirage4–130.025%25 Oct →
ancient13–50.0117%25 Oct →
anubis12–120.0212%25 Oct →
debris3–9-0.1311%25 Oct →
anubis7–13-0.036%25 Oct →
anubis13–70.0716%25 Oct →
inferno8–80.0515%25 Oct →
vertigo9–50.1015%25 Oct →
train13–40.0021%25 Oct →
cache13–10.0713%25 Oct →
ancient13–5-0.0017%24 Oct →
cache9–13-0.0514%24 Oct →
overpass11–13-0.078%24 Oct →
nuke12–12-0.0017%24 Oct →
nuke13–11-0.0315%24 Oct →
cache13–6-0.067%24 Oct →
dust213–5-0.0218%24 Oct →
nuke9–6-0.019%24 Oct →
inferno9–20.1311%24 Oct →
overpass9–5-0.0115%24 Oct →
vertigo13–100.0818%24 Oct →
dust213–20.0511%24 Oct →
rush_0017–8-0.077%23 Oct →
nuke13–70.0610%23 Oct →
cache13–30.0911%23 Oct →
train13–100.0817%23 Oct →
dust213–40.0317%23 Oct →
anubis10–13-0.0114%23 Oct →
ancient12–12-0.0119%23 Oct →
ancient13–60.0911%22 Oct →
mirage13–10-0.0412%22 Oct →
inferno2–13-0.106%22 Oct →
mirage5–13-0.0221%22 Oct →
train13–30.1222%22 Oct →
inferno12–120.0110%21 Oct →
ancient13–1-0.004%21 Oct →
mirage6–13-0.0214%21 Oct →
ancient13–11-0.0618%21 Oct →
cache5–13-0.0111%21 Oct →
cache13–40.0210%21 Oct →
dust213–90.0715%21 Oct →
anubis10–13-0.0015%20 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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