johtotähti

johtotähti — CS2 Stats

76561199033037575[U:1:1072771847]Steam profile ↗✓ No bans

2,009Tracked matches45%Win rate2021Tracked since
CSDB Rating4.6 DevelopingPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 29 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,499 +248 2 Dec16 Dec · 3 days played
13,14413,499peak 13,4992 Dec16 Dec
13,499Peak Premier in tracked matches
1,546Highest Faceit ELO seen on CSDB
43Days played since 2025-11-29

Faceit ELO

  • At peak — 1,546
  • Next: Level 9 at 1,751 205 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGjohtotähtiPEAK ELO1,546csdb.gg/stats

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Performance scores

Aim59
Positioning61
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY404911Last 10040%Win rateTLWWTLWTWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +3.7pp headshot accuracy · −78ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Last 10

  • 433 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Last 20

  • 893 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim5.9
Utility3.6
Positioning6.1
Opening Duels4.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.1
Utility3.6
Mechanics4.3
Opening Duels3.1
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time602ms−12ms
first ⅓ avg 614ms → last ⅓ avg 602ms
Headshot accuracy20.4%+3.6%
first ⅓ avg 16.8% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–4 · vertigo, 3 Jun
50%Best headshot accuracy · 7–13 · dust2, 14 May
391msFastest reaction time · 4–9 · inferno, 7 Sept
13–1Biggest win · mirage, 16 Dec

Across the last 100 tracked matches.

Highlights

5Longest win streak
58In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 60% over 5overpassWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB28141450%0.00
nukeD2681831%-0.02
overpassD101910%-0.05
vertigoA74357%0.05
mirageC73443%-0.02
dust2D62433%-0.02
anubisA53260%0.01
ancientA53260%0.04
poseidon3030%-0.18
sanctum21150%0.05
train110100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

650Matches
49%Win rate
1.01Avg K/D
77.3ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14552%1.0115.2
Nuke8757%1.1815.1
Anubis8546%1.0015.2
Ancient8355%0.9915.1
Inferno7740%0.9514.8
Dust25437%0.9614.2
Train3139%0.9616.2
Vertigo2357%0.9915.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
32.7%Spray accuracy
69.1%Counter-strafing
9.2°Preaim
630msReaction time
33.6%T opening success
51.3%CT opening success
0.47Enemies flashed / flash
2.8%Flash assists
6.28HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4681 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5589% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo8–80.0116%19 Sept
inferno1–9-0.1720%19 Sept
inferno9–30.1026%19 Sept
anubis13–50.0435%19 Sept
nuke8–8-0.0511%7 Sept
inferno4–90.0130%7 Sept
inferno9–20.0017%7 Sept
nuke8–8-0.0617%7 Sept
vertigo13–70.0719%6 Sept
overpass7–90.0530%1 Sept
inferno6–9-0.0214%1 Sept
inferno6–90.028%1 Sept
ancient13–40.0922%1 Sept
train13–80.0326%31 Aug
inferno6–9-0.0420%4 Aug
mirage11–13-0.0112%4 Aug
vertigo9–40.3120%3 Jun
dust212–30.0428%3 Jun
poseidon1–9-0.1517%2 Jun
nuke4–9-0.0417%2 Jun
inferno7–9-0.0822%2 Jun
nuke13–8-0.0217%2 Jun
dust27–13-0.0550%14 May
nuke5–13-0.0620%14 May
inferno6–9-0.128%14 May
inferno6–13-0.0011%14 May
anubis13–50.0714%14 May
anubis11–13-0.0715%7 May
inferno9–7-0.095%6 May
inferno8–80.0731%5 May
nuke1–9-0.0623%5 May
overpass10–13-0.0525%5 May
dust23–13-0.0729%3 May
inferno8–8-0.0916%3 May
inferno9–6-0.0138%3 May
ancient9–130.0322%3 May
mirage1–13-0.0818%13 Apr
inferno1–9-0.180%28 Mar
dust24–13-0.0421%28 Mar
inferno5–13-0.0126%27 Mar
nuke6–13-0.0348%27 Mar
mirage16–13-0.0323%27 Mar
nuke9–7-0.0111%23 Mar
inferno9–30.0521%15 Mar
inferno9–60.1327%15 Mar
anubis13–100.0014%11 Mar
sanctum6–90.1416%10 Mar
overpass6–9-0.109%10 Mar
poseidon1–9-0.3040%5 Mar
overpass10–13-0.0922%20 Feb
nuke11–13-0.0313%12 Feb
ancient13–80.0922%12 Feb
mirage13–10-0.0217%12 Feb
nuke7–9-0.1019%12 Feb
poseidon8–8-0.0916%11 Feb
ancient10–13-0.0112%11 Feb
anubis7–130.0126%6 Feb
overpass15–15-0.028%6 Feb
overpass13–30.0317%6 Feb
sanctum9–6-0.0320%26 Jan
nuke13–11-0.0111%10 Jan
inferno9–6-0.0117%8 Jan
inferno9–50.0623%8 Jan
overpass5–13-0.0422%7 Jan
nuke9–20.119%5 Jan
vertigo3–9-0.046%5 Jan
nuke9–50.1018%29 Dec
inferno9–10.124%29 Dec
nuke4–9-0.0933%29 Dec
nuke8–80.0222%29 Dec
inferno9–70.0527%29 Dec
nuke9–50.2326%23 Dec
ancient13–70.0211%21 Dec
mirage13–10.017%16 Dec
nuke11–130.0915%15 Dec
vertigo9–6-0.0614%15 Dec
nuke3–9-0.186%15 Dec
nuke8–80.0026%15 Dec
inferno9–40.1511%15 Dec
vertigo7–90.0216%15 Dec
dust213–70.1030%12 Dec
nuke9–70.0227%11 Dec
inferno13–160.0416%11 Dec
inferno9–4-0.0622%10 Dec
nuke8–80.0318%9 Dec
overpass5–9-0.087%9 Dec
overpass3–9-0.225%9 Dec
inferno8–8-0.0433%3 Dec
nuke6–90.0217%3 Dec
inferno9–50.0118%3 Dec
inferno9–20.2315%3 Dec
nuke9–6-0.1011%3 Dec
nuke6–9-0.0413%3 Dec
mirage8–13-0.0016%3 Dec
mirage10–13-0.0114%2 Dec
nuke6–13-0.0414%2 Dec
nuke5–9-0.136%30 Nov
vertigo9–40.0417%30 Nov
overpass10–13-0.0114%29 Nov
dust27–13-0.1024%29 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →