T0x1c

T0x1c — CS2 Stats

CX76561198991361596[U:1:1031095868]Steam profile ↗✓ No bans

584Tracked matches43%Win rate2020Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGT0x1cFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning37
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY434710Last 10043%Win rateWLWLLWWTLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression4.7
Utility4.4
Positioning3.7
Opening Duels0.7
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.7
Utility4.4
Mechanics6.4
Opening Duels1.1
Win Impact2.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time606ms+8ms
first ⅓ avg 597ms → last ⅓ avg 606ms
Headshot accuracy20.0%+4.6%
first ⅓ avg 15.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — overpass 11–13
131Biggest win — vertigo
6Longest win streak
76In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 63% over 8cacheWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC1871139%-0.02
cacheD1651131%-0.01
dust2C156940%-0.03
vertigoC104640%-0.01
anubisB105550%-0.01
infernoB105550%-0.02
overpassA85363%0.01
officeD62433%-0.01
train31233%0.00
ancient21150%-0.02
nuke110100%-0.01
warden110100%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

7Matches
86%Win rate
1.80Avg K/D
72.8ADR
55%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%2.5819.7
Vertigo2100%1.5718.5
Nuke10%0.7512.0
Inferno1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.8%Spray accuracy
78.8%Counter-strafing
8.7°Preaim
602msReaction time
26.6%T opening success
38.8%CT opening success
0.48Enemies flashed / flash
2.3%Flash assists
6.61HE damage / grenade
8.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4793 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.6173% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0548%26 Aug
cache8–13-0.0813%26 Aug
mirage13–9-0.0520%25 Aug
vertigo1–130.0426%10 Aug
cache11–130.0325%10 Aug
vertigo13–3-0.0625%30 Jul
vertigo13–10.067%30 Jul
vertigo12–12-0.0119%29 Jul
vertigo6–13-0.0420%29 Jul
vertigo5–13-0.0213%29 Jul
nuke13–11-0.0126%28 Jul
cache6–13-0.0424%28 Jul
dust213–9-0.0224%28 Jul
mirage13–20.0311%27 Jul
mirage10–130.0013%27 Jul
anubis2–13-0.0237%27 Jul
dust213–110.0528%27 Jul
mirage4–130.0022%27 Jul
anubis13–70.0120%25 Jul
cache9–13-0.0228%25 Jul
anubis15–150.0420%23 Jul
inferno11–13-0.0216%23 Jul
overpass13–100.0319%1 Jun
anubis13–10-0.0614%30 May
dust26–13-0.0716%30 May
cache8–13-0.0218%29 May
anubis11–13-0.0329%29 May
anubis8–13-0.0320%29 May
dust25–13-0.0613%26 May
mirage13–4-0.0812%26 May
dust210–13-0.056%25 May
ancient13–7-0.0513%25 May
dust29–13-0.0118%23 May
mirage5–13-0.0923%23 May
mirage10–13-0.0315%22 May
dust213–10-0.0115%22 May
dust25–13-0.0715%20 May
mirage9–13-0.0418%20 May
inferno16–14-0.0521%19 May
overpass12–12-0.0315%19 May
dust213–11-0.0212%19 May
inferno4–13-0.0112%18 May
mirage6–13-0.0718%18 May
dust210–13-0.0928%18 May
office13–100.0525%15 May
office13–9-0.0314%15 May
mirage12–12-0.0614%13 May
cache10–130.0216%13 May
office11–13-0.0324%13 May
office3–13-0.0533%13 May
cache7–13-0.0322%12 May
ancient10–130.0210%12 May
train9–130.0230%12 May
vertigo13–80.0113%9 May
cache13–50.0529%9 May
cache13–90.0520%6 May
cache5–13-0.0443%6 May
dust212–12-0.0212%2 May
anubis13–6-0.0411%2 May
cache12–120.0030%1 May
cache13–4-0.0327%1 May
cache7–13-0.0615%1 May
cache10–13-0.0110%29 Apr
cache13–70.0243%29 Apr
overpass1–13-0.0525%28 Apr
vertigo9–13-0.0318%28 Apr
train13–60.0628%28 Apr
inferno13–10-0.0017%27 Apr
inferno6–13-0.0119%27 Apr
mirage12–120.0528%24 Apr
train11–13-0.0817%24 Apr
warden13–7-0.0423%8 Apr
vertigo12–12-0.0613%8 Apr
vertigo13–20.0313%8 Apr
mirage13–11-0.0114%29 Mar
inferno7–13-0.0217%29 Mar
office5–13-0.0821%25 Mar
office12–120.0617%18 Mar
dust210–13-0.013%17 Mar
mirage3–13-0.0513%17 Mar
anubis13–100.0112%16 Mar
mirage9–13-0.0216%16 Mar
dust212–16-0.0315%16 Mar
mirage13–80.0418%14 Mar
inferno13–8-0.0223%14 Mar
dust213–7-0.0516%14 Mar
mirage13–90.0116%14 Mar
inferno13–10-0.0412%14 Mar
overpass13–8-0.0126%11 Mar
overpass11–130.0718%11 Mar
overpass13–70.0014%11 Mar
overpass13–5-0.0311%11 Mar
anubis10–13-0.0012%8 Mar
overpass13–90.0519%8 Mar
dust213–110.0015%8 Mar
anubis13–10-0.0113%6 Mar
inferno15–15-0.0318%5 Mar
inferno13–70.058%5 Mar
mirage13–11-0.0511%3 Mar
mirage10–130.005%3 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →