Budla99

Budla99 — CS2 Stats

ME76561198976435688[U:1:1016169960]Steam profile ↗✓ No bans

593Tracked matches31%Win rate2020Tracked since
CSDB Rating1.5 LearningPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 64 days played since 14 Jun 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,221 -2,423 14 Jun23 Jun · 38 days played
5,0139,698peak 9,69814 Jun23 Jun
9,883Peak Premier in tracked matches
64Days played since 2025-06-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGBudla99FACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim9
Positioning25
Utility16

0–100 skill scores via Leetify.

Recent form

COLD29692Last 10029%Win rateWWLLLLLLLT

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.1pp headshot accuracy · −67ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 9%
  • Avg reaction 758ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 11%
  • Avg reaction 770ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 803ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim0.9
Utility1.6
Positioning2.5
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 764ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning2.5
Utility1.6
Mechanics3.3
Opening Duels0.0
Win Impact0.0

Composite 1.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time760ms+40ms
first ⅓ avg 720ms → last ⅓ avg 760ms
Headshot accuracy11.5%+1.7%
first ⅓ avg 9.7% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · nuke, 14 Jun
34%Best headshot accuracy · 8–13 · mirage, 18 Aug
445msFastest reaction time · 1–8 · overpass, 17 Aug
13–1Biggest win · mirage, 14 Apr

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
58In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 38% over 8ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC2591636%-0.04
infernoD1751229%-0.06
nukeD1641225%-0.04
ancientD91811%-0.08
overpassC83538%-0.03
dust2D62433%-0.03
cacheD51420%-0.07
anubis41325%-0.06
stronghold21150%-0.05
warden2020%-0.05
train2020%-0.04
alpine1010%-0.08
office110100%-0.04
palacio110100%-0.02
vertigo1010%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

57Matches
35%Win rate
0.55Avg K/D
ADR
35%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.326.3
Vertigo250%0.488.5
Inferno10%0.233.0
Nuke10%0.406.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
26.6%Accuracy (enemy spotted)
30.9%Spray accuracy
65.0%Counter-strafing
15.0°Preaim
764msReaction time
21.0%T opening success
29.2%CT opening success
0.26Enemies flashed / flash
3.2%Flash assists
8.04HE damage / grenade
2.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.0331° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6143% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 763.6044ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.1310%19 Sept
cache13–9-0.0613%19 Sept
ancient8–13-0.088%19 Sept
cache11–13-0.0710%19 Sept
inferno11–13-0.094%19 Sept
cache9–13-0.105%12 Sept
inferno5–13-0.125%12 Sept
mirage8–13-0.0534%18 Aug
mirage7–13-0.113%23 Jun
overpass15–15-0.0315%26 May
cache11–13-0.0321%16 May
nuke13–16-0.0512%16 May
cache11–13-0.084%3 May
anubis4–13-0.086%19 Apr
mirage13–1-0.027%14 Apr
mirage10–13-0.065%12 Apr
inferno7–13-0.0715%11 Apr
inferno13–9-0.029%7 Apr
nuke13–6-0.0510%7 Apr
mirage10–13-0.0620%6 Apr
ancient7–13-0.0613%5 Apr
inferno6–13-0.1131%21 Mar
anubis13–6-0.0319%18 Mar
ancient5–13-0.0514%16 Mar
inferno13–90.0110%11 Mar
nuke3–12-0.0816%10 Mar
stronghold5–13-0.080%7 Mar
alpine4–13-0.083%7 Mar
overpass16–140.0510%1 Mar
mirage13–50.0117%1 Mar
dust23–13-0.0717%1 Mar
inferno7–13-0.0511%1 Mar
warden11–13-0.064%14 Feb
warden3–6-0.0429%14 Feb
stronghold13–9-0.0113%13 Feb
inferno13–6-0.0714%25 Jan
anubis9–13-0.070%24 Jan
nuke10–13-0.090%16 Jan
inferno10–13-0.097%16 Jan
mirage13–11-0.026%8 Jan
overpass13–7-0.065%2 Jan
nuke9–13-0.066%2 Jan
mirage8–130.067%28 Dec
ancient13–60.0310%27 Dec
inferno13–50.0013%27 Dec
dust213–16-0.056%27 Dec
inferno6–13-0.078%22 Dec
nuke3–13-0.1013%21 Dec
mirage11–13-0.066%21 Dec
inferno8–13-0.080%21 Dec
mirage4–13-0.0615%23 Nov
train7–13-0.035%22 Nov
mirage10–13-0.0515%9 Nov
inferno9–13-0.0413%9 Nov
mirage14–16-0.0618%7 Nov
mirage6–13-0.070%7 Nov
mirage6–13-0.100%27 Oct
mirage6–130.0216%26 Oct
overpass3–130.0120%26 Oct
nuke4–13-0.0614%21 Oct
anubis6–13-0.087%21 Oct
mirage13–10.057%17 Oct
inferno6–13-0.0812%17 Oct
mirage1–13-0.047%17 Oct
office13–8-0.047%16 Oct
mirage7–130.0414%13 Oct
nuke9–13-0.0613%13 Oct
mirage13–100.0213%13 Oct
ancient5–13-0.098%10 Oct
mirage13–8-0.069%10 Oct
nuke6–13-0.100%10 Oct
palacio13–2-0.0213%10 Oct
inferno11–13-0.0510%7 Oct
ancient1–13-0.155%5 Oct
dust28–13-0.0510%28 Sept
nuke16–130.0915%27 Sept
mirage10–13-0.077%26 Sept
dust213–11-0.004%26 Sept
dust26–13-0.076%20 Sept
dust213–80.0630%19 Sept
nuke7–13-0.1014%16 Sept
train6–13-0.059%15 Sept
ancient5–13-0.083%1 Sept
nuke5–13-0.057%30 Aug
vertigo3–13-0.1010%30 Aug
mirage16–14-0.066%29 Aug
overpass6–13-0.098%28 Aug
overpass2–13-0.100%26 Aug
mirage4–13-0.125%26 Aug
ancient6–13-0.049%26 Aug
overpass1–8-0.0315%17 Aug
inferno16–130.0720%5 Aug
overpass13–40.0212%5 Aug
nuke13–100.0818%5 Aug
ancient1–13-0.160%27 Jul
nuke15–15-0.1111%27 Jul
inferno10–13-0.0910%8 Jul
nuke2–13-0.068%4 Jul
mirage13–7-0.047%29 Jun
nuke13–70.1921%14 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →