:D

:D — CS2 Stats

FI76561198965542923[U:1:1005277195]Steam profile ↗✓ No bans

1,325Tracked matches54%Win rate2020Tracked since
CSDB Rating6.6 SolidAll-Rounder
Premier CS Rating24,948Top 25% of 192,959 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#22102 of 241005 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,325 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 1 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,948 +1,934 3 May23 Sept · 16 days played
23,01425,515peak 25,5153 May23 Sept
25,515Peak Premier in tracked matches
32Days played since 2026-05-01

Premier CS Rating

  • 567 below peak (25,515)
  • +1,407 over 30 days · improving
  • +783 over 90 days
  • Next: Red band at 25,000 52 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-19
  • Purple band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG:DPREMIER24,948 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning57
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY484210Last 10048%Win rateLWLLWWTLWL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +5.9pp headshot accuracy · +89ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 695ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 641ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.4
Utility3.9
Positioning5.7
Opening Duels5.1
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.7
Utility3.9
Mechanics7.4
Opening Duels5.1
Win Impact6.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time606ms−17ms
first ⅓ avg 623ms → last ⅓ avg 606ms
Headshot accuracy20.2%−0.5%
first ⅓ avg 20.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · nuke, 24 May
47%Best headshot accuracy · 13–9 · cache, 3 May
438msFastest reaction time · 6–13 · inferno, 8 Sept
13–2Biggest win · cache, 3 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
712In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 62% over 13dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB26131350%0.02
infernoC145936%0.03
nukeA138562%0.02
cacheB137654%0.00
ancientA74357%0.04
dust2D61517%-0.01
overpassB63350%-0.00
vertigo41325%-0.02
anubis31233%-0.01
poseidon21150%0.01
train1010%-0.02
boulder110100%0.01
fachwerk110100%0.09
eldorado110100%0.11
sanctum1010%0.02
italy110100%-0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,088Matches
51%Win rate
0.94Avg K/D
80.4ADR
42%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1861%1.2516.9
Vertigo1553%0.8713.3
Ancient1547%0.8614.5
Anubis1354%0.9115.7
Nuke1155%1.2916.6
Inferno944%0.9315.0
Dust2771%1.1717.0
Cache3100%1.3516.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
38.8%Accuracy (enemy spotted)
38.8%Spray accuracy
83.4%Counter-strafing
8.3°Preaim
592msReaction time
50.1%T opening success
50.9%CT opening success
0.50Enemies flashed / flash
12.4%Flash assists
9.85HE damage / grenade
2.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4966 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–70.0120%20 Sept
mirage13–50.0420%20 Sept
mirage1–5-0.0320%20 Sept
anubis8–13-0.0321%19 Sept
mirage13–70.0621%19 Sept
dust213–80.0424%16 Sept
ancient15–150.0111%15 Sept
mirage11–130.0238%11 Sept
mirage13–80.0633%8 Sept
dust25–130.0421%8 Sept
nuke13–50.0114%8 Sept
mirage13–50.0319%8 Sept
nuke13–70.0019%8 Sept
inferno6–13-0.0313%8 Sept
ancient4–13-0.0418%8 Sept
cache13–80.0320%30 Aug
nuke13–100.0014%30 Aug
mirage13–6-0.0417%30 Aug
inferno4–130.0019%30 Aug
mirage16–14-0.0418%28 Aug
cache13–50.0113%28 Aug
mirage13–40.0422%28 Aug
mirage11–130.0219%23 Aug
nuke15–15-0.0322%19 Aug
cache11–130.0122%19 Aug
nuke9–13-0.0614%19 Aug
dust22–13-0.0727%17 Aug
mirage13–30.1028%17 Aug
mirage13–80.0521%17 Aug
inferno8–130.0519%17 Aug
cache13–4-0.0228%17 Aug
nuke4–130.019%17 Aug
train3–13-0.0226%27 Jul
boulder3–00.0133%27 Jul
fachwerk13–80.0929%27 Jul
anubis13–3-0.0432%27 Jul
inferno13–70.0928%24 Jul
anubis5–130.0530%24 Jul
mirage13–8-0.009%24 Jul
overpass5–2-0.0133%24 Jul
inferno9–130.0313%12 Jul
mirage11–130.0127%12 Jul
nuke4–13-0.0016%12 Jul
eldorado9–60.1116%12 Jul
inferno15–150.0222%11 Jul
cache16–140.0024%11 Jul
cache11–13-0.0216%10 Jul
ancient13–90.0416%24 Jun
mirage2–13-0.0711%24 Jun
vertigo11–13-0.0414%23 Jun
cache11–130.0212%23 Jun
mirage6–130.0411%23 Jun
nuke10–130.0017%23 Jun
overpass8–2-0.0025%23 Jun
inferno13–110.0013%23 Jun
inferno14–16-0.0028%22 Jun
dust21–13-0.097%22 Jun
mirage15–150.0411%22 Jun
mirage10–130.0813%22 Jun
inferno5–90.0620%17 Jun
nuke9–40.0725%17 Jun
sanctum8–80.0230%17 Jun
poseidon9–30.1217%4 Jun
overpass7–9-0.0311%4 Jun
nuke9–40.0315%4 Jun
inferno9–50.0223%4 Jun
vertigo2–9-0.1433%24 May
overpass5–9-0.0228%24 May
nuke9–10.2120%24 May
inferno8–80.0617%24 May
poseidon8–8-0.1024%24 May
nuke13–110.0012%21 May
mirage4–130.0218%21 May
inferno13–90.0920%18 May
ancient7–130.0820%18 May
nuke13–70.0114%18 May
vertigo13–80.0827%15 May
cache13–100.0746%15 May
dust27–130.0522%15 May
inferno13–90.0313%14 May
ancient13–110.0515%14 May
overpass13–110.0413%14 May
ancient13–70.1114%14 May
mirage13–110.0822%11 May
overpass10–130.0226%11 May
mirage13–90.0829%11 May
mirage13–90.0420%10 May
ancient13–60.0210%10 May
inferno5–13-0.0718%9 May
mirage12–120.0220%9 May
vertigo12–120.0114%9 May
italy13–7-0.1122%9 May
cache11–13-0.0319%4 May
dust25–13-0.0319%3 May
cache12–120.0118%3 May
cache13–9-0.0347%3 May
cache13–20.0513%3 May
mirage11–13-0.0214%3 May
cache11–13-0.0332%1 May
mirage4–13-0.0219%1 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →