Aurèle

Aurèle — CS2 Stats

JP76561198964879287[U:1:1004613559]Steam profile ↗✓ No bans

535Tracked matches59%Win rate2022Tracked since
CSDB Rating3.2 LearningClutch Specialist
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 4 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,936 -349 4 Jun23 Jun · 5 days played
2,9243,285peak 3,2854 Jun23 Jun
3,285Peak Premier in tracked matches
37Days played since 2026-06-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim22
Positioning39
Utility17

0–100 skill scores via Leetify.

Recent form

COLD55369Last 10055%Win rateTLLLWLWTLW

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +1.1pp headshot accuracy · −76ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 638ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 695ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 734ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5.3 against its own average).

Aim2.2
Utility1.7
Positioning3.9
Opening Duels1.6
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 749ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.9
Utility1.7
Mechanics3.4
Opening Duels1.4
Win Impact8.1

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time736ms−66ms
first ⅓ avg 802ms → last ⅓ avg 736ms
Headshot accuracy11.9%−1.2%
first ⅓ avg 13.1% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–1 · nuke, 18 Jun
44%Best headshot accuracy · 7–9 · inferno, 23 Jun
492msFastest reaction time · 2–5 · office, 21 Jul
13–2Biggest win · mirage, 3 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
52In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 71% over 7mirageWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA48272156%-0.01
mirageC1881044%-0.01
infernoA138562%-0.01
dust2A85363%-0.03
vertigoS75271%-0.01
cache1010%-0.03
ancient110100%-0.02
office1010%-0.03
boulder1010%-0.05
overpass1010%-0.11
train110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
50%Win rate
0.90Avg K/D
64.7ADR
35%Headshot %

Clutches & streaks

67%1v1 clutch win
40%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%1.4520.3
Dust2367%0.5710.0
Anubis333%0.6811.3
Nuke10%0.385.0
Inferno10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
36.0%Spray accuracy
65.3%Counter-strafing
12.6°Preaim
749msReaction time
20.5%T opening success
41.0%CT opening success
0.26Enemies flashed / flash
1.1%Flash assists
3.02HE damage / grenade
3.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6133° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.772% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 748.5686ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–80.0317%5 Sept
nuke0–4-0.010%5 Sept
cache6–13-0.0312%5 Sept
mirage3–13-0.0225%5 Sept
mirage13–2-0.0414%3 Sept
nuke7–130.0614%10 Aug
dust212–6-0.0613%5 Aug
mirage12–12-0.008%5 Aug
mirage8–13-0.0419%2 Aug
dust213–40.0413%1 Aug
nuke0–9-0.200%1 Aug
dust213–11-0.078%28 Jul
ancient13–7-0.0223%27 Jul
nuke13–7-0.0317%22 Jul
inferno2–130.0014%22 Jul
office2–5-0.0327%21 Jul
mirage11–13-0.028%19 Jul
boulder12–12-0.0513%18 Jul
inferno5–0-0.020%17 Jul
nuke13–9-0.0112%17 Jul
vertigo5–9-0.1310%13 Jul
inferno9–6-0.0615%13 Jul
nuke9–5-0.064%13 Jul
nuke5–9-0.050%11 Jul
nuke9–30.0930%11 Jul
inferno6–9-0.0714%5 Jul
nuke6–9-0.0615%5 Jul
vertigo9–4-0.080%5 Jul
inferno9–30.087%5 Jul
nuke9–40.089%5 Jul
nuke13–70.0812%5 Jul
nuke12–12-0.049%3 Jul
mirage0–12-0.0512%1 Jul
nuke8–80.007%28 Jun
mirage13–40.0611%27 Jun
nuke13–100.0514%27 Jun
inferno3–9-0.150%27 Jun
nuke9–60.026%27 Jun
nuke9–5-0.0511%27 Jun
vertigo8–8-0.087%26 Jun
inferno9–5-0.0524%26 Jun
nuke13–2-0.0117%26 Jun
nuke9–50.099%26 Jun
inferno9–10.0714%26 Jun
vertigo9–70.109%26 Jun
nuke9–6-0.0216%26 Jun
nuke8–13-0.0815%24 Jun
nuke13–6-0.025%24 Jun
nuke13–90.059%24 Jun
dust213–60.0215%24 Jun
nuke5–13-0.039%23 Jun
mirage13–10-0.0513%23 Jun
nuke0–9-0.2933%23 Jun
inferno7–90.0644%23 Jun
nuke6–13-0.0725%22 Jun
overpass6–9-0.1115%21 Jun
nuke13–8-0.0119%21 Jun
nuke5–9-0.199%21 Jun
mirage13–50.0110%21 Jun
train13–60.0010%21 Jun
vertigo13–3-0.0118%21 Jun
nuke2–13-0.0713%21 Jun
nuke12–2-0.0438%21 Jun
nuke9–30.1512%21 Jun
inferno9–50.0219%20 Jun
nuke5–13-0.055%20 Jun
nuke13–6-0.0710%20 Jun
nuke3–130.0322%20 Jun
mirage10–13-0.0218%20 Jun
mirage7–20.019%20 Jun
mirage8–13-0.0410%19 Jun
inferno9–5-0.147%19 Jun
nuke9–70.0627%19 Jun
vertigo9–50.113%19 Jun
nuke9–10.2314%18 Jun
inferno9–50.1616%18 Jun
nuke13–10-0.039%18 Jun
nuke5–13-0.0313%17 Jun
nuke12–12-0.0413%17 Jun
dust210–13-0.0617%17 Jun
nuke13–50.0425%17 Jun
mirage13–4-0.0227%17 Jun
dust27–1-0.020%17 Jun
nuke13–30.0412%16 Jun
nuke8–130.0218%14 Jun
nuke13–4-0.046%14 Jun
mirage9–13-0.0513%12 Jun
mirage13–60.059%12 Jun
nuke13–5-0.0111%12 Jun
dust29–13-0.068%9 Jun
mirage12–12-0.0111%7 Jun
nuke9–130.026%6 Jun
nuke13–11-0.0314%6 Jun
nuke13–8-0.0219%6 Jun
inferno8–8-0.019%6 Jun
dust23–13-0.0511%6 Jun
nuke4–90.009%5 Jun
vertigo13–7-0.0311%5 Jun
mirage13–11-0.0621%4 Jun
mirage10–130.0815%4 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →