taukki1

taukki1 — CS2 Stats

FI76561198854192212[U:1:893926484]Steam profile ↗✓ No bans

1,929Tracked matches42%Win rate2020Tracked since
CSDB Rating5.3 DevelopingAll-Rounder
CSDB Leaderboard#32029 of 229973 tracked
FaceitLevel 8 · 1,538 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 12 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,706 +335 30 Mar28 Jun · 4 days played
22,45723,706peak 23,70630 Mar28 Jun
23,706Peak Premier in tracked matches
1,538Highest Faceit ELO seen on CSDB
33Days played since 2026-03-12

Faceit ELO

  • At peak — 1,538
  • Next: Level 9 at 1,751 213 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGtaukki1FACEITLevel 8 · 1,538 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,538csdb.gg/stats

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Performance scores

Aim80
Positioning54
Utility49

0–100 skill scores via Leetify.

Recent form

COLD424810Last 10042%Win rateLLTTWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −2.9pp headshot accuracy · −106ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 564ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Last 20

  • 7103 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.0
Utility4.9
Positioning5.4
Opening Duels4.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility4.9
Mechanics5.6
Opening Duels3.0
Win Impact2.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time571ms−75ms
first ⅓ avg 645ms → last ⅓ avg 571ms
Headshot accuracy19.4%−5.8%
first ⅓ avg 25.2% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · dust2, 19 Mar
43%Best headshot accuracy · 7–13 · dust2, 1 Apr
375msFastest reaction time · 2–13 · dust2, 17 Aug
13–0Biggest win · overpass, 25 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
25In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
mirageD1751229%-0.02
dust2D1551033%-0.03
nukeC156940%-0.01
anubisB147750%-0.01
infernoD134931%-0.03
overpassA85363%0.04
ancientS75271%-0.01
cacheD62433%-0.03
train43175%-0.00
shelter1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

416Matches
52%Win rate
1.07Avg K/D
81.8ADR
44%Headshot %

Clutches & streaks

41%1v1 clutch win
43%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient1479%1.3617.3
Mirage1242%0.8613.9
Inferno1164%0.8113.4
Dust21164%0.9214.6
Nuke650%1.3018.5
Overpass667%1.2318.0
Anubis580%0.9414.6
Vertigo367%1.4419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
37.5%Accuracy (enemy spotted)
42.9%Spray accuracy
75.3%Counter-strafing
9.0°Preaim
560msReaction time
37.7%T opening success
46.0%CT opening success
0.51Enemies flashed / flash
7.3%Flash assists
8.90HE damage / grenade
6.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7292% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–13-0.076%19 Sept
mirage11–13-0.0517%8 Sept
nuke12–120.0329%8 Sept
anubis12–120.0118%19 Aug
nuke13–7-0.0616%18 Aug
mirage13–70.0012%18 Aug
nuke13–40.0313%17 Aug
dust22–13-0.0221%17 Aug
cache6–13-0.0223%10 Aug
inferno8–13-0.0321%10 Aug
inferno13–4-0.0112%10 Aug
overpass11–130.1322%10 Aug
cache11–13-0.0816%9 Aug
train13–50.1017%9 Aug
mirage13–50.0825%9 Aug
nuke12–120.0621%9 Aug
nuke7–9-0.0319%9 Aug
mirage1–13-0.0032%9 Aug
ancient3–13-0.0513%9 Aug
cache13–60.0729%6 Aug
anubis7–13-0.0516%6 Aug
shelter9–130.0113%11 Jul
cache8–13-0.0125%11 Jul
mirage11–13-0.0110%11 Jul
mirage13–80.0219%9 Jul
ancient13–70.0226%9 Jul
nuke10–13-0.0425%7 Jul
inferno13–8-0.0621%6 Jul
mirage10–13-0.0018%6 Jul
cache13–5-0.0710%6 Jul
mirage12–12-0.0733%6 Jul
overpass13–80.0327%6 Jul
mirage7–130.0017%29 Jun
inferno12–120.0117%29 Jun
anubis13–80.0122%29 Jun
dust21–11-0.0423%29 Jun
overpass7–130.0121%29 Jun
dust24–13-0.0717%28 Jun
anubis16–12-0.0216%28 Jun
dust213–50.0119%28 Jun
anubis13–6-0.0123%27 Jun
inferno13–70.0441%27 Jun
ancient13–60.0312%14 Jun
nuke6–13-0.0132%14 Jun
dust212–12-0.0620%14 Jun
mirage2–13-0.0519%14 Jun
inferno8–13-0.0618%14 Jun
ancient13–7-0.0621%14 Jun
overpass13–6-0.0227%14 Jun
anubis13–70.0332%14 Jun
nuke5–13-0.0619%14 Jun
mirage8–130.0022%14 Jun
anubis12–120.0121%14 Jun
dust26–13-0.0414%21 May
inferno4–13-0.0922%14 May
cache3–13-0.083%14 May
dust213–7-0.0118%14 May
dust28–13-0.104%5 May
overpass9–13-0.0526%5 May
ancient13–60.0611%23 Apr
train2–13-0.0530%22 Apr
inferno7–13-0.0315%22 Apr
inferno12–12-0.0016%15 Apr
nuke8–130.0222%15 Apr
train13–6-0.0520%1 Apr
nuke3–13-0.0332%1 Apr
anubis10–13-0.0320%1 Apr
dust27–13-0.0843%1 Apr
anubis9–130.0226%1 Apr
nuke12–120.028%1 Apr
anubis3–13-0.0416%1 Apr
dust27–13-0.0840%31 Mar
inferno1–13-0.130%30 Mar
dust216–130.0013%30 Mar
anubis6–13-0.0913%26 Mar
mirage3–6-0.100%26 Mar
nuke6–2-0.0236%26 Mar
mirage9–13-0.0535%25 Mar
anubis13–90.0333%25 Mar
mirage13–90.0420%25 Mar
ancient13–8-0.0329%25 Mar
dust213–110.0135%25 Mar
overpass13–00.0731%25 Mar
mirage6–13-0.0833%24 Mar
inferno2–13-0.0338%23 Mar
nuke13–10-0.0628%23 Mar
anubis13–30.0220%19 Mar
mirage8–13-0.0629%19 Mar
train13–7-0.0031%19 Mar
inferno13–40.019%19 Mar
dust213–90.1622%19 Mar
overpass13–60.0937%18 Mar
nuke13–50.0618%18 Mar
mirage13–100.0132%18 Mar
inferno3–13-0.0332%16 Mar
overpass13–100.0428%16 Mar
anubis13–50.0127%16 Mar
ancient12–12-0.0631%16 Mar
dust23–13-0.0118%16 Mar
nuke13–11-0.0223%12 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →