MillaSavage

MillaSavage — CS2 Stats

76561198803363250[U:1:843097522]Steam profile ↗✓ No bans

2,152Tracked matches34%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 5 · 867 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -2,069 17 Aug – 29 Sept · 19 days played
14,99917,069peak 17,06917 Aug29 Sept
Faceit ELO: 867 +0 30 Aug – 13 Sept · 2 observations
867867peak 86730 Aug13 Sept
18,021Peak Premier in tracked matches
867Highest Faceit ELO seen on CSDB
26Days played since 2026-08-17

Faceit ELO

  • At peak — 867
  • Next: Level 4 at 901 — 34 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-30
  • Level 2 first seen 2026-08-30

Premier CS Rating

  • 2,069 below peak (17,069)
  • -1,068 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMillaSavageFACEITLevel 5 · 867 ELOSTANDINGTop 67.6% of rankedPREMIER15,000 · Purple bandPEAK ELO867csdb.gg/stats

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Performance scores

Aim71
Positioning61
Utility29

0–100 skill scores via Leetify.

Recent form

COLD44–52–4Last 10044%Win rateWLLLTWLLLL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · −1.6pp headshot accuracy · −37ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 9%
  • Avg reaction 566ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.1
Utility2.9
Positioning6.1
Opening Duels4.1
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.1
Utility2.9
Mechanics7.0
Opening Duels5.5
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time588ms−19ms
first ⅓ avg 607ms → last ⅓ avg 588ms
Headshot accuracy15.8%+0.8%
first ⅓ avg 15.0% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · ancient, 28 Aug →
35%Best headshot accuracy · 13–5 · dust2, 20 Sept →
422msFastest reaction time · 5–13 · ancient, 2 Sept →
13–3Biggest win · dust2, 25 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 56% over 27nukeWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A2715–1256%-0.00
ancientB168–850%-0.00
anubisB157–847%-0.00
nukeD142–1214%-0.01
mirageA116–555%-0.01
infernoC114–736%-0.01
overpass—20–20%0.06
vertigo—21–150%0.04
cache—21–150%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

111Matches
58%Win rate
0.98Avg K/D
79.3ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust23557%1.0015.0
Mirage2471%1.0414.1
Ancient2157%0.8714.8
Inferno1275%1.1315.8
Nuke729%0.8415.0
Anubis729%0.7915.4
Overpass450%1.0212.8
Vertigo10%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
36.1%Accuracy (enemy spotted)
36.3%Spray accuracy
81.6%Counter-strafing
9.4°Preaim
584msReaction time
59.7%T opening success
44.4%CT opening success
0.34Enemies flashed / flash
6.2%Flash assists
7.03HE damage / grenade
2.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3414 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–50.0515%1 Oct →
mirage5–110.032%1 Oct →
overpass8–130.038%30 Sept →
vertigo9–130.0611%30 Sept →
inferno12–120.039%30 Sept →
anubis13–50.0920%30 Sept →
nuke7–130.0318%30 Sept →
dust210–13-0.0119%29 Sept →
nuke11–130.1116%27 Sept →
dust27–13-0.0517%26 Sept →
anubis18–22-0.0214%26 Sept →
mirage13–11-0.0214%24 Sept →
anubis4–13-0.0419%24 Sept →
mirage16–14-0.0212%23 Sept →
nuke7–13-0.0411%23 Sept →
ancient10–130.0320%22 Sept →
dust213–50.0924%22 Sept →
nuke9–130.0113%22 Sept →
dust213–60.0213%21 Sept →
ancient6–13-0.0410%21 Sept →
dust28–13-0.0119%21 Sept →
dust213–50.0335%20 Sept →
ancient16–120.0017%20 Sept →
mirage13–60.0213%20 Sept →
overpass8–130.0920%20 Sept →
inferno10–13-0.0518%7 Sept →
anubis5–13-0.0014%7 Sept →
inferno1–13-0.0212%7 Sept →
dust210–130.0118%7 Sept →
ancient13–60.029%7 Sept →
dust28–13-0.0926%6 Sept →
anubis13–8-0.0120%6 Sept →
mirage3–13-0.0917%6 Sept →
ancient13–11-0.0314%2 Sept →
ancient5–13-0.0514%2 Sept →
mirage8–13-0.0423%1 Sept →
dust213–90.0111%1 Sept →
dust213–40.0520%1 Sept →
mirage13–11-0.0117%1 Sept →
inferno13–90.0013%1 Sept →
nuke12–120.0228%31 Aug →
anubis7–13-0.0510%30 Aug →
nuke6–13-0.0815%30 Aug →
dust213–9-0.0119%30 Aug →
anubis13–7-0.0013%30 Aug →
anubis16–120.0325%28 Aug →
ancient13–50.1218%28 Aug →
dust213–10-0.0417%28 Aug →
ancient13–90.0725%28 Aug →
inferno13–80.1129%28 Aug →
dust213–110.0015%26 Aug →
nuke15–15-0.0112%26 Aug →
ancient6–13-0.0512%26 Aug →
anubis13–5-0.0021%26 Aug →
nuke13–60.0425%25 Aug →
dust213–3-0.0023%25 Aug →
nuke6–13-0.059%25 Aug →
anubis5–130.0212%25 Aug →
mirage11–130.0012%25 Aug →
inferno1–13-0.0620%24 Aug →
ancient5–130.0211%24 Aug →
nuke4–13-0.0818%24 Aug →
mirage16–14-0.0116%24 Aug →
dust213–90.027%24 Aug →
inferno10–13-0.0110%24 Aug →
dust214–16-0.0116%24 Aug →
dust213–11-0.0316%23 Aug →
ancient13–10-0.0414%23 Aug →
anubis13–50.0621%23 Aug →
anubis11–13-0.058%22 Aug →
mirage16–130.0316%22 Aug →
dust26–13-0.0413%22 Aug →
inferno13–50.0623%22 Aug →
nuke9–13-0.0422%22 Aug →
dust29–13-0.0210%22 Aug →
vertigo13–70.019%22 Aug →
ancient13–16-0.0715%21 Aug →
nuke13–10-0.0311%21 Aug →
dust213–90.0211%21 Aug →
anubis2–13-0.0223%21 Aug →
dust213–11-0.0510%21 Aug →
nuke7–13-0.0220%21 Aug →
anubis13–100.0219%21 Aug →
dust215–15-0.0614%21 Aug →
cache13–8-0.0211%21 Aug →
ancient13–7-0.044%21 Aug →
ancient4–13-0.0415%20 Aug →
inferno7–13-0.0623%20 Aug →
dust213–160.0212%20 Aug →
mirage4–130.0119%20 Aug →
nuke13–16-0.0010%18 Aug →
dust213–80.0316%18 Aug →
cache13–16-0.0415%18 Aug →
ancient11–130.0421%18 Aug →
inferno6–130.0122%17 Aug →
anubis3–13-0.0710%17 Aug →
dust24–130.0513%17 Aug →
ancient13–100.0015%17 Aug →
dust27–13-0.0221%17 Aug →
inferno13–9-0.137%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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