󠀡󠀡 󠀡󠀡 — CS2 Stats

76561198432709898[U:1:472444170]

688Tracked matches47%Win rate2022Tracked since
294Hours in CS
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating18,498Purple band · top ~14.5% of ranked players (population est.)
CSDB Leaderboard#3670 of 6928 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG󠀡󠀡 󠀡󠀡FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,498 · Purple bandcsdb.gg/stats

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Performance scores

Aim92
Positioning41
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateWWWLWWLLWL

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression6.5
Utility3.1
Positioning4.1
Opening Duels1.1

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 51 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning4.1
Utility3.1
Mechanics7.5
Opening Duels1.1
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.05
first ⅓ avg 0.07 → last ⅓ avg 0.02
Reaction time555ms−6ms
first ⅓ avg 561ms → last ⅓ avg 555ms
Headshot accuracy28.1%−7.2%
first ⅓ avg 35.3% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — overpass 13–5
130Biggest win — office
6Longest win streak
W3Current streak
58In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 100% over 8mirageWeakest map · 40% over 35
MapGradePlayedRecordWin rateAvg rating
mirageC35142140%0.02
dust2A2012860%0.07
nukeA106460%0.05
cacheA85363%0.02
overpassS87188%0.06
infernoS880100%0.09
ancientA53260%0.02
anubis41325%-0.02
office110100%0.01
vertigo1010%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 35). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,704Lifetime kills
1.39K/D · Top 10% of tracked players
822Matches
57.7%Match win rate · Top 5% of tracked players
55.6%Headshot % · Top 25% of tracked players
2.1%Shot accuracy
1,943MVPs
294Hours (in match)
843Bombs planted
257Bombs defused

Most-used weapons

Lifetime map wins

1,914dust2
1,175inferno
812nuke
400train
207vertigo
59cbble
58office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
39.5%Accuracy (enemy spotted)
36.1%Spray accuracy
83.9%Counter-strafing
6.3°Preaim
568msReaction time
37.3%T opening success
31.6%CT opening success
0.42Enemies flashed / flash
5.1%Flash assists
5.71HE damage / grenade
4.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4169 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3297% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 35 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–60.0825%29 Jul
cache13–10.1222%29 Jul
anubis13–10.0233%29 Jul
anubis1–5-0.010%22 Jul
office13–00.0167%16 Jul
dust211–1-0.0333%16 Jul
mirage4–13-0.0438%27 Jun
nuke5–13-0.0128%27 Jun
mirage13–0-0.030%27 Jun
anubis0–13-0.11100%24 Jun
nuke8–130.0813%24 Jun
mirage9–130.0213%24 Jun
cache13–40.0644%24 Jun
anubis5–130.0328%24 Jun
dust27–130.0729%23 Jun
mirage8–130.0019%23 Jun
overpass13–6-0.0136%23 Jun
mirage11–130.0318%23 Jun
inferno13–90.0524%23 Jun
mirage13–40.0427%22 Jun
nuke10–20.0238%22 Jun
nuke11–130.0717%22 Jun
mirage1–130.0033%22 Jun
mirage13–110.0629%22 Jun
ancient11–130.0319%22 Jun
mirage1–13-0.009%22 Jun
inferno13–90.0335%22 Jun
mirage14–160.0722%22 Jun
cache11–13-0.0114%22 Jun
mirage13–5-0.0236%22 Jun
mirage13–10-0.0825%22 Jun
dust213–100.1243%20 Jun
mirage3–13-0.0012%20 Jun
mirage12–120.0440%19 Jun
mirage11–13-0.0242%19 Jun
vertigo12–120.0723%19 Jun
nuke13–80.1538%19 Jun
dust213–100.0223%19 Jun
mirage0–13-0.0350%8 Jun
nuke13–6-0.0522%5 Jun
dust213–00.000%1 Jun
overpass13–1-0.020%1 Jun
dust210–0-0.010%1 Jun
ancient8–13-0.0545%31 May
mirage13–7-0.0225%31 May
mirage5–130.0227%14 May
cache13–20.0336%14 May
mirage10–130.0514%12 May
cache13–50.1230%11 May
cache9–13-0.0311%11 May
overpass2–13-0.036%11 May
cache13–10.0217%4 May
cache2–13-0.1333%4 May
overpass13–11-0.0422%17 Apr
dust27–13-0.0225%17 Apr
dust27–130.0023%17 Apr
dust213–10.0932%25 Mar
dust27–10.2762%25 Mar
nuke13–90.0432%25 Mar
ancient13–80.0311%21 Mar
dust213–80.1126%21 Mar
dust28–130.0418%21 Mar
overpass13–50.2923%21 Mar
inferno13–30.0736%21 Mar
mirage0–13-0.0013%15 Mar
dust213–70.1430%15 Mar
mirage15–15-0.1118%1 Mar
mirage6–130.0319%25 Feb
mirage13–60.1023%25 Feb
inferno13–70.0619%25 Feb
inferno13–30.2071%20 Feb
mirage13–80.1327%20 Feb
overpass13–00.1728%20 Feb
mirage6–130.0223%20 Feb
nuke11–130.0140%12 Feb
mirage13–100.1029%12 Feb
mirage13–40.1424%10 Feb
dust213–60.1229%31 Jan
inferno13–50.0922%31 Jan
mirage8–13-0.0338%23 Jan
dust215–150.0927%16 Jan
inferno13–00.1894%15 Jan
inferno13–00.000%14 Jan
mirage6–130.0920%14 Jan
mirage13–100.0221%14 Jan
dust20–130.0154%12 Jan
mirage8–130.0326%12 Jan
mirage13–10-0.0225%12 Jan
mirage11–130.0833%3 Jan
dust210–130.1130%3 Jan
mirage13–00.0883%3 Jan
overpass3–00.1040%30 Dec
nuke5–00.0275%30 Dec
overpass2–00.000%30 Dec
dust23–20.0367%30 Dec
mirage13–10.1160%30 Dec
dust213–160.0428%21 Dec
ancient16–140.0222%21 Dec
dust213–80.1423%21 Dec
nuke13–50.1947%21 Dec

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →