AdaMmMm-_- — CS2 Stats

76561198402104844[U:1:441839116]✓ No bans

1,987Tracked matches57%Win rate2020Tracked since
CSDB Rating6.8 SolidHybrid Rifler
FaceitLevel 10 · 3,268 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGAdaMmMm-_-FACEITLevel 10 · 3,268 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning56
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY5050Last 10050%Win rateLLLLWWLLWW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.9
Aggression6.4
Utility5.5
Positioning5.6
Opening Duels2.7
Clutch4.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.6
Utility5.5
Mechanics5.8
Opening Duels2.7
Win Impact7.2

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time525ms−70ms
first ⅓ avg 594ms → last ⅓ avg 525ms
Headshot accuracy24.9%−1.8%
first ⅓ avg 26.7% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–10
131Biggest win — inferno
5Longest win streak
L4Current streak
910In matches decided by ≤2 rounds
17Overtime games

Map breakdown

ancientBest map · 67% over 18overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA22121055%0.01
ancientS1812667%0.01
anubisC1661038%0.00
nukeB168850%0.00
dust2A159660%0.04
mirageD72529%0.06
overpassD51420%-0.02
cache1010%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,237Matches
51%Win rate
1.13Avg K/D
77.0ADR
55%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust252955%1.1716.1
Anubis30349%1.0615.7
Inferno28754%1.1615.8
Ancient21949%1.0314.9
Nuke17456%1.1815.8
Mirage12046%1.0714.4
Train9657%1.2516.2
Overpass4255%1.1617.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
38.9%Accuracy (enemy spotted)
51.2%Spray accuracy
76.3%Counter-strafing
10.2°Preaim
531msReaction time
31.6%T opening success
50.0%CT opening success
0.44Enemies flashed / flash
5.2%Flash assists
7.96HE damage / grenade
11.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4392 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6048% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–130.0231%18 Aug
inferno7–13-0.0535%18 Aug
anubis8–130.0128%18 Aug
nuke17–19-0.0328%18 Aug
inferno13–6-0.0223%17 Aug
inferno13–20.1340%1 Aug
anubis7–13-0.0322%19 Jul
nuke5–13-0.0827%19 Jul
inferno13–50.0424%19 Jul
inferno13–10.0518%19 Jul
ancient13–20.0224%19 Jul
nuke10–13-0.0423%19 Jul
anubis20–220.0123%19 Jul
anubis13–3-0.0024%14 Jul
ancient13–8-0.0032%6 Jul
nuke13–10.0549%6 Jul
ancient13–20.0926%25 Jun
nuke16–130.0723%21 Jun
overpass9–130.0018%24 May
overpass9–130.0018%24 May
ancient14–160.0019%24 May
ancient13–50.0021%23 May
nuke13–9-0.0215%23 May
ancient13–50.0021%23 May
ancient13–9-0.0326%23 May
nuke13–110.0417%23 May
inferno10–13-0.0224%23 May
ancient13–9-0.0326%23 May
nuke13–110.0417%23 May
inferno10–13-0.0224%23 May
inferno6–13-0.1028%23 May
nuke13–11-0.0519%23 May
ancient16–19-0.0227%23 May
ancient16–19-0.0227%23 May
nuke13–11-0.0519%23 May
inferno6–13-0.1028%23 May
ancient13–20.0819%22 May
inferno2–13-0.1021%22 May
dust213–60.0136%22 May
inferno2–13-0.0913%22 May
dust213–50.0028%17 May
cache8–13-0.0231%17 May
ancient13–70.0142%5 May
dust213–100.1723%26 Apr
mirage6–13-0.0218%26 Apr
nuke7–130.0341%5 Apr
ancient5–130.0642%5 Apr
ancient10–13-0.0330%5 Apr
ancient13–80.0120%5 Apr
nuke13–70.0625%5 Apr
ancient13–10-0.0119%5 Apr
ancient9–130.0532%27 Mar
dust213–70.0221%12 Mar
anubis6–13-0.0632%5 Mar
anubis13–70.0316%24 Feb
dust211–130.0130%20 Feb
anubis13–100.0126%14 Feb
anubis8–13-0.0230%12 Feb
nuke7–13-0.0025%4 Feb
inferno13–90.0635%2 Feb
overpass13–9-0.0113%1 Feb
nuke12–160.0234%1 Feb
dust213–11-0.0327%24 Jan
mirage5–130.0826%18 Jan
overpass3–13-0.1024%18 Jan
dust27–130.0428%29 Dec
mirage11–130.1321%29 Dec
inferno9–130.1127%29 Dec
inferno13–40.0728%29 Dec
mirage10–130.0331%28 Dec
dust213–4-0.0026%28 Dec
inferno16–130.1321%27 Dec
inferno9–130.0321%23 Dec
dust27–130.0925%19 Dec
mirage13–90.1737%16 Dec
overpass14–160.0021%6 Dec
inferno19–17-0.0124%28 Oct
ancient13–70.0818%25 Oct
dust25–130.0335%24 Sept
nuke4–13-0.0119%21 Sept
inferno13–9-0.0319%19 Sept
dust213–90.0226%11 Sept
dust213–40.0430%8 Sept
inferno10–13-0.0125%8 Sept
inferno13–40.0326%26 Aug
mirage22–180.0829%3 Aug
inferno16–140.0131%29 Jun
dust25–130.0836%26 Jun
anubis13–16-0.0629%22 Jun
dust213–160.0333%4 Jun
anubis13–70.0424%28 May
anubis13–11-0.0125%26 May
nuke11–130.0132%7 May
anubis11–13-0.0225%3 May
anubis17–190.0428%19 Apr
anubis11–130.0628%13 Apr
mirage2–13-0.0619%13 Apr
anubis19–150.0022%12 Apr
dust213–10.0831%12 Apr
inferno16–140.0532%16 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →