Bobejaan_12fps

Bobejaan_12fps — CS2 Stats

ZA76561198354614902[U:1:394349174]Steam profile ↗✓ No bans

1,982Tracked matches37%Win rate2021Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating16,374Purple band · top ~22.9% of ranked players (population est.)
CSDB Leaderboard#10756 of 17906 tracked
Ladder ranks via Leetify

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CSDB.GGBobejaan_12fpsPREMIER16,374 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning45
Utility35

0–100 skill scores via Leetify.

Recent form

COLD50482Last 10050%Win rateLLLLLWWLLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression6.9
Utility3.5
Positioning4.5
Opening Duels3.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.5
Utility3.5
Mechanics4.3
Opening Duels3.2
Win Impact0.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time653ms−5ms
first ⅓ avg 657ms → last ⅓ avg 653ms
Headshot accuracy23.7%+3.6%
first ⅓ avg 20.1% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–5
131Biggest win — mirage
7Longest win streak
L5Current streak
148In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA31171455%-0.01
dust2A24141058%-0.00
infernoC125742%-0.00
cacheD103730%-0.02
anubisS96367%-0.03
nukeD92722%-0.02
ancientA53260%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.58Avg K/D
67.2ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%1.0017.0
Overpass10%0.152.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
33.3%Accuracy (enemy spotted)
36.4%Spray accuracy
69.5%Counter-strafing
8.4°Preaim
639msReaction time
34.9%T opening success
50.9%CT opening success
0.51Enemies flashed / flash
5.0%Flash assists
9.81HE damage / grenade
4.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8875% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust214–160.0127%28 Aug
cache6–13-0.0655%28 Aug
anubis8–130.0138%14 Aug
inferno2–13-0.0229%14 Aug
cache4–13-0.0230%14 Aug
dust213–11-0.0414%11 Aug
dust213–100.0321%11 Aug
mirage8–13-0.0329%11 Aug
anubis9–13-0.0216%11 Aug
anubis13–10-0.0413%10 Aug
mirage13–10.0329%10 Aug
cache4–13-0.0517%10 Aug
dust26–13-0.0747%10 Aug
dust210–130.0232%10 Aug
cache13–4-0.0123%9 Aug
mirage13–9-0.0111%8 Aug
nuke7–13-0.0421%7 Aug
mirage7–13-0.0616%7 Aug
mirage4–13-0.117%7 Aug
dust213–90.0119%3 Aug
dust211–13-0.0121%2 Aug
inferno16–130.0126%2 Aug
inferno9–130.0123%2 Aug
dust25–13-0.0421%2 Aug
inferno9–130.0427%2 Aug
ancient13–30.0519%1 Aug
cache8–13-0.0124%1 Aug
mirage9–13-0.0321%31 Jul
mirage13–90.0221%31 Jul
dust213–8-0.0615%31 Jul
mirage13–11-0.0321%31 Jul
dust213–50.0223%31 Jul
mirage16–140.0128%31 Jul
cache16–13-0.0615%30 Jul
inferno13–11-0.0122%29 Jul
inferno12–16-0.0320%29 Jul
mirage13–70.0542%27 Jul
nuke10–13-0.052%27 Jul
mirage13–11-0.0112%27 Jul
mirage13–7-0.0430%27 Jul
anubis13–8-0.0014%26 Jul
mirage10–13-0.0020%26 Jul
dust213–110.0723%26 Jul
ancient2–13-0.0415%25 Jul
mirage16–14-0.0016%25 Jul
anubis13–60.0118%25 Jul
dust213–7-0.0711%25 Jul
mirage9–13-0.0822%25 Jul
mirage13–16-0.0219%25 Jul
dust213–9-0.0615%24 Jul
mirage7–13-0.0440%24 Jul
anubis15–150.0118%24 Jul
mirage4–110.000%23 Jul
dust26–13-0.0519%23 Jul
mirage13–7-0.0426%23 Jul
dust24–13-0.0148%23 Jul
mirage13–70.0337%23 Jul
inferno13–11-0.0511%23 Jul
mirage13–100.0223%23 Jul
nuke13–90.017%23 Jul
anubis13–4-0.028%23 Jul
inferno13–11-0.0232%23 Jul
mirage13–60.0542%23 Jul
nuke14–16-0.0733%20 Jul
nuke13–30.0113%19 Jul
dust213–5-0.0128%19 Jul
inferno13–100.0422%19 Jul
mirage11–130.0010%19 Jul
cache7–13-0.0620%19 Jul
mirage13–8-0.0115%19 Jul
mirage11–13-0.0439%18 Jul
dust27–110.0643%18 Jul
ancient13–110.0428%18 Jul
inferno8–130.0322%17 Jul
nuke11–130.0123%17 Jul
dust213–50.1516%17 Jul
dust213–11-0.0618%17 Jul
cache13–90.0423%17 Jul
mirage13–70.0133%17 Jul
nuke11–130.0117%16 Jul
dust213–9-0.0224%15 Jul
cache9–13-0.0233%15 Jul
ancient13–50.0417%13 Jul
cache11–130.0117%13 Jul
inferno4–13-0.0214%13 Jul
nuke15–15-0.0119%4 Jul
inferno13–16-0.0119%4 Jul
ancient13–160.0222%3 Jul
mirage13–90.0316%3 Jul
anubis13–6-0.0818%2 Jul
nuke7–13-0.0713%2 Jul
dust213–16-0.0129%2 Jul
mirage5–13-0.0110%2 Jul
mirage0–6-0.060%1 Jul
mirage13–110.0223%1 Jul
anubis13–11-0.1112%1 Jul
mirage1–13-0.0715%1 Jul
dust213–10.065%1 Jul
dust28–13-0.0628%1 Jul
dust213–110.0223%1 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →