Rooss

Rooss — CS2 Stats

76561198327746595[U:1:367480867]Steam profile ↗✓ No bans

1,794Tracked matches52%Win rate2023Tracked since
CSDB Rating5.4 DevelopingSupport
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,431 → 1,431
+6Tracked matches · now 1,794
0.0ppWin rate · 51.7% → 51.7%

Rating over time

Premier CS Rating: 20,377 +5,378 7 May – 28 May · 16 days played
14,25721,191peak 21,1917 May28 May
21,191Peak Premier in tracked matches
1,431Highest Faceit ELO seen on CSDB
25Days played since 2026-05-07

Faceit ELO

  • At peak — 1,431
  • Next: Level 8 at 1,531 — 100 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGRoossPEAK ELO1,431csdb.gg/stats

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Performance scores

Aim67
Positioning58
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateLWWLWLWLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · −71ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 592ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 561ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim6.7
Utility6.0
Positioning5.8
Opening Duels4.6
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.8
Utility6.0
Mechanics6.7
Opening Duels3.5
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time604ms−22ms
first ⅓ avg 625ms → last ⅓ avg 604ms
Headshot accuracy13.3%−1.6%
first ⅓ avg 15.0% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 9 May →
50%Best headshot accuracy · 0–2 · cache, 9 May →
391msFastest reaction time · 1–8 · ancient, 8 May →
13–1Biggest win · mirage, 28 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 69% over 13overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB189–950%0.02
ancientA169–756%0.01
nukeB158–753%-0.01
mirageS139–469%0.01
cacheD124–833%-0.02
dust2A127–558%0.02
anubisA95–456%-0.01
overpassD51–420%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

611Matches
49%Win rate
1.18Avg K/D
82.1ADR
34%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16450%1.1016.0
Anubis12554%1.4217.2
Inferno7948%1.0914.7
Nuke7051%1.2216.1
Dust26549%1.2416.9
Ancient4747%1.0716.0
Vertigo3438%0.9713.9
Overpass1421%1.0414.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
35.4%Accuracy (enemy spotted)
37.8%Spray accuracy
80.4%Counter-strafing
9.0°Preaim
607msReaction time
40.5%T opening success
47.3%CT opening success
0.58Enemies flashed / flash
10.3%Flash assists
7.29HE damage / grenade
6.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4569% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–12-0.0416%11 Oct →
dust213–100.008%18 Sept →
cache13–70.0212%18 Sept →
inferno7–130.0310%18 Sept →
ancient13–100.028%17 Sept →
inferno7–13-0.047%17 Sept →
nuke13–11-0.0012%30 Aug →
inferno6–13-0.088%30 Aug →
dust213–80.0220%13 Aug →
mirage10–130.0210%13 Aug →
mirage13–90.0115%21 Jul →
mirage10–13-0.035%13 Jul →
overpass6–13-0.0918%20 Jun →
mirage13–10.0019%28 May →
anubis3–13-0.076%28 May →
overpass5–13-0.039%28 May →
dust212–16-0.0124%27 May →
mirage13–110.0217%25 May →
ancient6–13-0.027%25 May →
anubis16–120.047%25 May →
inferno15–150.0316%25 May →
nuke13–50.1018%25 May →
nuke13–80.0416%23 May →
cache10–13-0.1014%23 May →
nuke13–80.0219%23 May →
inferno3–13-0.088%22 May →
mirage13–70.0224%22 May →
dust213–110.0210%21 May →
dust213–110.0918%21 May →
nuke1–13-0.0522%21 May →
ancient13–10-0.0512%21 May →
overpass6–130.0214%21 May →
inferno11–13-0.0211%21 May →
ancient6–13-0.0326%21 May →
ancient13–100.0411%21 May →
ancient13–9-0.0010%21 May →
anubis13–50.0510%21 May →
cache7–13-0.0424%20 May →
inferno13–7-0.0214%20 May →
inferno8–80.0213%20 May →
anubis13–8-0.0213%19 May →
ancient13–90.0311%18 May →
mirage13–110.0117%18 May →
ancient7–13-0.018%18 May →
dust28–13-0.0820%17 May →
mirage7–130.0515%17 May →
anubis2–13-0.0211%17 May →
anubis9–13-0.0911%16 May →
overpass6–13-0.0117%14 May →
ancient13–8-0.0212%14 May →
nuke13–11-0.0116%14 May →
nuke13–110.0513%14 May →
dust215–15-0.0217%14 May →
ancient8–13-0.0111%14 May →
mirage9–13-0.0223%14 May →
dust213–70.0314%14 May →
mirage13–6-0.0017%14 May →
dust213–60.1714%14 May →
nuke4–13-0.049%14 May →
inferno13–30.037%14 May →
inferno13–100.0822%14 May →
ancient13–60.1415%14 May →
dust213–110.0111%13 May →
anubis13–50.027%10 May →
ancient16–12-0.0510%10 May →
mirage13–20.0015%10 May →
nuke13–90.0113%10 May →
nuke11–13-0.0718%10 May →
inferno9–6-0.035%10 May →
inferno13–100.0110%10 May →
dust210–13-0.038%9 May →
inferno13–40.0217%9 May →
anubis13–30.0119%9 May →
anubis7–13-0.0415%9 May →
ancient13–60.1011%9 May →
nuke4–9-0.1613%9 May →
inferno9–70.0210%9 May →
inferno9–30.2011%9 May →
inferno9–40.0415%9 May →
inferno8–80.0928%9 May →
cache9–11-0.0214%9 May →
cache13–40.039%9 May →
cache0–20.0350%9 May →
inferno10–130.0212%8 May →
ancient9–130.0114%8 May →
nuke11–130.0114%8 May →
overpass13–3-0.015%8 May →
ancient1–80.0217%8 May →
cache12–12-0.0624%8 May →
cache13–40.0418%8 May →
cache10–13-0.0326%8 May →
dust215–15-0.0011%7 May →
mirage13–80.1014%7 May →
nuke9–13-0.066%7 May →
mirage13–11-0.0415%7 May →
nuke13–40.0219%7 May →
nuke13–160.0514%7 May →
ancient11–130.029%7 May →
cache10–13-0.079%7 May →
cache13–50.0412%7 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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