basement dweller — CS2 Stats

76561198301262072[U:1:340996344]

767Tracked matches73%Win rate2020Tracked since
1,654Hours in CS
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating7,638Light Blue band · top ~66.2% of ranked players (population est.)
CSDB Leaderboard#13314 of 17683 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Share this profile

CSDB.GGbasement dwellerPREMIER7,638 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning50
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY504010Last 10050%Win rateLWWWWTLWWT

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression5.1
Utility3.0
Positioning5.0
Opening Duels1.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.0
Utility3.0
Mechanics5.4
Opening Duels3.5
Win Impact10.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time604ms−91ms
first ⅓ avg 695ms → last ⅓ avg 604ms
Headshot accuracy22.0%+4.2%
first ⅓ avg 17.9% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — vertigo 13–3
131Biggest win — ancient
8Longest win streak
55In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 71% over 7infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB23121152%0.03
nukeD1551033%0.01
mirageB137654%-0.01
vertigoB126650%0.03
trainS128467%0.02
dust2A74357%-0.00
ancientS75271%0.02
infernoD51420%0.04
office31233%0.05
warden1010%0.02
anubis1010%0.06
rooftop110100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,248Lifetime kills
1.06K/D · Top 50% of tracked players
2,642Matches
29.1%Match win rate
37.5%Headshot %
10.9%Shot accuracy
3,443MVPs
1,654Hours (in match)
2,139Bombs planted
491Bombs defused

Most-used weapons

AK-4717,408
AWP6,102
Knife776
MP9730
Nova584

Lifetime map wins

6,990dust2
1,998nuke
1,053inferno
807vertigo
488train
257office
45italy
4cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.8%Spray accuracy
74.1%Counter-strafing
9.7°Preaim
601msReaction time
12.4%T opening success
57.7%CT opening success
0.42Enemies flashed / flash
6.6%Flash assists
2.61HE damage / grenade
7.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4244 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.3791% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.0416%7 Jul
dust213–90.0122%7 Jul
cache13–6-0.0115%7 Jul
vertigo13–30.1618%7 Jul
ancient13–10.0519%7 Jul
cache12–120.0331%7 Jul
vertigo2–130.0119%1 Jul
cache12–40.1021%1 Jul
mirage13–80.0011%7 Jun
vertigo12–120.1219%7 Jun
train13–10.0525%7 Jun
vertigo1–1-0.12100%24 May
dust213–80.0510%24 May
train9–130.0336%23 May
train13–40.0219%23 May
office13–70.1022%23 May
vertigo13–110.1326%23 May
inferno13–10.1113%23 May
train13–80.0125%23 May
ancient13–50.0119%23 May
vertigo13–7-0.0023%22 May
mirage13–60.0123%22 May
cache12–12-0.0118%22 May
nuke6–0-0.040%22 May
office4–13-0.0126%20 May
dust24–13-0.059%16 May
train13–80.0620%16 May
inferno12–120.0327%16 May
vertigo13–70.0521%16 May
vertigo6–13-0.0119%15 May
train13–80.0323%15 May
vertigo13–6-0.0317%15 May
cache7–130.0316%15 May
cache13–100.0622%14 May
cache13–100.1015%14 May
dust212–120.0114%13 May
cache10–13-0.0429%13 May
warden6–130.0219%12 May
cache7–13-0.0214%12 May
cache13–7-0.0134%12 May
vertigo4–130.0423%12 May
train13–20.0322%12 May
nuke8–13-0.0113%12 May
ancient13–60.0116%11 May
cache13–11-0.0021%11 May
cache6–13-0.0631%10 May
office11–130.0719%10 May
mirage13–4-0.049%10 May
ancient13–110.0522%10 May
train13–20.078%10 May
nuke12–12-0.0117%10 May
cache13–60.0311%10 May
cache13–40.1225%10 May
mirage3–13-0.0726%9 May
nuke13–60.117%9 May
mirage13–50.0721%9 May
cache13–40.1013%9 May
mirage10–30.0110%9 May
cache8–13-0.0515%9 May
cache7–13-0.0217%9 May
inferno2–130.0221%9 May
nuke10–130.1011%9 May
cache13–90.0415%9 May
nuke8–13-0.0315%8 May
mirage12–120.0417%8 May
cache11–130.0617%8 May
cache9–130.0214%7 May
cache13–80.0513%7 May
nuke13–40.0816%6 May
cache6–130.0525%6 May
cache13–60.0412%6 May
anubis6–130.0631%8 Mar
nuke13–5-0.0112%8 Mar
ancient11–130.0116%8 Mar
vertigo10–13-0.0416%18 Jan
mirage1–13-0.0217%18 Jan
nuke5–130.0020%18 Jan
mirage10–130.0113%28 Dec
rooftop9–30.1018%28 Dec
dust213–20.0225%28 Dec
nuke8–13-0.0318%28 Dec
nuke5–13-0.0314%23 Nov
nuke10–13-0.0311%23 Nov
mirage12–12-0.0814%16 Nov
ancient12–120.0417%16 Nov
nuke12–12-0.0316%31 Oct
vertigo13–100.0220%31 Oct
dust211–13-0.0730%31 Oct
train13–80.0727%31 Oct
nuke13–40.0515%28 Sept
train6–13-0.0319%28 Sept
mirage13–7-0.0222%28 Sept
inferno7–13-0.0524%18 Jul
mirage8–13-0.0524%18 Jul
dust213–11-0.0211%18 Jul
train9–13-0.0612%29 Jun
mirage13–11-0.016%29 Jun
inferno8–130.0611%28 Jun
ancient13–7-0.0313%27 Jun
train0–4-0.0733%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →