big splash — CS2 Stats

76561199105659269[U:1:1145393541]

2,104Tracked matches43%Win rate2022Tracked since
CSDB Rating4.9 DevelopingPassive Rifler
FaceitLevel 7 · 1,372 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Share this profile

CSDB.GGbig splashFACEITLevel 7 · 1,372 ELOSTANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning42
Utility47

0–100 skill scores via Leetify.

Recent form

COLD57349Last 10057%Win rateWLLLLLLLLL

Last 10 vs previous 10: -50pp win rate · -0.05 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression4.1
Utility4.7
Positioning4.2
Opening Duels1.5
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.2
Utility4.7
Mechanics8.2
Opening Duels1.7
Win Impact2.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time631ms+14ms
first ⅓ avg 617ms → last ⅓ avg 631ms
Headshot accuracy16.8%−1.3%
first ⅓ avg 18.1% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — vertigo 13–0
130Biggest win — train
5Longest win streak
32In matches decided by ≤2 rounds
3Overtime games

Map breakdown

trainBest map · 91% over 11dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%0.02
cacheB168850%-0.01
ancientS129375%0.03
mirageA117464%-0.00
trainS1110191%0.03
vertigoS96367%0.02
dust2D82625%0.00
infernoB63350%-0.00
overpass2020%-0.04
anubis1010%-0.13
poseidon1010%-0.08
office1010%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

100Matches
52%Win rate
1.16Avg K/D
84.4ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3145%1.0816.6
Ancient1443%1.1718.7
Inferno1436%1.0415.4
Dust21362%1.2116.6
Anubis967%1.3817.6
Nuke888%1.0515.6
Overpass757%1.0514.0
Train450%1.8724.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.5%Spray accuracy
86.7%Counter-strafing
9.2°Preaim
631msReaction time
28.2%T opening success
43.8%CT opening success
0.49Enemies flashed / flash
9.1%Flash assists
6.12HE damage / grenade
7.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4943 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1932% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–20.0410%7 Jun
nuke4–13-0.0121%7 Jun
overpass10–13-0.0521%6 Jun
cache0–5-0.0320%31 May
ancient3–13-0.0911%31 May
overpass9–13-0.044%31 May
mirage12–16-0.047%31 May
nuke8–130.0046%31 May
nuke1–13-0.1011%31 May
cache3–13-0.0716%30 May
inferno4–7-0.0533%30 May
train13–40.0227%30 May
vertigo8–20.0110%30 May
ancient10–130.0123%30 May
cache13–80.0921%30 May
train13–00.019%30 May
dust23–130.0419%30 May
dust27–13-0.0717%30 May
nuke13–20.0110%30 May
vertigo4–130.0318%28 May
nuke13–90.0519%28 May
cache13–2-0.0711%28 May
dust210–13-0.0316%28 May
dust215–150.0015%28 May
nuke13–40.0434%28 May
nuke9–13-0.019%26 May
mirage13–2-0.037%26 May
inferno15–15-0.0016%25 May
ancient13–8-0.037%25 May
anubis0–13-0.1316%25 May
ancient13–10-0.0113%25 May
inferno13–10.0316%23 May
train13–80.0424%23 May
ancient13–50.0122%23 May
poseidon8–8-0.0812%23 May
cache8–130.0120%23 May
vertigo5–13-0.059%23 May
mirage13–70.008%23 May
nuke10–13-0.0021%23 May
mirage13–70.1022%23 May
nuke13–20.1716%22 May
vertigo13–7-0.020%22 May
mirage13–6-0.0018%22 May
cache12–12-0.0814%22 May
nuke6–00.1021%22 May
ancient13–100.0511%22 May
cache13–100.0315%17 May
vertigo13–50.0820%17 May
nuke13–9-0.0216%17 May
mirage12–12-0.0119%17 May
train13–40.1011%17 May
dust24–130.0429%16 May
train13–80.029%16 May
inferno12–12-0.0021%16 May
vertigo13–7-0.0213%16 May
nuke13–30.1115%16 May
mirage10–13-0.0211%16 May
vertigo13–00.2123%16 May
cache8–13-0.0021%16 May
nuke13–4-0.0517%16 May
vertigo4–13-0.0511%12 May
train13–20.057%12 May
nuke8–130.0026%12 May
ancient13–60.1623%11 May
mirage4–13-0.099%11 May
cache12–12-0.0411%11 May
office11–13-0.0515%10 May
train13–6-0.0113%10 May
vertigo13–100.0319%10 May
mirage13–40.0630%10 May
ancient13–110.0422%10 May
train13–20.0720%10 May
nuke12–120.0215%10 May
cache13–60.0123%10 May
inferno13–40.0132%3 May
nuke9–130.0520%3 May
mirage13–80.0413%3 May
train13–50.0425%3 May
cache2–13-0.0212%3 May
cache13–3-0.0012%3 May
cache6–13-0.0117%3 May
ancient13–100.0818%3 May
nuke9–13-0.0322%3 May
dust213–80.0512%1 May
nuke4–130.0110%1 May
nuke13–110.0326%1 May
cache13–110.0124%1 May
cache13–70.0516%1 May
cache13–60.0117%1 May
ancient12–120.0513%27 Apr
dust29–13-0.0518%27 Apr
nuke13–5-0.0222%27 Apr
mirage13–9-0.0219%27 Apr
train13–30.0219%27 Apr
nuke13–80.0914%26 Apr
dust213–40.0312%26 Apr
train9–13-0.0416%26 Apr
nuke13–6-0.0714%26 Apr
ancient13–50.0619%26 Apr
inferno11–13-0.0114%19 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →