'vecros

'vecros — CS2 Stats

76561198285086098[U:1:324820370]Steam profile ↗✓ No bans

1,191Tracked matches46%Win rate2022Tracked since
CSDB Rating3.4 Learning
Premier CS Rating8,467Light Blue band · top ~62.2% of ranked players (population est.)
CSDB Leaderboard#41232 of 55924 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG'vecrosPREMIER8,467 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning34
Utility56

0–100 skill scores via Leetify.

Player DNA

Aim3.3
Aggression3.0
Utility5.6
Positioning3.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 676ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.4
Utility5.6
Mechanics5.4
Opening Duels0.3
Win Impact3.8

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
26.9%Accuracy (enemy spotted)
27.3%Spray accuracy
74.5%Counter-strafing
10.9°Preaim
676msReaction time
21.7%T opening success
32.7%CT opening success
0.87Enemies flashed / flash
0.9%Flash assists
9.18HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.6773% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →