Maku

Maku — CS2 Stats

EE76561198273443476[U:1:313177748]Steam profile ↗✓ No bans

1,432Tracked matches63%Win rate2020Tracked since
CSDB Rating6.4 SolidSupport
Premier CS Rating15,584Purple band · top ~26.1% of ranked players (population est.)
FaceitLevel 6 · 1,016 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,432 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,584 -1,229 27 Jun – 19 Sept · 15 days played
15,58416,930peak 16,93027 Jun19 Sept
17,168Peak Premier in tracked matches
1,016Highest Faceit ELO seen on CSDB
21Days played since 2026-06-27

Faceit ELO

  • At peak — 1,016
  • Next: Level 5 at 1,051 — 35 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-19
  • Level 3 first seen 2026-09-19

Premier CS Rating

  • 1,346 below peak (16,930)
  • -1,229 over 90 days
  • Next: Pink band at 20,000 — 4,416 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMakuFACEITLevel 6 · 1,016 ELOSTANDINGTop 54.0% of rankedPREMIER15,584 · Purple bandPEAK ELO1,016csdb.gg/stats

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Performance scores

Aim75
Positioning48
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateWLLWLWWWLW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −0.3pp headshot accuracy · +59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 639ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 644ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.5
Utility6.3
Positioning4.8
Opening Duels4.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility6.3
Mechanics6.9
Opening Duels2.9
Win Impact9.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time607ms+15ms
first ⅓ avg 592ms → last ⅓ avg 607ms
Headshot accuracy18.5%+1.6%
first ⅓ avg 16.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–0 · vertigo, 3 Jul →
31%Best headshot accuracy · 13–9 · overpass, 21 Jul →
414msFastest reaction time · 4–13 · mirage, 28 Jun →
13–1Biggest win · inferno, 5 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 15ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC2511–1444%0.01
infernoA2012–860%0.00
nukeS1510–567%0.03
anubisD72–529%0.01
cacheD72–529%-0.02
vertigoC73–443%0.05
ancientD51–420%-0.03
dust2C52–340%-0.03
overpass—43–175%0.02
office—30–30%0.03
train—11–0100%0.14
debris—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

122Matches
47%Win rate
0.99Avg K/D
83.6ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3551%1.0715.3
Nuke1540%1.1117.0
Inferno1560%1.0215.7
Ancient8100%0.9513.9
Dust2729%0.9215.3
Overpass743%0.8413.7
Anubis425%1.2618.0
Cache367%1.5724.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
38.3%Spray accuracy
80.9%Counter-strafing
8.0°Preaim
605msReaction time
34.0%T opening success
49.6%CT opening success
0.56Enemies flashed / flash
7.2%Flash assists
7.70HE damage / grenade
13.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9686% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0324%7 Sept →
mirage11–130.0313%24 Jul →
anubis9–130.0727%24 Jul →
inferno13–80.0924%24 Jul →
anubis7–13-0.025%23 Jul →
inferno16–12-0.0126%22 Jul →
cache13–3-0.0221%22 Jul →
nuke13–4-0.0520%22 Jul →
inferno10–130.0318%22 Jul →
vertigo13–50.0315%21 Jul →
overpass13–90.0031%21 Jul →
train13–80.1426%21 Jul →
anubis10–13-0.0320%20 Jul →
nuke13–90.0220%20 Jul →
ancient13–9-0.0116%15 Jul →
cache13–90.0315%15 Jul →
nuke13–100.0215%14 Jul →
ancient11–130.0215%14 Jul →
anubis13–10-0.0521%14 Jul →
anubis8–130.0118%13 Jul →
mirage13–100.0620%13 Jul →
mirage16–120.0511%13 Jul →
mirage13–100.0221%12 Jul →
cache5–130.0022%12 Jul →
nuke13–100.0415%12 Jul →
mirage13–60.0313%12 Jul →
debris8–8-0.0416%12 Jul →
inferno5–9-0.0721%12 Jul →
dust213–90.0311%12 Jul →
nuke5–13-0.0624%12 Jul →
vertigo8–13-0.0319%11 Jul →
ancient7–13-0.0510%11 Jul →
mirage13–6-0.0218%11 Jul →
nuke10–130.0120%11 Jul →
dust213–60.0013%11 Jul →
inferno12–12-0.0516%11 Jul →
dust26–13-0.1013%11 Jul →
nuke13–90.0420%11 Jul →
cache15–150.0017%11 Jul →
inferno13–40.0119%11 Jul →
cache11–13-0.0719%11 Jul →
inferno6–13-0.0415%9 Jul →
mirage9–130.0215%9 Jul →
vertigo10–13-0.0119%9 Jul →
inferno8–130.0116%9 Jul →
ancient7–13-0.1013%9 Jul →
anubis13–80.0112%9 Jul →
cache8–13-0.0613%9 Jul →
nuke12–160.0214%9 Jul →
mirage15–150.0225%9 Jul →
inferno13–60.0312%9 Jul →
inferno12–12-0.069%8 Jul →
mirage13–60.0224%8 Jul →
vertigo13–8-0.0229%8 Jul →
mirage6–13-0.0112%7 Jul →
nuke8–13-0.0416%7 Jul →
cache2–13-0.0524%7 Jul →
inferno13–80.0523%7 Jul →
mirage8–13-0.0320%5 Jul →
mirage13–90.0414%5 Jul →
mirage13–90.0330%5 Jul →
nuke13–100.0816%5 Jul →
inferno13–10.0115%5 Jul →
mirage10–13-0.0822%5 Jul →
nuke13–9-0.0310%5 Jul →
anubis10–130.0624%3 Jul →
overpass13–20.0421%3 Jul →
nuke10–130.0213%3 Jul →
vertigo9–00.3830%3 Jul →
mirage13–90.1012%3 Jul →
mirage10–13-0.0416%3 Jul →
inferno13–30.0312%3 Jul →
mirage10–130.0320%1 Jul →
mirage6–130.0621%30 Jun →
office10–13-0.0415%30 Jun →
inferno12–12-0.0517%30 Jun →
mirage16–140.0214%29 Jun →
inferno13–110.0123%29 Jun →
mirage6–13-0.0219%29 Jun →
mirage9–130.0522%29 Jun →
inferno6–2-0.0318%29 Jun →
overpass11–13-0.0016%29 Jun →
mirage4–13-0.0121%28 Jun →
nuke13–110.0618%28 Jun →
mirage7–13-0.0018%28 Jun →
inferno7–13-0.0526%28 Jun →
overpass13–100.0229%28 Jun →
office6–130.0611%27 Jun →
nuke13–10-0.039%27 Jun →
vertigo7–13-0.0217%27 Jun →
inferno13–100.0211%27 Jun →
office11–130.0617%27 Jun →
mirage13–8-0.0013%27 Jun →
vertigo5–13-0.0110%27 Jun →
nuke12–00.3630%27 Jun →
mirage12–120.028%27 Jun →
dust24–13-0.075%27 Jun →
ancient5–13-0.0315%27 Jun →
inferno13–30.0719%27 Jun →
dust24–13-0.0312%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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