Big Clum

Big Clum — CS2 Stats

76561198267841335[U:1:307575607]Steam profile ↗✓ No bans

1,688Tracked matches50%Win rate2023Tracked since
CSDB Rating5.8 SolidClutch Specialist
CSDB Leaderboard#24366 of 221108 tracked
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 13 Jul 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,533 +4,534 13 Jul28 Dec · 24 days played
19,99924,647peak 24,64713 Jul28 Dec
24,647Peak Premier in tracked matches
39Days played since 2025-07-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim68
Positioning42
Utility57

0–100 skill scores via Leetify.

Recent form

COLD50455Last 10050%Win rateWLLLLWLLLW

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · −5ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 630ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 596ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.8 against its own average).

Aim6.8
Utility5.7
Positioning4.2
Opening Duels4.9
Clutch10.0

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.91 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.2
Utility5.7
Mechanics8.2
Opening Duels3.1
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time623ms−6ms
first ⅓ avg 629ms → last ⅓ avg 623ms
Headshot accuracy14.3%+1.3%
first ⅓ avg 13.0% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · dust2, 17 Sept
32%Best headshot accuracy · 13–11 · mirage, 18 Jul
422msFastest reaction time · 5–12 · train, 6 Aug
13–0Biggest win · ancient, 21 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
95In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 80% over 5nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2617965%0.00
mirageC24101442%-0.01
infernoC125742%-0.01
ancientC114736%-0.02
nukeD93633%0.00
overpassS96367%-0.01
trainS54180%0.02
anubis2020%0.01
vertigo21150%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

21Matches
24%Win rate
0.65Avg K/D
103.7ADR
45%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
38.0%Spray accuracy
86.8%Counter-strafing
9.9°Preaim
622msReaction time
36.4%T opening success
48.6%CT opening success
0.91Enemies flashed / flash
8.6%Flash assists
4.09HE damage / grenade
8.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8216% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.399% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0113%26 Apr
nuke8–130.0110%21 Apr
anubis11–13-0.0419%15 Apr
mirage2–13-0.0624%15 Apr
overpass9–13-0.098%14 Mar
overpass13–50.067%14 Mar
dust27–130.0017%19 Jan
ancient8–13-0.0316%5 Jan
ancient6–13-0.0111%28 Dec
mirage13–100.0012%27 Dec
dust213–9-0.0517%27 Dec
dust213–10-0.048%27 Dec
ancient8–13-0.0312%22 Dec
overpass13–70.0414%21 Dec
dust210–1-0.0010%21 Dec
vertigo13–90.115%21 Dec
inferno13–11-0.029%21 Dec
nuke13–8-0.0316%21 Dec
inferno13–60.0425%20 Dec
dust213–16-0.0111%20 Dec
dust213–70.0016%20 Dec
dust213–11-0.0015%19 Dec
inferno9–13-0.0510%19 Dec
mirage9–130.0114%19 Dec
dust27–130.0015%19 Dec
mirage5–13-0.0420%19 Dec
nuke8–13-0.0624%19 Dec
nuke6–13-0.0215%18 Dec
mirage13–9-0.0212%17 Dec
dust213–80.0016%17 Dec
overpass13–4-0.0519%22 Sept
overpass1–9-0.0122%22 Sept
vertigo12–120.1012%17 Sept
ancient13–80.1013%17 Sept
train9–10.0822%17 Sept
mirage2–130.015%17 Sept
dust213–70.1518%17 Sept
nuke8–130.0410%16 Sept
nuke13–5-0.0412%15 Sept
dust211–13-0.0511%4 Sept
dust213–50.0414%4 Sept
dust213–110.009%28 Aug
dust27–13-0.059%11 Aug
train13–80.068%11 Aug
nuke7–130.0116%8 Aug
dust214–16-0.0413%8 Aug
mirage13–6-0.0513%8 Aug
mirage10–130.0214%7 Aug
ancient15–15-0.069%7 Aug
mirage12–120.0524%6 Aug
train5–12-0.0227%6 Aug
mirage4–0-0.0320%6 Aug
dust212–120.0612%6 Aug
overpass13–9-0.0111%6 Aug
anubis12–120.0715%6 Aug
dust213–11-0.0112%5 Aug
mirage9–13-0.046%5 Aug
dust213–6-0.0130%5 Aug
ancient13–11-0.0225%4 Aug
mirage2–13-0.065%3 Aug
train13–9-0.018%3 Aug
inferno7–13-0.0323%3 Aug
mirage13–110.0215%3 Aug
dust211–13-0.0219%1 Aug
dust213–110.0618%30 Jul
inferno6–13-0.058%30 Jul
mirage8–13-0.037%30 Jul
mirage8–13-0.039%29 Jul
overpass13–9-0.0214%29 Jul
ancient2–13-0.069%29 Jul
dust213–90.0216%29 Jul
ancient12–16-0.0012%29 Jul
inferno11–13-0.014%29 Jul
inferno3–13-0.0113%28 Jul
ancient10–13-0.0119%27 Jul
overpass13–7-0.0612%27 Jul
train13–50.0112%27 Jul
mirage13–20.0410%24 Jul
ancient13–10-0.0210%23 Jul
mirage13–90.1113%23 Jul
overpass7–130.0213%23 Jul
mirage6–13-0.0510%23 Jul
mirage13–10-0.038%23 Jul
dust213–6-0.089%22 Jul
inferno8–13-0.0316%22 Jul
dust213–110.0012%22 Jul
mirage4–13-0.0313%22 Jul
dust210–13-0.0326%22 Jul
inferno4–130.0116%22 Jul
mirage7–13-0.096%22 Jul
ancient13–0-0.064%21 Jul
mirage10–130.0114%21 Jul
inferno13–8-0.0424%18 Jul
mirage13–110.0132%18 Jul
dust213–20.0511%18 Jul
nuke13–70.0414%17 Jul
dust213–40.0214%13 Jul
mirage13–50.0010%13 Jul
nuke6–130.0515%13 Jul
inferno13–70.0612%13 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →