jerry — CS2 Stats

76561198264056982[U:1:303791254]VAC banned

1,153Tracked matches47%Win rate2020Tracked since
CSDB Rating5.9 SolidPassive Rifler
FaceitLevel 10 · 2,003 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGjerryFACEITLevel 10 · 2,003 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim85
Positioning37
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateLWLWWWLLLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.5
Aggression2.6
Utility6.1
Positioning3.7
Opening Duels0.0
Clutch2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-fight frequency; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning3.7
Utility6.1
Mechanics8.3
Opening Duels0.5
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time623ms−4ms
first ⅓ avg 627ms → last ⅓ avg 623ms
Headshot accuracy26.5%−5.7%
first ⅓ avg 32.3% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 5–13
130Biggest win — dust2
6Longest win streak
54In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 60% over 20nukeWeakest map · 11% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2012860%0.01
nukeD1821611%0.00
infernoC1881044%0.01
cacheD124833%0.02
dust2A106460%-0.01
ancientD103730%0.01
vertigo41325%0.06
anubis32167%-0.06
overpass330100%0.05
office21150%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

206Matches
57%Win rate
1.29Avg K/D
77.9ADR
56%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4062%1.2115.6
Inferno2662%1.2016.0
Dust22556%1.1215.4
Ancient1953%1.0317.6
Nuke1662%1.1718.4
Anubis1450%1.1116.4
Train20%1.1118.5
Overpass10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
38.4%Accuracy (enemy spotted)
44.4%Spray accuracy
87.3%Counter-strafing
10.4°Preaim
629msReaction time
21.5%T opening success
34.3%CT opening success
0.66Enemies flashed / flash
9.2%Flash assists
15.03HE damage / grenade
9.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.4852% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.0111%9 Aug
mirage13–11-0.0526%9 Aug
ancient11–13-0.0814%5 Jul
mirage13–40.0122%29 Jun
cache13–11-0.0121%29 Jun
cache13–80.0335%29 Jun
mirage3–13-0.0313%27 Jun
nuke4–130.0229%25 Jun
inferno3–13-0.0447%25 Jun
inferno7–13-0.0624%24 Jun
inferno13–4-0.0726%24 Jun
nuke9–13-0.0919%24 Jun
dust213–110.0620%24 Jun
nuke8–13-0.0117%22 Jun
inferno8–13-0.0110%22 Jun
nuke8–130.0525%22 Jun
inferno13–1-0.0530%19 Jun
anubis13–10-0.0817%19 Jun
dust213–1-0.0333%18 Jun
dust213–00.0344%18 Jun
mirage13–0-0.0067%18 Jun
anubis13–1-0.0729%18 Jun
inferno10–130.0118%18 Jun
ancient10–130.0126%18 Jun
mirage13–70.0823%16 Jun
overpass13–60.0530%16 Jun
nuke3–9-0.0321%13 Jun
overpass9–50.1120%13 Jun
vertigo9–10.1442%13 Jun
inferno9–40.1529%13 Jun
nuke4–90.0231%13 Jun
inferno6–90.0423%13 Jun
inferno9–130.0036%10 Jun
nuke11–13-0.0120%10 Jun
mirage8–130.0229%10 Jun
ancient6–130.0221%10 Jun
inferno13–3-0.0330%10 Jun
inferno13–20.0821%10 Jun
inferno13–70.0721%9 Jun
ancient13–16-0.0033%9 Jun
mirage13–100.0628%9 Jun
ancient11–130.0331%4 Jun
ancient15–150.0233%3 Jun
mirage13–4-0.0531%2 Jun
mirage13–80.1230%1 Jun
mirage15–150.0727%1 Jun
dust26–13-0.1122%1 Jun
ancient13–50.0521%30 May
mirage15–150.0131%30 May
nuke6–13-0.0239%30 May
mirage10–13-0.0230%28 May
nuke5–130.1536%28 May
cache7–130.0536%28 May
cache0–13-0.0525%28 May
nuke13–110.0240%28 May
mirage11–13-0.0427%26 May
mirage7–13-0.0615%20 May
dust213–80.0531%20 May
nuke6–130.0317%20 May
nuke7–13-0.0127%19 May
nuke6–13-0.0552%19 May
mirage13–70.0036%19 May
ancient13–7-0.0237%18 May
cache12–120.0635%18 May
mirage13–110.0948%18 May
dust210–13-0.0232%18 May
mirage5–13-0.0421%18 May
nuke6–13-0.0242%18 May
inferno7–130.0041%18 May
mirage13–100.0422%17 May
cache13–4-0.0132%17 May
mirage13–10-0.0326%17 May
inferno15–150.0235%17 May
inferno9–13-0.0213%16 May
dust27–13-0.0136%16 May
cache9–130.0928%15 May
vertigo6–130.0148%15 May
nuke12–12-0.0233%15 May
overpass13–9-0.0132%15 May
nuke8–13-0.0333%15 May
nuke13–50.0425%15 May
mirage13–90.0230%15 May
inferno13–10-0.0121%15 May
dust213–9-0.0124%15 May
inferno13–4-0.0331%15 May
inferno7–130.0631%15 May
cache3–100.0426%15 May
cache13–70.0830%15 May
cache8–130.0626%15 May
nuke9–13-0.0235%14 May
vertigo7–130.0529%14 May
vertigo4–130.0660%14 May
ancient13–10-0.0133%14 May
dust213–7-0.0335%14 May
cache9–130.0131%14 May
cache6–13-0.0621%13 May
office5–13-0.0563%13 May
office13–60.0843%13 May
anubis9–13-0.0326%13 May
ancient13–160.0825%13 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →