Botman

Botman — CS2 Stats

76561198249839608[U:1:289573880]Steam profile ↗✓ No bans

3,100Tracked matches53%Win rate2020Tracked since
CSDB Rating7.2 StrongSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

+33Tracked matches · now 3,100
0.0ppWin rate · 53.3% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 22 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

37Days played since 2026-04-22

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGBotmanFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim96
Positioning62
Utility64

0–100 skill scores via Leetify.

Recent form

COLD5743Last 10057%Win rateWLLLLLLLWW

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −6.9pp headshot accuracy · −25ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 502ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 475ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 488ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim9.6
Utility6.4
Positioning6.2
Opening Duels3.7
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning6.2
Utility6.4
Mechanics8.0
Opening Duels3.2
Win Impact6.1

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time501ms−25ms
first ⅓ avg 527ms → last ⅓ avg 501ms
Headshot accuracy22.1%+2.5%
first ⅓ avg 19.6% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 30 Jun
57%Best headshot accuracy · 5–1 · cache, 6 Jul
297msFastest reaction time · 3–13 · ancient, 15 May
13–1Biggest win · nuke, 15 May

Across the last 100 tracked matches.

Highlights

9Longest win streak
125In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 73% over 22ancientWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
ancientC25101540%0.02
nukeS2216673%0.00
cacheB147750%0.04
dust2A149564%0.01
infernoC94544%-0.02
anubisA74357%-0.01
overpassS75271%0.00
mirage110100%0.05
train110100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,912Matches
55%Win rate
1.27Avg K/D
85.2ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient38063%1.3417.8
Nuke25962%1.3217.2
Vertigo15761%1.3417.7
Anubis14854%1.3017.8
Inferno11264%1.3517.3
Train8670%1.6117.9
Overpass8355%1.2818.2
Dust26337%1.1315.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
44.6%Accuracy (enemy spotted)
53.1%Spray accuracy
86.1%Counter-strafing
9.4°Preaim
502msReaction time
24.2%T opening success
55.6%CT opening success
0.56Enemies flashed / flash
11.0%Flash assists
11.34HE damage / grenade
8.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2061% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.0017%1 Sept
cache6–40.0338%27 Aug
cache9–13-0.0216%24 Aug
ancient6–13-0.0821%24 Aug
nuke8–13-0.0315%23 Aug
ancient9–130.0013%23 Aug
nuke6–13-0.0619%21 Aug
cache9–13-0.047%21 Aug
mirage13–70.0515%18 Aug
nuke13–50.0527%18 Aug
ancient13–100.0426%15 Aug
cache7–13-0.0624%9 Aug
ancient13–40.1318%1 Aug
ancient5–13-0.0421%1 Aug
cache13–70.0824%6 Jul
cache5–10.0257%6 Jul
ancient13–50.0729%30 Jun
ancient13–60.1824%30 Jun
ancient13–50.0712%29 Jun
dust23–13-0.0923%21 Jun
anubis19–160.0417%17 Jun
dust213–70.0138%16 Jun
ancient7–13-0.0219%15 Jun
nuke13–90.0522%13 Jun
inferno9–130.0521%13 Jun
ancient10–13-0.0021%13 Jun
ancient13–10-0.0617%13 Jun
overpass13–11-0.0115%13 Jun
nuke11–13-0.0120%13 Jun
nuke16–140.0129%13 Jun
dust213–11-0.0023%13 Jun
overpass13–100.0017%12 Jun
ancient13–160.0322%12 Jun
inferno17–19-0.0614%12 Jun
nuke13–60.0336%12 Jun
nuke13–110.0420%4 Jun
ancient16–14-0.0120%29 May
dust29–13-0.0513%23 May
inferno16–140.0118%23 May
ancient9–130.0413%23 May
nuke11–130.0216%20 May
inferno7–130.0115%20 May
ancient13–110.0118%20 May
nuke13–90.0127%19 May
ancient6–13-0.0721%19 May
inferno13–8-0.056%19 May
anubis13–160.0021%17 May
ancient8–13-0.039%17 May
nuke13–7-0.015%17 May
anubis13–160.0021%17 May
ancient8–13-0.039%17 May
nuke13–7-0.015%17 May
dust213–60.0519%17 May
overpass13–100.0126%17 May
overpass13–100.0126%17 May
dust213–60.0519%17 May
nuke13–11-0.0021%16 May
dust213–20.0633%16 May
nuke13–11-0.0021%16 May
dust213–20.0633%16 May
dust210–130.0122%16 May
inferno4–13-0.0619%16 May
dust210–130.0122%16 May
anubis13–90.0322%16 May
ancient22–250.0118%16 May
nuke19–160.0325%16 May
anubis13–90.0322%16 May
ancient22–250.0118%16 May
nuke19–160.0325%16 May
ancient3–13-0.049%15 May
nuke13–6-0.0320%15 May
nuke13–9-0.0212%15 May
nuke13–10.0427%15 May
inferno13–20.0038%15 May
dust26–13-0.0015%13 May
inferno8–13-0.0322%13 May
ancient13–100.0621%13 May
inferno13–9-0.0517%12 May
ancient7–130.0421%12 May
dust216–120.0420%12 May
cache10–130.0917%10 May
cache11–130.0326%8 May
ancient8–130.0318%7 May
cache8–130.0218%2 May
cache13–50.0613%2 May
train13–50.0619%2 May
cache13–40.0916%1 May
cache13–40.1517%1 May
cache13–40.0715%1 May
overpass19–150.0722%27 Apr
overpass3–13-0.0718%26 Apr
nuke7–13-0.0937%26 Apr
ancient13–50.0423%26 Apr
dust213–50.0215%26 Apr
nuke9–13-0.0120%26 Apr
anubis13–110.0115%26 Apr
dust219–170.0516%25 Apr
nuke13–9-0.0218%25 Apr
anubis0–10-0.1623%22 Apr
overpass8–13-0.0115%22 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →