Paul

Paul — CS2 Stats

DE76561198221689140[U:1:261423412]Steam profile ↗✓ No bans

3,157Tracked matches48%Win rate2021Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating15,913Purple band · top ~24.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

−496Premier CS Rating · 16,409 → 15,913
+41Tracked matches · now 3,157
+1.6ppWin rate · 46.7% → 48.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 3 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

16,409Peak Premier on CSDB
1Days observed since 2026-09-03

Premier CS Rating

  • 496 below peak (16,409)
  • Next: Pink band at 20,000 4,087 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGPaulFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,913 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning58
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim5.4
Utility4.6
Positioning5.8
Opening Duels1.2
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 60% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.8
Utility4.6
Mechanics5.0
Opening Duels4.5
Win Impact4.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

210Matches
48%Win rate
0.96Avg K/D
82.4ADR
40%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24052%1.1617.0
Mirage3834%0.9915.8
Inferno3241%0.8213.5
Anubis3161%1.0415.1
Ancient3145%0.8614.3
Nuke1958%0.9414.7
Vertigo667%0.8211.3
Overpass540%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
32.5%Accuracy (enemy spotted)
33.4%Spray accuracy
72.3%Counter-strafing
10.1°Preaim
581msReaction time
60.2%T opening success
35.7%CT opening success
0.41Enemies flashed / flash
2.6%Flash assists
11.36HE damage / grenade
8.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4132 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.6748% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →