doomsday7201

doomsday7201 — CS2 Stats

GB76561198213632763[U:1:253367035]Steam profile ↗✓ No bans

190Tracked matches46%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating17,687Purple band · top ~17.7% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 16 Jul 2023. Come back after the next session and the change shows above.

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Rating over time

17,687Peak Premier in tracked matches
29Days played since 2023-07-16

Premier CS Rating

  • At peak — 17,687
  • Next: Pink band at 20,000 2,313 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdoomsday7201FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER17,687 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning41
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY493516Last 10049%Win rateLWLWWWLWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +3.3pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 41%
  • Avg reaction 570ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 37%
  • Avg reaction 583ms

Last 20

  • 1451 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 35%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility2.2
Positioning4.1
Opening Duels1.5

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.1
Utility2.2
Mechanics9.1
Opening Duels1.4
Win Impact3.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time597ms−35ms
first ⅓ avg 632ms → last ⅓ avg 597ms
Headshot accuracy35.8%+10.9%
first ⅓ avg 24.9% → last ⅓ avg 35.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 9–0 · vertigo, 21 Nov
67%Best headshot accuracy · 7–9 · inferno, 18 May
430msFastest reaction time · 5–13 · overpass, 31 Aug
16–0Biggest win · nuke, 16 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
66In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 66% over 29overpassWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
nukeS29191066%0.04
infernoA2113862%0.03
vertigoD1651131%-0.03
mirageD102820%-0.02
dust2C94544%0.01
overpassD6060%-0.00
train43175%-0.03
cache32167%0.02
ancient110100%0.06
office1010%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
57%Win rate
1.21Avg K/D
ADR
57%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.9%Headshot accuracy
32.8%Accuracy (enemy spotted)
38.0%Spray accuracy
90.9%Counter-strafing
9.5°Preaim
631msReaction time
29.6%T opening success
41.0%CT opening success
0.34Enemies flashed / flash
3.5%Flash assists
6.50HE damage / grenade
4.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3405 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5646% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo2–9-0.1425%15 Sept
inferno9–70.1335%15 Sept
overpass7–13-0.0465%15 Sept
mirage13–40.0441%13 Sept
inferno13–1-0.0039%13 Sept
ancient13–70.0637%13 Sept
mirage8–13-0.0639%5 Sept
nuke13–110.0436%5 Sept
mirage9–13-0.0623%5 Sept
inferno9–20.2630%5 Sept
inferno9–70.0538%31 Aug
overpass5–13-0.0035%31 Aug
vertigo9–5-0.0929%31 Aug
nuke9–3-0.0029%31 Aug
inferno9–70.0126%31 Aug
nuke9–10.1529%31 Aug
inferno9–40.0744%31 Aug
nuke8–80.1842%31 Aug
inferno9–7-0.0138%29 Aug
inferno9–30.1025%29 Aug
dust212–120.0929%29 Aug
cache9–130.1245%28 Aug
mirage5–2-0.0625%28 Aug
nuke13–60.0232%28 Aug
inferno13–0-0.0337%28 Aug
inferno9–40.1323%28 Aug
nuke13–80.0561%14 Aug
dust24–13-0.0740%14 Aug
cache13–10-0.0434%14 Aug
cache13–6-0.0232%14 Aug
nuke9–20.2143%29 Jul
nuke7–90.0023%29 Jul
nuke3–9-0.0753%29 Jul
vertigo6–9-0.1029%29 Jul
nuke2–9-0.0831%24 Jul
inferno8–80.1141%24 Jul
mirage5–13-0.0315%29 Jun
dust213–70.0121%31 May
inferno9–5-0.0614%31 May
vertigo12–120.0427%28 Apr
mirage12–120.0218%28 Apr
mirage10–13-0.0326%7 Apr
mirage8–130.0634%1 Mar
nuke3–13-0.0533%1 Mar
vertigo7–9-0.0735%25 Feb
nuke4–9-0.1811%25 Feb
nuke9–70.0135%10 Feb
vertigo9–60.0337%10 Feb
nuke9–50.0847%8 Feb
nuke9–20.0826%8 Feb
overpass12–120.0226%8 Feb
overpass12–12-0.0626%28 Jan
nuke11–13-0.0333%28 Jan
vertigo12–12-0.0214%28 Jan
dust24–130.0326%28 Jan
dust28–13-0.0714%28 Jan
inferno13–50.0415%28 Jan
vertigo4–9-0.1411%28 Jan
nuke9–10.1557%28 Jan
vertigo2–9-0.1236%28 Jan
nuke9–10.0231%10 Dec
inferno6–9-0.0430%5 Dec
train13–70.0329%5 Dec
vertigo9–20.0925%5 Dec
nuke9–10.1922%5 Dec
vertigo7–9-0.0712%4 Dec
dust213–80.0324%4 Dec
dust213–3-0.0313%4 Dec
nuke9–4-0.0223%4 Dec
inferno8–8-0.0416%4 Dec
train12–12-0.0924%27 Nov
train13–4-0.0229%27 Nov
vertigo3–9-0.1412%27 Nov
nuke5–9-0.0858%27 Nov
vertigo8–80.0237%21 Nov
nuke9–40.0221%21 Nov
nuke9–30.0926%21 Nov
vertigo9–00.4130%21 Nov
nuke9–6-0.0117%21 Nov
nuke9–00.1525%21 Nov
inferno8–80.0018%21 Nov
vertigo9–60.0718%21 Nov
vertigo1–9-0.2050%20 Nov
dust26–130.0123%20 Nov
overpass8–80.0621%19 Nov
inferno8–8-0.0318%19 Nov
dust213–50.0629%19 Nov
nuke7–9-0.0024%19 Nov
inferno8–13-0.0025%19 Nov
mirage12–120.0117%19 Nov
inferno1–9-0.2614%17 Nov
inferno9–10.2715%17 Nov
train13–7-0.0529%17 Nov
office6–130.0540%18 May
nuke13–20.0435%18 May
inferno7–9-0.1067%18 May
nuke8–80.0314%18 May
overpass1–40.000%23 Apr
mirage9–16-0.0718%16 Jul
nuke16–00.0617%16 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →