word — CS2 Stats

76561198176487035[U:1:216221307]

2,124Tracked matches55%Win rate2020Tracked since
3,963Hours in CS12Hrs last 2 wks
CSDB Rating6.4 SolidEntry Fragger
Premier CS Rating14,263Blue band · top ~32.3% of ranked players (population est.)
CSDB Leaderboard#14757 of 22399 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate40.0%41.7%44.1%4.1% short
Shot accuracy3.4%8.8%11.4%8.0% short
Kill/death ratio0.900.971.030.13 short
Match win rate44.9%43.8%45.2%meets

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwordPREMIER14,263 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning67
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateWWWWLLWLTL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.6
Aggression10.0
Utility3.5
Positioning6.7
Opening Duels7.3
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 49% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.7
Utility3.5
Mechanics8.1
Opening Duels7.3
Win Impact6.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time614ms−0ms
first ⅓ avg 615ms → last ⅓ avg 614ms
Headshot accuracy14.8%−1.2%
first ⅓ avg 16.0% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–5
132Biggest win — anubis
7Longest win streak
W4Current streak
912In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 67% over 12infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B2091145%0.01
mirageB179853%-0.00
nukeB157847%0.01
anubisB126650%0.02
ancientS128467%0.02
cacheA116555%0.02
infernoC114736%0.01
overpass2020%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,660Lifetime kills
0.90K/D
3,595Matches
44.9%Match win rate · Top 50% of Blue band
40.0%Headshot %
3.4%Shot accuracy
7,966MVPs
1,472Hours (in match)
3,393Bombs planted
894Bombs defused

Most-used weapons

Lifetime map wins

6,799dust2
4,070inferno
3,495nuke
1,765vertigo
898train
436office
86lake
77cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

324Matches
49%Win rate
1.03Avg K/D
78.8ADR
39%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8156%1.0815.1
Dust27148%0.9915.1
Inferno4443%0.9913.3
Anubis3642%0.9414.2
Ancient3142%1.0315.8
Nuke2650%1.1217.0
Train1644%1.1716.2
Vertigo1681%0.9816.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
37.9%Accuracy (enemy spotted)
38.6%Spray accuracy
86.6%Counter-strafing
9.0°Preaim
616msReaction time
48.7%T opening success
69.4%CT opening success
0.46Enemies flashed / flash
6.6%Flash assists
7.70HE damage / grenade
7.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9243% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4601 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–20.0716%25 Aug
cache16–140.0712%24 Aug
mirage13–50.019%24 Aug
nuke13–50.015%24 Aug
dust211–130.0116%18 Aug
nuke8–130.039%18 Aug
dust213–40.036%18 Aug
anubis14–160.0320%18 Aug
dust215–150.0215%14 Aug
nuke4–13-0.0519%14 Aug
anubis13–20.0511%14 Aug
mirage10–13-0.018%13 Aug
mirage8–13-0.0516%13 Aug
dust213–90.0111%13 Aug
anubis14–16-0.0019%7 Aug
mirage3–13-0.0319%7 Aug
dust210–13-0.0424%7 Aug
anubis13–60.0215%5 Aug
cache11–130.0412%5 Aug
dust28–130.0713%5 Aug
nuke13–10-0.0116%5 Aug
dust213–11-0.0018%4 Aug
ancient13–40.1116%4 Aug
cache13–100.0222%4 Aug
dust213–70.0621%4 Aug
ancient13–90.0813%3 Aug
nuke13–60.0716%3 Aug
inferno13–16-0.0015%29 Jul
mirage13–10-0.0323%29 Jul
cache10–130.019%29 Jul
inferno7–13-0.0517%29 Jul
mirage13–110.0414%28 Jul
mirage9–13-0.0214%28 Jul
ancient15–15-0.045%28 Jul
mirage6–13-0.0110%28 Jul
anubis7–130.0113%28 Jul
cache7–130.0110%28 Jul
ancient5–13-0.0515%28 Jul
dust29–13-0.0124%24 Jul
nuke13–60.0525%24 Jul
anubis13–50.1519%24 Jul
nuke7–13-0.0321%24 Jul
mirage13–10-0.0310%24 Jul
cache13–70.0418%24 Jul
dust213–90.0216%24 Jul
ancient13–90.0412%23 Jul
inferno13–60.087%23 Jul
nuke13–10-0.0417%23 Jul
dust210–13-0.0020%23 Jul
anubis6–13-0.0223%22 Jul
cache13–40.009%22 Jul
mirage16–130.0812%22 Jul
dust213–100.0112%22 Jul
cache12–160.0116%21 Jul
ancient8–13-0.0110%21 Jul
mirage13–30.0315%17 Jul
cache13–100.0614%10 Jul
nuke4–130.0125%10 Jul
dust213–100.0218%10 Jul
cache13–80.0013%10 Jul
ancient16–13-0.026%9 Jul
mirage13–9-0.0210%9 Jul
inferno11–13-0.0216%9 Jul
cache10–13-0.0316%9 Jul
dust211–13-0.019%9 Jul
dust24–13-0.0219%9 Jul
inferno2–13-0.0425%9 Jul
dust27–13-0.0521%9 Jul
anubis14–16-0.049%8 Jul
nuke9–130.129%7 Jul
inferno13–110.0513%2 Jul
mirage11–13-0.006%1 Jul
dust213–110.0214%18 Jun
inferno16–14-0.0112%18 Jun
overpass15–15-0.0512%17 Jun
mirage7–13-0.0111%17 Jun
mirage11–13-0.0211%17 Jun
anubis14–16-0.046%17 Jun
nuke8–13-0.0514%17 Jun
inferno8–80.0312%16 Jun
mirage13–80.0310%16 Jun
dust27–13-0.0410%16 Jun
ancient13–70.0316%9 Jun
ancient13–80.0825%5 Jun
ancient13–110.0117%4 Jun
nuke11–130.0427%2 Jun
anubis13–11-0.0115%2 Jun
inferno2–40.0014%1 Jun
nuke13–110.0020%29 May
nuke9–13-0.0221%22 May
dust28–130.0622%22 May
anubis13–30.0311%22 May
inferno4–13-0.0436%22 May
ancient13–70.0319%21 May
dust216–13-0.0422%20 May
nuke13–7-0.0418%20 May
ancient4–13-0.0638%7 May
mirage13–90.0315%7 May
overpass10–13-0.0313%7 May
inferno13–80.127%7 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →