Old Gregg

Old Gregg — CS2 Stats

US76561198106062906[U:1:145797178]Steam profile ↗✓ No bans

758Tracked matches38%Win rate2021Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating14,853Blue band · top ~29.2% of ranked players (population est.)
CSDB Leaderboard#13602 of 20992 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGOld GreggPREMIER14,853 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning50
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLTWLLWWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression5.7
Utility3.5
Positioning5.0
Opening Duels1.5
Clutch6.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.0
Utility3.5
Mechanics8.6
Opening Duels1.5
Win Impact1.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time615ms−63ms
first ⅓ avg 677ms → last ⅓ avg 615ms
Headshot accuracy14.0%−2.8%
first ⅓ avg 16.8% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–1
131Biggest win — ancient
8Longest win streak
97In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 56% over 16mirageWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%-0.01
mirageD2161529%-0.01
ancientA169756%-0.01
cacheB136746%-0.01
nukeB115645%-0.01
anubisB84450%0.02
infernoC52340%0.01
overpass32167%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
50%Win rate
1.16Avg K/D
62.2ADR
54%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.8111.5
Nuke1100%2.5718.0
Ancient10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
39.1%Accuracy (enemy spotted)
44.0%Spray accuracy
88.8%Counter-strafing
9.0°Preaim
600msReaction time
35.5%T opening success
36.2%CT opening success
0.45Enemies flashed / flash
5.0%Flash assists
3.90HE damage / grenade
11.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3909% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4488 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4965% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient2–13-0.0912%27 Aug
mirage15–150.007%24 Aug
mirage13–70.0318%24 Aug
dust29–130.0219%23 Aug
dust27–130.0017%22 Aug
cache13–7-0.009%22 Aug
anubis13–70.0214%22 Aug
nuke8–13-0.0212%22 Aug
mirage13–100.0313%21 Aug
dust27–13-0.037%21 Aug
nuke13–16-0.068%21 Aug
dust215–15-0.045%20 Aug
dust214–16-0.0126%18 Aug
ancient10–13-0.0311%18 Aug
anubis14–160.0110%18 Aug
dust213–100.0420%16 Aug
mirage9–130.0516%16 Aug
nuke15–15-0.0412%16 Aug
dust213–70.0411%15 Aug
mirage7–13-0.0713%15 Aug
nuke13–110.0925%15 Aug
cache15–150.0915%14 Aug
ancient13–50.043%14 Aug
mirage8–130.0415%13 Aug
dust213–9-0.0220%13 Aug
nuke7–13-0.068%13 Aug
mirage7–13-0.1011%13 Aug
ancient5–13-0.016%11 Aug
mirage13–8-0.0120%11 Aug
nuke6–130.0323%11 Aug
dust210–13-0.0117%7 Aug
dust26–13-0.0429%7 Aug
mirage5–130.0315%7 Aug
ancient13–10-0.0313%7 Aug
anubis6–13-0.0244%6 Aug
dust213–11-0.0224%4 Aug
ancient13–40.0517%4 Aug
cache13–10-0.067%4 Aug
dust213–7-0.0221%4 Aug
ancient13–9-0.016%3 Aug
nuke13–6-0.057%3 Aug
anubis13–80.0414%3 Aug
anubis13–80.0724%28 Jul
cache3–13-0.0420%28 Jul
anubis11–13-0.0318%28 Jul
mirage5–13-0.1217%26 Jul
cache1–8-0.0220%26 Jul
dust213–100.0421%26 Jul
nuke8–13-0.0129%26 Jul
dust213–11-0.0023%26 Jul
dust25–13-0.0817%25 Jul
cache10–130.003%25 Jul
ancient13–110.008%24 Jul
mirage10–13-0.019%24 Jul
inferno8–130.058%23 Jul
nuke13–110.0222%23 Jul
ancient5–130.0110%23 Jul
nuke13–10-0.0211%23 Jul
dust210–13-0.0118%23 Jul
dust24–13-0.009%21 Jul
cache13–11-0.0122%21 Jul
cache13–11-0.0311%21 Jul
dust210–13-0.0119%21 Jul
mirage13–90.0611%10 Jul
cache13–5-0.0416%9 Jul
dust216–120.0113%9 Jul
mirage3–13-0.0633%9 Jul
cache13–9-0.0022%8 Jul
cache11–130.0348%7 Jul
dust211–13-0.0427%6 Jul
mirage14–16-0.0313%6 Jul
ancient7–130.0112%3 Jul
dust213–110.0314%3 Jul
ancient13–6-0.0321%2 Jul
inferno13–50.007%2 Jul
ancient5–13-0.106%1 Jul
ancient13–10.0310%1 Jul
mirage5–13-0.0418%1 Jul
inferno13–10.1214%30 Jun
dust27–0-0.019%30 Jun
overpass16–120.0529%21 Jun
anubis13–160.0318%21 Jun
overpass7–130.0619%21 Jun
mirage9–13-0.0319%21 Jun
mirage13–10.0712%18 Jun
anubis13–100.0015%18 Jun
dust211–13-0.0829%17 Jun
inferno7–13-0.044%16 Jun
mirage13–11-0.0619%16 Jun
ancient13–40.0611%16 Jun
inferno2–13-0.0715%15 Jun
ancient13–40.0014%14 Jun
overpass13–70.0011%14 Jun
ancient13–160.0113%12 Jun
cache6–13-0.0519%30 May
mirage8–13-0.0322%30 May
mirage12–12-0.0011%28 May
nuke13–40.0210%28 May
cache9–13-0.0415%28 May
mirage9–13-0.0427%26 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →