DOOM ALLCAPS

DOOM ALLCAPS — CS2 Stats

76561198174770705[U:1:214504977]Steam profile ↗✓ No bans

587Tracked matches53%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating23,192Top 50% of 29,473 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#11666 of 56410 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGDOOM ALLCAPSPREMIER23,192 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning61
Utility56

0–100 skill scores via Leetify.

Recent form

HOT49483Last 10049%Win rateWWWWWWWLLW

Last 10 vs previous 10: +40pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.7
Utility5.6
Positioning6.1
Opening Duels3.7
Clutch10.0

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility5.6
Mechanics8.0
Opening Duels3.7
Win Impact6.1

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time590ms−59ms
first ⅓ avg 649ms → last ⅓ avg 590ms
Headshot accuracy25.3%+4.0%
first ⅓ avg 21.3% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–3
131Biggest win — ancient
7Longest win streak
W7Current streak
116In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 56% over 25nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB27141352%-0.01
dust2A25141156%0.01
mirageC146843%-0.01
ancientB147750%-0.01
nukeC83538%-0.02
cacheC83538%-0.00
overpass42250%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,955Matches
51%Win rate
1.13Avg K/D
68.6ADR
43%Headshot %

Clutches & streaks

75%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient944%0.9713.0
Nuke580%1.1215.8
Inferno450%1.2915.8
Mirage425%0.9115.0
Anubis333%0.8410.0
Dust2333%1.1114.7
Overpass10%0.6712.0
Vertigo1100%1.5614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.2%Spray accuracy
85.8%Counter-strafing
9.0°Preaim
585msReaction time
39.3%T opening success
50.5%CT opening success
0.47Enemies flashed / flash
4.9%Flash assists
7.76HE damage / grenade
10.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4749 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2559% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0328%27 Aug
inferno13–8-0.0024%27 Aug
dust213–100.0430%21 Aug
mirage13–11-0.0123%21 Aug
dust216–120.0125%21 Aug
nuke13–60.0135%19 Aug
inferno13–110.0037%19 Aug
ancient9–130.0114%15 Aug
mirage9–13-0.0818%15 Aug
inferno13–8-0.0415%15 Aug
mirage8–130.0621%14 Aug
dust29–13-0.0620%14 Aug
cache8–13-0.0126%14 Aug
inferno13–100.0125%14 Aug
dust26–130.0030%14 Aug
inferno8–13-0.0627%11 Aug
dust213–80.0743%11 Aug
mirage13–60.0929%7 Aug
dust24–130.0224%1 Aug
inferno13–10-0.0428%31 Jul
nuke14–16-0.0620%31 Jul
mirage12–160.0122%31 Jul
nuke10–13-0.0017%25 Jul
ancient13–50.0227%25 Jul
dust213–60.0520%25 Jul
inferno6–13-0.0717%24 Jul
cache13–50.0318%24 Jul
ancient13–10.0229%24 Jul
dust25–13-0.0521%24 Jul
mirage2–13-0.0523%24 Jul
dust213–60.0231%18 Jul
nuke13–30.0238%18 Jul
mirage10–13-0.0231%18 Jul
dust213–90.0839%18 Jul
ancient13–4-0.0220%17 Jul
mirage15–15-0.0314%17 Jul
cache12–160.0224%17 Jul
inferno3–9-0.1020%17 Jul
inferno11–130.0325%16 Jul
inferno13–11-0.0319%16 Jul
mirage9–13-0.0413%15 Jul
ancient6–13-0.0339%15 Jul
mirage13–10.0035%14 Jul
dust213–10-0.0619%14 Jul
ancient14–160.0124%14 Jul
cache10–13-0.0311%14 Jul
mirage13–5-0.0321%13 Jul
dust29–130.0133%13 Jul
inferno9–130.0027%12 Jul
ancient7–13-0.0128%12 Jul
inferno13–110.0724%11 Jul
cache13–40.1027%11 Jul
inferno13–80.0824%9 Jul
nuke9–7-0.0713%26 Jun
inferno8–80.0142%26 Jun
inferno9–13-0.0113%24 Jun
mirage16–13-0.0320%24 Jun
inferno7–13-0.0517%17 Jun
overpass8–13-0.0518%15 Jun
dust210–13-0.0816%15 Jun
overpass13–110.0328%11 Jun
inferno10–13-0.0426%11 Jun
inferno13–60.1025%2 Jun
dust214–16-0.0227%24 May
cache13–9-0.0219%23 May
dust213–40.0318%15 May
inferno8–13-0.0626%15 May
ancient10–13-0.1011%13 May
cache9–13-0.0518%13 May
cache12–12-0.0316%13 May
nuke6–13-0.0230%9 May
dust27–13-0.0615%8 May
mirage16–14-0.0326%7 May
dust210–130.0313%7 May
inferno13–11-0.0122%5 May
inferno3–1-0.0967%5 May
dust213–30.1625%5 May
ancient13–5-0.0515%4 May
dust211–13-0.0219%4 May
ancient5–130.0315%1 May
inferno9–13-0.0120%1 May
ancient13–70.0211%30 Apr
dust213–100.0321%27 Apr
ancient13–4-0.0321%26 Apr
nuke7–130.0120%22 Apr
dust213–40.0120%22 Apr
dust216–14-0.0319%20 Apr
overpass8–130.0110%20 Apr
overpass13–100.0628%16 Apr
inferno8–13-0.0221%10 Apr
inferno13–90.0719%4 Apr
inferno13–90.0314%1 Apr
ancient13–110.0325%31 Mar
inferno13–5-0.0319%31 Mar
dust213–9-0.0222%31 Mar
nuke10–13-0.0422%31 Mar
inferno9–13-0.0218%28 Mar
ancient7–13-0.0338%28 Mar
mirage13–16-0.0115%25 Mar
dust211–13-0.0130%25 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →