Roobbaatt

Roobbaatt — CS2 Stats

DE76561198174513253[U:1:214247525]Steam profile ↗✓ No bans

1,297Tracked matches62%Win rate2024Tracked since
CSDB Rating4.0 Developing
Premier CS Rating14,303Blue band · top ~32.1% of ranked players (population est.)
CSDB Leaderboard#37283 of 59812 tracked
FaceitLevel 3 · 745 ELOTop 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGRoobbaattFACEITLevel 3 · 745 ELOSTANDINGTop 90.6% of rankedPREMIER14,303 · Blue bandcsdb.gg/stats

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Performance scores

Aim31
Positioning54
Utility41

0–100 skill scores via Leetify.

Recent form

HOT49447Last 10049%Win rateLWLWWLWWWW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Aim3.1
Aggression6.9
Utility4.1
Positioning5.4
Opening Duels3.6
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning5.4
Utility4.1
Mechanics1.9
Opening Duels3.6
Win Impact9.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time637ms−23ms
first ⅓ avg 660ms → last ⅓ avg 637ms
Headshot accuracy11.2%−1.4%
first ⅓ avg 12.6% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–3
131Biggest win — dust2
6Longest win streak
38In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 71% over 14infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%-0.02
ancientC1771041%-0.03
infernoD1431121%-0.02
nukeA148657%-0.02
cacheS1410471%-0.01
dust2A95456%0.01
anubisD62433%-0.03
vertigo110100%0.03
overpass1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

91Matches
52%Win rate
0.92Avg K/D
67.7ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
13%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1650%0.9915.9
Nuke1346%0.8512.5
Ancient1362%1.1114.2
Cache1362%1.0614.5
Mirage1127%0.7110.6
Dust21030%0.6610.2
Overpass683%1.0211.8
Train560%0.7410.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
33.2%Accuracy (enemy spotted)
37.7%Spray accuracy
58.6%Counter-strafing
11.8°Preaim
636msReaction time
35.1%T opening success
53.6%CT opening success
0.40Enemies flashed / flash
4.0%Flash assists
6.23HE damage / grenade
9.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6034% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4043 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0897% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno26–28-0.016%29 Aug
vertigo13–80.0315%23 Aug
ancient6–13-0.096%23 Aug
anubis13–9-0.049%22 Aug
nuke13–9-0.0310%22 Aug
inferno10–13-0.039%21 Aug
nuke13–6-0.0311%21 Aug
ancient13–7-0.0316%21 Aug
mirage13–11-0.038%20 Aug
inferno16–120.014%17 Aug
cache13–9-0.0015%16 Aug
ancient13–90.039%16 Aug
nuke5–130.0513%16 Aug
nuke13–9-0.038%16 Aug
mirage13–8-0.033%16 Aug
dust23–13-0.027%16 Aug
mirage13–9-0.059%16 Aug
dust26–13-0.0219%15 Aug
nuke11–13-0.0313%15 Aug
inferno11–13-0.0313%13 Aug
nuke13–40.0111%13 Aug
nuke13–90.035%12 Aug
ancient12–16-0.0012%9 Aug
mirage15–15-0.0217%9 Aug
anubis8–130.018%9 Aug
mirage4–13-0.0218%9 Aug
nuke13–7-0.038%8 Aug
mirage13–5-0.0216%8 Aug
cache13–7-0.0613%8 Aug
dust213–10.0220%8 Aug
inferno11–13-0.0415%7 Aug
cache13–6-0.0413%7 Aug
anubis1–13-0.0613%7 Aug
nuke13–3-0.027%7 Aug
ancient11–13-0.0717%6 Aug
mirage13–7-0.0815%6 Aug
inferno12–12-0.0217%5 Aug
mirage10–13-0.048%5 Aug
dust213–80.0221%5 Aug
cache6–13-0.0125%2 Aug
nuke15–15-0.0412%2 Aug
inferno6–13-0.0213%2 Aug
mirage6–13-0.0621%2 Aug
cache13–40.0215%2 Aug
ancient3–13-0.0315%2 Aug
inferno15–15-0.0410%31 Jul
ancient3–13-0.0421%31 Jul
mirage10–13-0.0617%31 Jul
nuke2–13-0.0323%31 Jul
mirage15–15-0.0412%30 Jul
ancient13–40.0412%30 Jul
dust216–140.0420%30 Jul
mirage13–70.017%29 Jul
ancient12–12-0.0212%29 Jul
dust213–8-0.0210%27 Jul
inferno5–13-0.0012%27 Jul
cache8–13-0.0415%26 Jul
mirage13–10-0.0113%24 Jul
cache13–8-0.0216%24 Jul
cache13–60.0226%24 Jul
mirage15–150.0228%23 Jul
nuke8–13-0.0110%23 Jul
inferno4–13-0.120%23 Jul
mirage13–8-0.032%22 Jul
inferno10–13-0.0419%22 Jul
ancient8–13-0.019%22 Jul
dust28–130.0124%21 Jul
ancient13–3-0.0814%21 Jul
mirage3–13-0.0319%21 Jul
mirage6–13-0.079%20 Jul
mirage13–30.0121%20 Jul
inferno13–50.0416%20 Jul
overpass11–13-0.052%14 Jul
mirage13–7-0.035%14 Jul
cache16–12-0.0213%14 Jul
mirage13–3-0.023%13 Jul
ancient7–13-0.0316%12 Jul
dust22–13-0.1214%12 Jul
cache13–90.0018%12 Jul
inferno13–100.0216%12 Jul
nuke13–40.0615%11 Jul
cache13–100.069%11 Jul
ancient13–8-0.0710%11 Jul
mirage13–16-0.0513%11 Jul
mirage11–20.0511%11 Jul
mirage10–13-0.045%9 Jul
mirage13–40.0915%8 Jul
inferno10–13-0.0412%6 Jul
ancient13–110.0314%6 Jul
dust213–30.1615%6 Jul
anubis11–13-0.036%6 Jul
cache13–70.0626%5 Jul
ancient13–90.0311%5 Jul
ancient7–13-0.0312%5 Jul
anubis10–13-0.0510%5 Jul
anubis13–10-0.0311%5 Jul
cache14–16-0.0113%5 Jul
nuke1–9-0.1714%4 Jul
ancient8–13-0.0522%4 Jul
cache7–13-0.078%4 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →