Santa_Greenman

Santa_Greenman — CS2 Stats

76561198173860243[U:1:213594515]Steam profile ↗✓ No bans

806Tracked matches52%Win rate2020Tracked since
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating15,862Purple band · top ~25% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 1 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,862 -1,192 1 Jun13 Sept · 42 days played
15,86218,614peak 18,6141 Jun13 Sept
18,912Peak Premier in tracked matches
51Days played since 2026-06-01

Premier CS Rating

  • 2,752 below peak (18,614)
  • -1,710 over 30 days · declining
  • -2,006 over 90 days
  • Next: Pink band at 20,000 4,138 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSanta_GreenmanPREMIER15,862 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning46
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLWWLWLLWWW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · +1.0pp headshot accuracy · −15ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 586ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 559ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim6.3
Utility2.5
Positioning4.6
Opening Duels1.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.6
Utility2.5
Mechanics7.6
Opening Duels1.4
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time570ms−9ms
first ⅓ avg 580ms → last ⅓ avg 570ms
Headshot accuracy21.0%+4.4%
first ⅓ avg 16.7% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 11–13 · inferno, 25 Jul
48%Best headshot accuracy · 13–3 · cache, 30 Jul
422msFastest reaction time · 9–13 · inferno, 24 Jul
13–0Biggest win · mirage, 29 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
1711In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 64% over 14ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%-0.03
mirageA1911858%-0.01
cacheB157847%-0.03
infernoA149564%-0.00
nukeC135838%-0.01
ancientD62433%-0.03
anubis41325%-0.04
overpass220100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
70%Win rate
0.92Avg K/D
67.9ADR
58%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.4412.0
Ancient2100%0.6410.5
Inferno2100%1.2822.5
Vertigo1100%0.9211.0
Anubis1100%0.7814.0
Nuke10%0.459.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
28.2%Accuracy (enemy spotted)
26.5%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
571msReaction time
27.0%T opening success
41.3%CT opening success
0.34Enemies flashed / flash
3.1%Flash assists
10.55HE damage / grenade
1.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3437 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9747% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0417%13 Sept
dust213–3-0.0026%13 Sept
mirage13–110.0216%13 Sept
dust27–13-0.0313%13 Sept
dust213–10-0.0132%12 Sept
cache5–13-0.0727%12 Sept
cache9–13-0.0424%8 Sept
inferno13–40.0227%8 Sept
cache13–7-0.038%8 Sept
inferno16–14-0.0122%3 Sept
dust210–13-0.0226%1 Sept
ancient12–16-0.106%30 Aug
dust212–16-0.0124%30 Aug
nuke13–110.0529%30 Aug
mirage8–13-0.0319%20 Aug
cache9–13-0.0124%18 Aug
mirage9–13-0.0319%4 Aug
nuke13–5-0.049%4 Aug
dust213–160.0028%1 Aug
nuke6–13-0.0119%1 Aug
inferno13–2-0.0132%30 Jul
cache13–11-0.0529%30 Jul
cache13–3-0.0248%30 Jul
mirage13–00.1217%29 Jul
dust213–110.0018%28 Jul
cache13–3-0.0116%28 Jul
dust215–15-0.0716%27 Jul
cache13–4-0.0114%26 Jul
inferno11–130.1519%25 Jul
mirage3–13-0.0127%25 Jul
dust27–13-0.076%24 Jul
inferno9–13-0.0717%24 Jul
mirage13–16-0.0121%22 Jul
nuke9–13-0.0322%21 Jul
cache13–70.0219%21 Jul
nuke7–00.1417%21 Jul
inferno8–13-0.0228%21 Jul
mirage9–13-0.0320%21 Jul
mirage13–10.0014%21 Jul
nuke8–13-0.0423%18 Jul
cache13–11-0.0111%16 Jul
mirage13–60.0120%16 Jul
dust210–13-0.0121%16 Jul
mirage13–11-0.0616%15 Jul
cache1–13-0.1340%15 Jul
dust214–16-0.0414%15 Jul
mirage2–13-0.0224%14 Jul
dust213–90.0123%14 Jul
dust213–3-0.0015%14 Jul
nuke10–13-0.0511%14 Jul
dust213–10-0.0918%14 Jul
inferno11–13-0.0110%10 Jul
mirage13–9-0.0117%10 Jul
dust211–13-0.0811%9 Jul
cache15–15-0.0514%9 Jul
cache15–15-0.0113%9 Jul
dust212–12-0.058%7 Jul
cache6–13-0.0427%7 Jul
dust29–13-0.0225%1 Jul
mirage16–14-0.0417%30 Jun
mirage13–90.0714%30 Jun
inferno11–13-0.0816%29 Jun
dust213–10-0.0919%28 Jun
overpass13–80.0410%28 Jun
anubis14–16-0.0119%25 Jun
dust26–13-0.0421%25 Jun
ancient13–11-0.0026%24 Jun
ancient13–70.0016%23 Jun
nuke15–15-0.0615%23 Jun
ancient12–16-0.0223%23 Jun
dust214–16-0.0415%22 Jun
dust213–20.0726%20 Jun
inferno13–110.0226%19 Jun
inferno16–140.0315%18 Jun
anubis8–13-0.0412%17 Jun
dust23–13-0.0813%16 Jun
dust211–13-0.079%14 Jun
anubis13–70.0220%14 Jun
ancient11–13-0.0221%13 Jun
anubis11–13-0.1210%13 Jun
nuke3–13-0.0617%12 Jun
mirage13–80.0410%12 Jun
overpass13–110.0121%11 Jun
nuke13–11-0.0037%11 Jun
mirage6–13-0.0419%10 Jun
nuke8–13-0.0217%10 Jun
inferno13–4-0.046%10 Jun
nuke9–130.0110%9 Jun
dust213–11-0.059%9 Jun
dust213–11-0.0315%9 Jun
inferno13–11-0.0513%8 Jun
dust213–80.0324%8 Jun
nuke13–10-0.0211%8 Jun
dust211–13-0.0618%7 Jun
mirage13–60.0617%7 Jun
mirage13–11-0.0518%5 Jun
inferno13–6-0.0112%4 Jun
ancient3–13-0.076%2 Jun
inferno13–70.0230%1 Jun
mirage10–13-0.0819%1 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →