Big Nose

Big Nose — CS2 Stats

US76561198154971167[U:1:194705439]Steam profile ↗✓ No bans

598Tracked matches46%Win rate2022Tracked since
CSDB Rating4.6 Developing
Premier CS Rating13,149Blue band · top ~38.2% of ranked players (population est.)
CSDB Leaderboard#24095 of 36078 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

13,149Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 13,149
  • Next: Purple band at 15,000 1,851 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGBig NoseFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,149 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning60
Utility37

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateLWLWLLLLWL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Aim5.6
Aggression6.5
Utility3.7
Positioning6.0
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.0
Utility3.7
Mechanics5.5
Opening Duels2.4
Win Impact3.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time654ms−38ms
first ⅓ avg 692ms → last ⅓ avg 654ms
Headshot accuracy22.7%−0.1%
first ⅓ avg 22.8% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — inferno 9–0
131Biggest win — anubis
4Longest win streak
711In matches decided by ≤2 rounds
3Overtime games

Map breakdown

sanctumBest map · 80% over 5ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA1811761%0.03
infernoS1711665%0.05
ancientD92722%-0.01
poseidonB84450%0.02
overpassD82625%0.01
mirageC73443%-0.01
cacheS75271%-0.02
vertigoD72529%-0.03
anubisC52340%-0.02
sanctumS54180%0.02
debris3030%-0.10
dust221150%0.05
boulder1010%-0.08
fachwerk1010%-0.09
shelter1010%-0.05
eldorado1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.58Avg K/D
51.3ADR
57%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%0.628.0
Dust210%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
31.6%Accuracy (enemy spotted)
36.1%Spray accuracy
74.5%Counter-strafing
11.5°Preaim
656msReaction time
35.1%T opening success
44.4%CT opening success
0.44Enemies flashed / flash
4.4%Flash assists
5.50HE damage / grenade
9.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4422 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1179% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–90.0020%29 Aug
dust213–80.1439%28 Aug
ancient11–13-0.0025%26 Aug
inferno16–13-0.0219%25 Aug
nuke11–13-0.0039%25 Aug
ancient9–13-0.0116%25 Aug
nuke9–13-0.0023%23 Aug
ancient11–13-0.0311%23 Aug
mirage13–7-0.0126%23 Aug
anubis5–13-0.0322%22 Aug
inferno13–10-0.0521%22 Aug
cache13–100.0424%22 Aug
mirage4–13-0.0214%22 Aug
ancient15–150.0033%22 Aug
anubis13–1-0.0332%22 Aug
nuke13–7-0.0223%22 Aug
ancient8–130.0514%22 Aug
inferno15–150.0528%22 Aug
mirage5–13-0.0320%22 Aug
nuke13–110.0114%21 Aug
ancient13–70.0126%21 Aug
mirage9–13-0.0416%21 Aug
nuke9–6-0.0410%21 Aug
anubis5–13-0.0825%20 Aug
anubis4–13-0.1024%20 Aug
dust26–13-0.0418%20 Aug
nuke6–130.0523%19 Aug
cache13–10-0.0029%18 Aug
nuke13–6-0.0022%17 Aug
inferno13–80.0320%17 Aug
mirage10–130.0019%17 Aug
mirage13–100.0037%8 Aug
ancient13–11-0.0119%8 Aug
ancient5–13-0.1019%25 Jul
boulder8–13-0.0811%25 Jul
poseidon7–9-0.0133%23 Jul
inferno9–00.2726%23 Jul
debris4–9-0.0838%23 Jul
inferno9–70.0223%20 Jul
nuke8–80.0623%20 Jul
vertigo7–90.0221%20 Jul
cache13–7-0.0627%10 Jul
ancient11–13-0.0220%10 Jul
fachwerk4–13-0.090%9 Jul
shelter9–13-0.0548%9 Jul
debris5–9-0.0121%9 Jul
debris7–9-0.2124%9 Jul
eldorado5–9-0.0422%8 Jul
cache13–8-0.0532%7 Jul
anubis13–50.1418%7 Jul
cache7–13-0.0419%7 Jul
nuke9–5-0.0635%22 Jun
poseidon8–80.0124%22 Jun
overpass8–130.0415%21 Jun
vertigo2–9-0.1717%20 Jun
poseidon9–30.0523%20 Jun
nuke9–10.1121%20 Jun
inferno9–50.1024%20 Jun
nuke13–110.0226%20 Jun
nuke6–90.0923%19 Jun
inferno8–8-0.0036%19 Jun
inferno8–80.0113%19 Jun
inferno13–50.0725%19 Jun
inferno9–50.0427%18 Jun
mirage13–50.0114%18 Jun
overpass1–9-0.1325%17 Jun
nuke9–30.0319%17 Jun
overpass7–90.0615%17 Jun
sanctum9–60.1021%17 Jun
inferno9–30.2120%17 Jun
poseidon9–20.1424%17 Jun
vertigo9–50.0436%17 Jun
poseidon4–9-0.165%15 Jun
nuke4–9-0.1016%15 Jun
inferno4–9-0.1038%15 Jun
sanctum9–60.0417%12 Jun
vertigo6–9-0.068%12 Jun
overpass9–20.1933%12 Jun
nuke9–20.2626%12 Jun
inferno8–8-0.0032%12 Jun
poseidon5–9-0.0836%12 Jun
overpass9–30.1341%11 Jun
nuke9–5-0.1313%11 Jun
sanctum9–40.1020%11 Jun
overpass2–9-0.1313%11 Jun
sanctum4–9-0.1120%11 Jun
vertigo9–30.0118%11 Jun
poseidon9–70.0920%11 Jun
nuke6–90.0624%11 Jun
inferno9–70.0615%11 Jun
vertigo7–9-0.0623%8 Jun
sanctum9–1-0.0217%8 Jun
overpass7–9-0.0721%8 Jun
poseidon9–40.0716%8 Jun
vertigo4–90.0030%8 Jun
nuke9–00.2140%8 Jun
inferno9–50.0624%8 Jun
cache13–11-0.0722%6 Jun
overpass11–13-0.0425%6 Jun
cache9–130.0222%6 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →