hyde

hyde — CS2 Stats

FI76561198152458451[U:1:192192723]Steam profile ↗✓ No bans

1,450Tracked matches50%Win rate2020Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating26,583Top 5% of 212,910 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#9162 of 259845 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,583 +189 11 Aug – 20 Oct · 32 days played
26,01427,883peak 27,88311 Aug20 Oct
28,115Peak Premier in tracked matches
2,008Highest Faceit ELO seen on CSDB
29Days played since 2026-08-11

Premier CS Rating

  • 1,300 below peak (27,883)
  • +107 over 30 days · steady
  • Next: Gold band at 30,000 — 3,417 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhydeFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,583 · Red bandPEAK ELO2,008csdb.gg/stats

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Performance scores

Aim83
Positioning56
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLWLLWWWWLL

Last 10 vs previous 10: −10pp win rate · −0.07 avg rating · +0.7pp headshot accuracy · +54ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 681ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 612ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.3
Utility4.9
Positioning5.6
Opening Duels3.5
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.6
Utility4.9
Mechanics6.5
Opening Duels5.4
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time562ms−8ms
first ⅓ avg 570ms → last ⅓ avg 562ms
Headshot accuracy21.7%−1.6%
first ⅓ avg 23.3% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–13 · ancient, 2 Sept →
52%Best headshot accuracy · 13–4 · nuke, 19 Aug →
359msFastest reaction time · 3–13 · dust2, 8 Sept →
13–1Biggest win · cache, 31 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–2In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 64% over 14ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA3018–1260%0.02
dust2C198–1142%-0.01
cacheC156–940%-0.02
nukeA149–564%-0.01
ancientD103–730%-0.02
anubisA74–357%-0.04
inferno—42–250%-0.02
train—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

926Matches
51%Win rate
1.00Avg K/D
79.0ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7158%0.9815.7
Inferno3951%1.0015.2
Dust23563%0.9615.6
Ancient3352%1.0916.5
Nuke3352%0.9415.8
Anubis3148%1.0017.5
Train367%1.8718.0
Overpass20%0.213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.7%Spray accuracy
79.2%Counter-strafing
9.5°Preaim
567msReaction time
54.8%T opening success
48.5%CT opening success
0.54Enemies flashed / flash
4.1%Flash assists
9.61HE damage / grenade
6.89Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0713%20 Oct →
nuke13–80.0319%20 Oct →
ancient10–13-0.0810%20 Oct →
anubis10–13-0.0738%19 Oct →
anubis13–6-0.0626%19 Oct →
anubis16–13-0.0320%19 Oct →
nuke13–10-0.0620%19 Oct →
inferno13–9-0.0524%14 Oct →
cache3–13-0.1333%14 Oct →
mirage10–130.0014%14 Oct →
nuke13–100.0320%13 Oct →
anubis13–5-0.0123%13 Oct →
dust213–9-0.0131%12 Oct →
cache10–13-0.0223%12 Oct →
cache10–13-0.0227%12 Oct →
dust26–130.0628%9 Oct →
dust213–110.0411%9 Oct →
mirage13–60.108%8 Oct →
mirage13–110.0119%6 Oct →
mirage13–160.0122%6 Oct →
mirage16–12-0.0520%6 Oct →
dust29–13-0.0313%6 Oct →
dust25–13-0.0433%6 Oct →
inferno9–130.0535%6 Oct →
dust213–60.0528%6 Oct →
ancient3–13-0.0737%16 Sept →
cache8–130.0719%10 Sept →
mirage13–90.1021%10 Sept →
anubis12–16-0.0716%9 Sept →
dust216–13-0.1013%8 Sept →
dust23–13-0.074%8 Sept →
mirage11–13-0.0224%8 Sept →
mirage4–13-0.0026%7 Sept →
inferno13–11-0.0127%7 Sept →
cache11–13-0.0228%7 Sept →
mirage13–70.0428%3 Sept →
ancient13–100.0227%3 Sept →
dust213–50.0235%3 Sept →
mirage5–13-0.0228%2 Sept →
mirage3–40.1140%2 Sept →
cache0–10-0.0020%2 Sept →
train3–13-0.0329%2 Sept →
mirage13–9-0.0022%2 Sept →
ancient9–130.1331%2 Sept →
inferno3–13-0.0829%2 Sept →
cache7–13-0.0520%2 Sept →
mirage8–13-0.0114%2 Sept →
nuke12–16-0.0012%2 Sept →
ancient13–70.0116%1 Sept →
dust28–13-0.0527%1 Sept →
nuke13–10-0.0412%1 Sept →
anubis9–13-0.0234%1 Sept →
dust28–13-0.0419%1 Sept →
nuke3–13-0.038%1 Sept →
mirage9–130.0018%31 Aug →
cache13–10.1015%31 Aug →
nuke13–80.0328%31 Aug →
dust213–30.0312%31 Aug →
mirage16–130.0318%27 Aug →
dust26–13-0.0527%27 Aug →
dust21–9-0.0815%27 Aug →
nuke13–11-0.0430%27 Aug →
mirage13–80.0320%26 Aug →
cache13–11-0.0124%26 Aug →
ancient13–10.0527%26 Aug →
mirage16–13-0.0111%25 Aug →
mirage13–40.0719%25 Aug →
ancient9–13-0.0222%25 Aug →
anubis13–50.0018%24 Aug →
nuke13–90.0524%24 Aug →
dust27–13-0.0518%24 Aug →
ancient6–13-0.0910%20 Aug →
cache7–13-0.084%20 Aug →
mirage8–130.0233%20 Aug →
mirage13–11-0.0422%19 Aug →
cache3–0-0.050%19 Aug →
mirage9–13-0.0116%19 Aug →
nuke13–40.0252%19 Aug →
ancient9–13-0.0526%19 Aug →
mirage10–130.0342%18 Aug →
dust213–20.1233%18 Aug →
cache13–50.0425%18 Aug →
mirage6–13-0.0230%17 Aug →
mirage13–90.0622%17 Aug →
cache13–11-0.0226%17 Aug →
nuke5–13-0.0111%17 Aug →
cache16–12-0.0131%16 Aug →
mirage13–110.0517%16 Aug →
dust22–13-0.0333%16 Aug →
mirage13–40.0539%13 Aug →
mirage13–30.0429%13 Aug →
nuke10–13-0.0722%13 Aug →
nuke13–100.0323%12 Aug →
mirage7–130.0218%12 Aug →
dust213–7-0.0119%12 Aug →
ancient7–13-0.0916%12 Aug →
dust26–130.0630%12 Aug →
cache2–13-0.0818%11 Aug →
mirage13–10-0.0120%11 Aug →
mirage13–100.0018%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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