scrd

scrd — CS2 Stats

76561198149887395[U:1:189621667]Steam profile ↗✓ No bans

2,102Tracked matches30%Win rate2020Tracked since
CSDB Rating6.2 SolidSupport
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 3,231 → 3,231
+6Tracked matches · now 2,102
0.0ppWin rate · 30.0% → 30.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 6 Feb 2025. Come back after the next session and the change shows above.

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Rating over time

3,231Highest Faceit ELO seen on CSDB
56Days played since 2025-02-06

Faceit ELO

  • At peak — 3,231
  • Next: 3,500 ELO at 3,500 269 to go
  • Reached: 3,000 ELO · 2,500 ELO · Level 10 · Level 9
  • 3,000 ELO first seen 2026-09-13
  • 2,500 ELO first seen 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGscrdPEAK ELO3,231csdb.gg/stats

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Performance scores

Aim71
Positioning57
Utility76

0–100 skill scores via Leetify.

Recent form

COLD49501Last 10049%Win rateLWLLWLLTLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.9pp headshot accuracy · −13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 598ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 606ms

Last 20

  • 5141 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim7.1
Utility7.6
Positioning5.7
Opening Duels3.4
Clutch4.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.7
Utility7.6
Mechanics8.2
Opening Duels2.3
Win Impact0.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time622ms−11ms
first ⅓ avg 632ms → last ⅓ avg 622ms
Headshot accuracy22.6%−0.4%
first ⅓ avg 23.1% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · ancient, 5 Jun
50%Best headshot accuracy · 2–9 · inferno, 16 Oct
398msFastest reaction time · 1–13 · inferno, 3 Apr
13–0Biggest win · ancient, 1 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
713In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 58% over 19infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A1911858%0.01
nukeB189950%0.01
ancientA1810856%0.02
anubisB137654%0.01
mirageC125742%0.01
trainB115645%0.02
infernoD61517%-0.07
overpass21150%0.02
sanctum1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,678Matches
54%Win rate
1.15Avg K/D
77.8ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
16Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17349%1.1216.1
Ancient16656%1.1515.5
Anubis11750%1.0715.6
Nuke8449%1.1016.0
Dust28455%1.0414.9
Inferno3639%0.8812.3
Train2857%1.1715.4
Overpass1644%1.2416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.0%Spray accuracy
87.0%Counter-strafing
10.1°Preaim
630msReaction time
32.4%T opening success
46.3%CT opening success
0.80Enemies flashed / flash
8.2%Flash assists
8.75HE damage / grenade
17.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.445% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0226%12 Sept
overpass9–40.0613%8 Jun
sanctum6–90.0830%7 Jun
nuke9–130.0220%18 Jan
mirage13–50.0825%18 Jan
mirage11–130.0121%3 Dec
inferno2–9-0.1650%16 Oct
nuke8–8-0.0514%16 Oct
dust211–13-0.0612%14 Oct
nuke11–13-0.0219%14 Oct
train11–130.0320%7 Sept
mirage13–70.0636%2 Sept
ancient17–190.0622%19 Aug
overpass6–13-0.0218%19 Aug
ancient13–90.1229%5 Jun
train2–13-0.0328%30 May
inferno7–130.0019%30 May
mirage6–13-0.0123%28 May
nuke13–70.0123%28 May
nuke11–130.0022%25 May
nuke10–130.0431%13 May
mirage13–100.0317%13 May
ancient6–13-0.1115%13 May
anubis19–170.0216%5 May
dust213–20.1024%4 May
ancient13–00.0424%1 May
nuke8–13-0.0238%1 May
inferno7–13-0.0416%30 Apr
nuke13–80.0412%30 Apr
train10–130.0624%29 Apr
nuke11–13-0.0232%29 Apr
dust24–13-0.0716%24 Apr
ancient8–13-0.0511%22 Apr
train9–13-0.0216%21 Apr
ancient9–13-0.0118%21 Apr
inferno13–10-0.0626%20 Apr
nuke13–10.1040%14 Apr
ancient5–13-0.0650%12 Apr
train13–100.0322%10 Apr
dust28–13-0.0333%8 Apr
inferno1–13-0.0919%3 Apr
train13–20.0821%2 Apr
inferno6–9-0.0729%1 Apr
dust213–90.0429%1 Apr
anubis1–13-0.0931%1 Apr
anubis10–13-0.0416%29 Mar
nuke13–7-0.0233%29 Mar
anubis13–4-0.0325%29 Mar
train13–2-0.0220%29 Mar
mirage13–90.0331%29 Mar
nuke11–13-0.0320%26 Mar
ancient13–80.0630%23 Mar
dust213–16-0.0119%22 Mar
dust216–190.0425%21 Mar
mirage5–13-0.0313%21 Mar
mirage13–110.0124%21 Mar
dust213–8-0.0015%20 Mar
dust28–130.0114%20 Mar
nuke13–40.0327%20 Mar
mirage9–130.0417%14 Mar
train16–13-0.0221%14 Mar
dust213–100.0723%11 Mar
train11–130.0427%8 Mar
dust213–20.0618%8 Mar
dust213–100.0449%8 Mar
ancient16–13-0.0024%7 Mar
ancient13–11-0.0127%7 Mar
ancient13–60.0724%7 Mar
mirage5–130.0125%7 Mar
nuke13–11-0.0230%6 Mar
anubis13–5-0.0121%6 Mar
mirage1–13-0.0512%3 Mar
anubis13–16-0.0520%1 Mar
nuke4–13-0.0319%27 Feb
anubis13–110.0626%25 Feb
train11–130.0429%25 Feb
anubis6–130.0821%20 Feb
ancient13–10.0124%20 Feb
dust213–80.0530%20 Feb
dust213–70.0430%20 Feb
ancient16–130.0221%18 Feb
train13–9-0.0224%18 Feb
anubis9–130.0236%16 Feb
ancient7–130.0119%16 Feb
nuke13–10-0.0215%15 Feb
ancient13–80.0925%14 Feb
anubis16–130.0517%14 Feb
dust213–9-0.0324%13 Feb
anubis16–120.0216%10 Feb
anubis11–130.0513%10 Feb
ancient13–20.0937%10 Feb
mirage6–13-0.0222%8 Feb
dust211–13-0.0319%8 Feb
nuke16–140.0525%7 Feb
nuke13–10.0713%7 Feb
anubis13–110.0322%7 Feb
ancient4–13-0.0325%7 Feb
dust213–1-0.0133%7 Feb
dust225–22-0.0224%6 Feb
ancient8–130.0221%6 Feb

Match data via Leetify.

Recent teammates

Milestones

3K ELO Club1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →