rhodesy

rhodesy — CS2 Stats

76561198148574078[U:1:188308350]Steam profile ↗✓ No bans

696Tracked matches41%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 696 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,411 +2,855 4 Jun – 9 Aug · 17 days played
18,16722,631peak 22,6314 Jun9 Aug
22,631Peak Premier in tracked matches
35Days played since 2026-06-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGrhodesyFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning71
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY44–55–1Last 10044%Win rateWLTWWLLLWL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +5.2pp headshot accuracy · −53ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 599ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim7.1
Utility5.5
Positioning7.1
Opening Duels4.9
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.1
Utility5.5
Mechanics7.3
Opening Duels4.9
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time625ms−56ms
first ⅓ avg 681ms → last ⅓ avg 625ms
Headshot accuracy19.2%−4.9%
first ⅓ avg 24.1% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 6–13 · mirage, 9 Aug →
40%Best headshot accuracy · 8–13 · dust2, 13 Jul →
375msFastest reaction time · 11–9 · dust2, 22 Aug →
13–1Biggest win · nuke, 18 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 58% over 33ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A3319–1458%0.00
mirageC156–940%0.00
nukeB158–753%0.00
cacheD133–1023%-0.01
infernoC104–640%0.01
ancientD61–517%0.00
anubis—42–250%0.04
vertigo—20–20%0.02
train—11–0100%0.10
overpass—10–10%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
50%Win rate
1.06Avg K/D
77.6ADR
37%Headshot %

Clutches & streaks

14%1v1 clutch win
8%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2580%1.2318.8
Inferno367%1.0215.3
Mirage367%1.1718.0
Anubis20%1.0613.5
Nuke250%0.9020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.0%Spray accuracy
82.8%Counter-strafing
9.3°Preaim
633msReaction time
34.8%T opening success
64.7%CT opening success
0.62Enemies flashed / flash
7.8%Flash assists
11.60HE damage / grenade
10.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7839% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0020%7 Sept →
inferno5–130.0615%7 Sept →
dust215–150.0424%4 Sept →
anubis13–60.0117%22 Aug →
dust211–90.0321%22 Aug →
inferno6–13-0.0110%9 Aug →
anubis7–130.0332%9 Aug →
ancient6–130.0623%9 Aug →
train13–90.1035%9 Aug →
mirage6–130.1833%9 Aug →
dust216–13-0.0122%8 Aug →
anubis13–100.0213%8 Aug →
dust213–90.0226%8 Aug →
nuke11–130.0515%3 Aug →
dust29–130.0014%3 Aug →
nuke3–13-0.048%28 Jul →
inferno3–13-0.0023%28 Jul →
dust213–70.0311%27 Jul →
mirage14–160.0223%27 Jul →
vertigo5–130.0024%25 Jul →
nuke13–90.0019%25 Jul →
nuke5–13-0.1222%25 Jul →
mirage13–60.0912%24 Jul →
dust216–13-0.037%24 Jul →
cache3–13-0.0612%24 Jul →
mirage11–130.0136%24 Jul →
ancient7–130.0217%24 Jul →
nuke5–13-0.0616%23 Jul →
anubis6–130.0922%23 Jul →
cache13–60.0216%22 Jul →
cache9–13-0.064%22 Jul →
mirage5–130.0021%21 Jul →
dust213–60.0521%19 Jul →
inferno13–100.0420%19 Jul →
mirage7–13-0.096%19 Jul →
dust211–13-0.0424%19 Jul →
dust213–110.0525%18 Jul →
dust213–60.0033%18 Jul →
nuke13–10.0320%18 Jul →
inferno13–110.0417%16 Jul →
mirage11–13-0.0119%16 Jul →
inferno5–13-0.0324%15 Jul →
nuke11–13-0.0612%15 Jul →
cache12–16-0.059%15 Jul →
dust213–9-0.0725%15 Jul →
nuke13–10-0.0519%15 Jul →
nuke13–30.0216%13 Jul →
cache8–13-0.0610%13 Jul →
dust26–13-0.0126%13 Jul →
ancient5–130.0019%13 Jul →
dust28–13-0.0040%13 Jul →
mirage13–7-0.0429%11 Jul →
nuke13–10-0.0127%11 Jul →
mirage1–13-0.0417%10 Jul →
dust213–90.0020%10 Jul →
cache10–130.0627%10 Jul →
inferno13–30.0717%10 Jul →
dust29–13-0.0118%10 Jul →
inferno5–30.0417%10 Jul →
mirage8–13-0.0220%10 Jul →
dust213–7-0.0030%8 Jul →
mirage13–2-0.080%8 Jul →
dust213–60.0224%8 Jul →
nuke13–70.0931%4 Jul →
dust210–130.0135%3 Jul →
mirage13–11-0.0310%3 Jul →
cache4–13-0.0829%3 Jul →
inferno8–13-0.0325%2 Jul →
nuke13–80.0634%2 Jul →
cache13–40.1736%2 Jul →
nuke6–130.0634%1 Jul →
dust23–13-0.0033%1 Jul →
nuke7–130.0522%30 Jun →
mirage5–130.0521%30 Jun →
dust27–13-0.118%27 Jun →
overpass7–130.0325%27 Jun →
cache4–13-0.0419%27 Jun →
dust213–11-0.0133%27 Jun →
dust213–8-0.0224%27 Jun →
cache9–130.0323%20 Jun →
ancient5–13-0.0317%20 Jun →
dust213–50.0233%20 Jun →
inferno10–13-0.0320%20 Jun →
dust211–130.0321%20 Jun →
ancient10–13-0.0016%20 Jun →
dust211–50.0233%19 Jun →
dust29–130.0040%14 Jun →
cache10–13-0.0821%13 Jun →
mirage13–3-0.0232%13 Jun →
dust213–60.0423%12 Jun →
ancient13–9-0.0214%12 Jun →
cache13–60.0225%12 Jun →
nuke13–100.0312%11 Jun →
dust210–130.0725%11 Jun →
dust213–11-0.0220%11 Jun →
cache11–13-0.0331%11 Jun →
dust213–50.0724%10 Jun →
vertigo8–130.0413%10 Jun →
dust211–13-0.0316%10 Jun →
dust23–130.0020%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.