China Town

China Town — CS2 Stats

DK76561198141357249[U:1:181091521]Steam profile ↗✓ No bans

584Tracked matches53%Win rate2020Tracked since
CSDB Rating3.5 LearningOpening Duellist
FaceitLevel 4 · 815 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 3 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,534 +2,061 15 Feb21 Aug · 29 days played
8,94314,411peak 14,41115 Feb21 Aug
14,515Peak Premier in tracked matches
815Highest Faceit ELO seen on CSDB
49Days played since 2026-02-03

Faceit ELO

  • At peak — 815
  • Next: Level 4 at 901 86 to go
  • Reached: Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGChina TownFACEITLevel 4 · 815 ELOSTANDINGTop 81.0% of rankedPEAK ELO815csdb.gg/stats

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Performance scores

Aim44
Positioning41
Utility23

0–100 skill scores via Leetify.

Recent form

COLD46513Last 10046%Win rateLLLWWLLLLW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +2.0pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 606ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 604ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim4.4
Utility2.3
Positioning4.1
Opening Duels4.4
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.1
Utility2.3
Mechanics3.3
Opening Duels3.1
Win Impact6.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time658ms−8ms
first ⅓ avg 667ms → last ⅓ avg 658ms
Headshot accuracy14.8%+2.0%
first ⅓ avg 12.8% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · overpass, 15 Feb
50%Best headshot accuracy · 6–9 · inferno, 19 Mar
469msFastest reaction time · 7–13 · anubis, 3 Aug
13–2Biggest win · inferno, 24 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
69In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 70% over 10cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB22111150%-0.04
anubisC1761135%-0.05
mirageB168850%-0.05
nukeA138562%-0.03
overpassS107370%-0.03
dust2C83538%-0.06
cacheD61517%-0.06
ancientD51420%-0.06
vertigo110100%-0.07
warden1010%-0.00
poseidon1010%-0.14

Across the last 100 tracked matches.

Faceit stats

Combat

283Matches
47%Win rate
0.63Avg K/D
66.7ADR
45%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno5558%0.6812.1
Anubis2941%0.6610.6
Nuke2646%0.7112.1
Mirage1540%0.6611.1
Overpass1346%0.7312.4
Cache1050%0.6914.5
Dust2729%0.7413.0
Ancient560%0.4910.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.8%Spray accuracy
65.0%Counter-strafing
10.1°Preaim
643msReaction time
34.9%T opening success
49.8%CT opening success
0.34Enemies flashed / flash
3.6%Flash assists
8.26HE damage / grenade
0.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6681% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3447 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8943% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0620%23 Sept
dust29–13-0.0417%23 Sept
inferno8–13-0.0616%23 Sept
inferno6–1-0.078%23 Sept
inferno13–30.0622%23 Sept
anubis7–130.0315%21 Aug
anubis7–13-0.0314%3 Aug
mirage7–13-0.0517%3 Aug
mirage4–13-0.1114%28 Jul
nuke13–3-0.0620%28 Jul
mirage13–60.0410%28 Jul
inferno13–2-0.0423%24 Jul
ancient12–16-0.085%24 Jul
mirage13–10-0.0212%17 Jul
anubis13–7-0.059%17 Jul
ancient7–13-0.0818%16 Jul
ancient10–13-0.0312%15 Jul
cache11–13-0.0521%13 Jul
inferno13–11-0.0515%13 Jul
dust216–12-0.0415%13 Jul
ancient13–9-0.0311%11 Jul
inferno13–40.0311%11 Jul
nuke13–70.0319%10 Jul
anubis7–13-0.0611%10 Jul
mirage13–10-0.0513%9 Jul
cache7–13-0.0020%9 Jul
dust213–11-0.0620%9 Jul
nuke13–11-0.066%7 Jul
overpass8–13-0.0717%7 Jul
vertigo13–7-0.0714%7 Jul
cache5–13-0.0714%7 Jul
mirage13–3-0.0523%7 Jul
nuke5–13-0.138%6 Jul
nuke8–00.0624%2 Jul
anubis15–15-0.0914%29 Jun
mirage7–13-0.0620%29 Jun
nuke5–13-0.096%27 Jun
anubis13–2-0.028%26 Jun
nuke13–9-0.0614%24 Jun
anubis13–4-0.0017%21 Jun
nuke9–13-0.0116%21 Jun
overpass13–10-0.0212%13 Jun
warden11–13-0.0022%8 Jun
inferno9–13-0.0637%1 Jun
anubis2–13-0.0425%1 Jun
mirage1–13-0.0620%26 May
overpass13–10-0.0412%26 May
cache3–13-0.070%6 May
cache13–6-0.1011%6 May
inferno16–13-0.0718%20 Apr
dust213–11-0.066%12 Apr
dust211–13-0.0812%12 Apr
anubis15–15-0.086%11 Apr
anubis13–7-0.0214%30 Mar
inferno13–9-0.0419%30 Mar
mirage4–13-0.0515%26 Mar
overpass9–13-0.0512%26 Mar
inferno3–13-0.0630%25 Mar
anubis4–13-0.089%25 Mar
dust214–16-0.0211%24 Mar
anubis11–13-0.0710%19 Mar
poseidon8–8-0.145%19 Mar
inferno6–9-0.1450%19 Mar
inferno10–130.0319%18 Mar
nuke8–13-0.0813%18 Mar
inferno13–9-0.0210%12 Mar
inferno13–10-0.0513%11 Mar
inferno11–13-0.039%4 Mar
mirage7–13-0.0815%4 Mar
overpass13–9-0.048%4 Mar
inferno14–16-0.0312%3 Mar
dust23–13-0.0915%2 Mar
mirage8–13-0.0321%2 Mar
nuke13–9-0.0210%1 Mar
anubis6–13-0.0215%1 Mar
nuke13–90.0112%28 Feb
inferno13–10-0.018%28 Feb
overpass13–40.0315%26 Feb
inferno8–13-0.0415%17 Feb
mirage13–10-0.0413%17 Feb
mirage10–13-0.0613%17 Feb
overpass4–13-0.087%17 Feb
ancient5–13-0.0610%16 Feb
overpass10–1-0.0519%16 Feb
inferno7–13-0.1117%16 Feb
inferno13–6-0.046%16 Feb
nuke13–9-0.0319%16 Feb
inferno11–13-0.0612%15 Feb
mirage13–11-0.0210%15 Feb
anubis7–13-0.088%15 Feb
overpass13–60.0820%15 Feb
anubis13–11-0.089%13 Feb
inferno8–13-0.043%13 Feb
mirage13–9-0.0713%13 Feb
nuke9–13-0.0115%12 Feb
mirage13–5-0.0123%10 Feb
anubis13–9-0.0824%3 Feb
dust25–13-0.114%3 Feb
anubis14–16-0.0114%3 Feb
overpass13–6-0.048%3 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →