Tank

Tank — CS2 Stats

GB76561198137234624[U:1:176968896]Steam profile ↗✓ No bans

1,008Tracked matches30%Win rate2021Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating15,049Purple band · top ~28.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,008 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,049 +154 28 Jun – 10 Sept · 23 days played
12,21619,884peak 19,88428 Jun10 Sept
20,675Peak Premier in tracked matches
23Days played since 2026-06-28

Premier CS Rating

  • 4,835 below peak (19,884)
  • -970 over 30 days · declining
  • Next: Pink band at 20,000 — 4,951 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTankPREMIER15,049 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning45
Utility41

0–100 skill scores via Leetify.

Recent form

COLD37–62–1Last 10037%Win rateLLWWLLWLLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.3pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 588ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 649ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim5.8
Utility4.1
Positioning4.5
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.5
Utility4.1
Mechanics6.6
Opening Duels0.8
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time651ms−20ms
first ⅓ avg 671ms → last ⅓ avg 651ms
Headshot accuracy13.8%−1.3%
first ⅓ avg 15.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–6 · inferno, 28 Aug →
35%Best headshot accuracy · 11–13 · nuke, 29 Aug →
422msFastest reaction time · 5–13 · anubis, 22 Jul →
13–3Biggest win · ancient, 30 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 47% over 17mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
infernoD186–1233%-0.02
cacheC177–1041%-0.03
anubisC176–1135%-0.04
ancientB178–947%-0.03
dust2C114–736%-0.04
mirageD81–713%-0.04
nukeC83–538%-0.06
overpass—20–20%-0.06
vertigo—11–0100%-0.01
train—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

369Matches
50%Win rate
1.06Avg K/D
—ADR
29%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.9%Spray accuracy
79.9%Counter-strafing
11.8°Preaim
641msReaction time
31.6%T opening success
35.1%CT opening success
0.47Enemies flashed / flash
2.3%Flash assists
7.90HE damage / grenade
8.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0976% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4696 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.601% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0222%6 Sept →
anubis13–16-0.0012%6 Sept →
anubis13–11-0.038%30 Aug →
ancient13–30.029%30 Aug →
anubis13–16-0.099%30 Aug →
dust26–13-0.070%30 Aug →
mirage13–11-0.0522%30 Aug →
inferno2–13-0.0615%29 Aug →
nuke11–13-0.0435%29 Aug →
ancient14–16-0.0119%29 Aug →
cache7–13-0.0621%29 Aug →
dust28–13-0.0316%29 Aug →
anubis5–13-0.0213%28 Aug →
cache8–13-0.038%28 Aug →
inferno13–60.0618%28 Aug →
inferno16–12-0.024%18 Aug →
inferno5–130.0224%18 Aug →
anubis16–12-0.0510%18 Aug →
inferno8–13-0.0613%18 Aug →
cache14–16-0.0311%27 Jul →
nuke7–13-0.0713%24 Jul →
anubis9–13-0.0110%24 Jul →
inferno13–11-0.0411%24 Jul →
ancient13–5-0.070%24 Jul →
cache6–13-0.0420%24 Jul →
cache6–13-0.097%22 Jul →
nuke11–13-0.0515%22 Jul →
ancient13–11-0.0229%22 Jul →
anubis5–13-0.0710%22 Jul →
inferno9–13-0.0618%21 Jul →
mirage7–13-0.0814%21 Jul →
ancient8–13-0.048%18 Jul →
dust23–13-0.0512%18 Jul →
inferno13–90.005%18 Jul →
nuke9–13-0.0512%18 Jul →
ancient8–13-0.0319%17 Jul →
cache11–13-0.0514%17 Jul →
anubis14–16-0.0316%17 Jul →
cache13–10-0.0311%17 Jul →
inferno13–70.0125%11 Jul →
anubis7–13-0.0219%11 Jul →
cache13–11-0.036%11 Jul →
mirage4–13-0.0514%11 Jul →
mirage4–13-0.0417%10 Jul →
ancient10–13-0.057%10 Jul →
dust212–16-0.0322%10 Jul →
inferno9–13-0.0412%10 Jul →
dust26–13-0.1117%10 Jul →
ancient13–100.014%10 Jul →
mirage11–130.0017%10 Jul →
cache5–13-0.082%10 Jul →
anubis13–9-0.0810%10 Jul →
cache3–13-0.0413%10 Jul →
cache1–00.000%10 Jul →
cache16–140.0416%9 Jul →
inferno8–13-0.0113%9 Jul →
ancient6–13-0.074%9 Jul →
anubis13–3-0.009%9 Jul →
inferno9–13-0.038%9 Jul →
cache16–140.0111%9 Jul →
anubis13–9-0.085%9 Jul →
dust213–10-0.0616%9 Jul →
dust213–10-0.0320%9 Jul →
ancient13–11-0.086%9 Jul →
cache13–4-0.0021%9 Jul →
dust210–13-0.065%9 Jul →
dust26–130.0323%7 Jul →
vertigo13–11-0.0115%6 Jul →
train13–4-0.018%6 Jul →
cache13–40.0227%6 Jul →
anubis10–130.0114%6 Jul →
ancient13–80.0212%6 Jul →
anubis5–13-0.0813%6 Jul →
ancient13–70.0011%5 Jul →
inferno13–70.069%5 Jul →
anubis13–9-0.0011%5 Jul →
dust216–130.0117%5 Jul →
ancient5–13-0.0425%4 Jul →
inferno5–13-0.0427%4 Jul →
overpass11–13-0.1120%4 Jul →
ancient13–9-0.0112%4 Jul →
anubis7–13-0.0316%4 Jul →
inferno3–13-0.0411%4 Jul →
nuke13–11-0.0519%3 Jul →
inferno9–13-0.0720%3 Jul →
cache10–13-0.0230%3 Jul →
nuke3–9-0.2033%3 Jul →
nuke9–1-0.0114%3 Jul →
inferno8–80.0018%3 Jul →
mirage9–13-0.058%2 Jul →
inferno8–13-0.1010%2 Jul →
overpass8–13-0.0116%2 Jul →
ancient7–13-0.0216%2 Jul →
ancient5–13-0.0616%1 Jul →
nuke13–9-0.0318%1 Jul →
anubis7–13-0.067%1 Jul →
ancient4–13-0.086%1 Jul →
mirage14–16-0.027%30 Jun →
dust213–80.017%30 Jun →
mirage10–13-0.045%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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