Jorgé

Jorgé — CS2 Stats

76561198121284161[U:1:161018433]Steam profile ↗✓ No bans

1,038Tracked matches56%Win rate2020Tracked since
CSDB Rating4.0 DevelopingSupport
FaceitLevel 5 · 1,078 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJorgéFACEITLevel 5 · 1,078 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim37
Positioning49
Utility54

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.7
Utility5.4
Positioning4.9
Opening Duels3.3
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.9
Utility5.4
Mechanics4.2
Opening Duels2.4
Win Impact6.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

897Matches
51%Win rate
0.94Avg K/D
64.5ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3438%0.7511.6
Nuke3161%0.8413.1
Anubis2658%0.7712.4
Dust22245%0.7412.3
Train2070%0.9512.5
Inferno1242%0.8413.7
Overpass1155%0.8512.0
Ancient650%0.7615.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
29.6%Accuracy (enemy spotted)
28.2%Spray accuracy
69.1%Counter-strafing
11.6°Preaim
631msReaction time
35.6%T opening success
43.6%CT opening success
0.62Enemies flashed / flash
8.2%Flash assists
6.42HE damage / grenade
8.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6221% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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