ph17

ph17 — CS2 Stats

76561198119309734[U:1:159044006]Steam profile ↗✓ No bans

1,972Tracked matches40%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
CSDB Leaderboard#3419 of 232874 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 4 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 27,597 +580 4 Apr4 Jun · 12 days played
27,01728,332peak 28,3324 Apr4 Jun
28,332Peak Premier in tracked matches
2,317Highest Faceit ELO seen on CSDB
39Days played since 2026-04-04

Faceit ELO

  • At peak — 2,317
  • Next: 2,500 ELO at 2,500 183 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGph17PEAK ELO2,317csdb.gg/stats

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Performance scores

Aim75
Positioning60
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateLWWLWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −6.5pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 548ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility5.9
Positioning6.0
Opening Duels3.4
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.0
Utility5.9
Mechanics5.2
Opening Duels2.6
Win Impact1.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time557ms−48ms
first ⅓ avg 605ms → last ⅓ avg 557ms
Headshot accuracy22.0%+0.3%
first ⅓ avg 21.7% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · cache, 4 May
44%Best headshot accuracy · 3–13 · ancient, 5 Jun
422msFastest reaction time · 10–13 · nuke, 21 May
13–1Biggest win · nuke, 5 May

Across the last 100 tracked matches.

Highlights

17Longest win streak
87In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 71% over 7overpassWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA27171063%0.01
nukeA2214864%0.01
overpassC156940%0.00
ancientB126650%-0.00
dust2S96367%0.02
cacheS75271%0.02
anubisC52340%0.01
mirage1010%-0.05
poseidon110100%0.07
vertigo1010%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,624Matches
51%Win rate
1.20Avg K/D
84.0ADR
41%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno8657%1.2416.9
Ancient4753%1.1616.0
Nuke4464%1.2918.1
Dust24048%1.1616.0
Overpass3842%1.2217.4
Anubis3441%1.2618.3
Cache875%1.1415.3
Train757%1.3216.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
39.3%Spray accuracy
73.5%Counter-strafing
10.3°Preaim
559msReaction time
32.7%T opening success
48.1%CT opening success
0.50Enemies flashed / flash
8.0%Flash assists
13.84HE damage / grenade
5.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4977 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7036% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0013%20 Aug
inferno16–130.0219%20 Aug
cache16–130.0212%20 Aug
ancient5–13-0.0621%20 Aug
ancient13–80.0222%13 Jul
inferno7–13-0.0324%13 Jul
mirage8–13-0.0528%5 Jul
inferno9–13-0.0817%5 Jul
inferno5–13-0.068%12 Jun
dust213–30.0629%12 Jun
inferno9–13-0.0012%12 Jun
nuke8–13-0.0624%9 Jun
dust28–130.0135%9 Jun
dust213–100.0230%6 Jun
nuke16–13-0.0113%5 Jun
dust213–80.0524%5 Jun
ancient3–130.0244%5 Jun
overpass10–13-0.0318%5 Jun
nuke19–16-0.0221%4 Jun
overpass13–80.0336%4 Jun
ancient13–3-0.0324%4 Jun
inferno2–12-0.050%4 Jun
dust211–130.0126%1 Jun
overpass13–16-0.019%31 May
nuke16–14-0.0226%31 May
inferno13–80.0733%30 May
overpass8–130.0130%24 May
nuke7–130.0327%24 May
anubis13–16-0.0216%23 May
inferno14–160.0224%23 May
poseidon9–20.0726%22 May
ancient19–170.0117%21 May
inferno13–100.0220%21 May
ancient13–70.0313%21 May
nuke10–13-0.0111%21 May
overpass13–16-0.0022%18 May
ancient10–13-0.0016%18 May
anubis7–13-0.0319%14 May
inferno9–13-0.0623%14 May
ancient11–13-0.0114%11 May
nuke13–70.0729%11 May
nuke8–13-0.0623%10 May
overpass11–13-0.0021%10 May
ancient11–130.0517%10 May
inferno12–120.0738%8 May
nuke19–160.0217%8 May
cache3–13-0.0625%6 May
overpass13–110.0722%6 May
nuke13–30.1134%5 May
nuke13–10.0120%5 May
inferno13–40.0427%4 May
inferno13–40.0722%4 May
cache13–90.1325%4 May
nuke7–13-0.0331%4 May
anubis11–13-0.0035%4 May
inferno13–60.0127%4 May
cache13–11-0.0419%3 May
cache13–10-0.0126%3 May
inferno13–80.0525%3 May
dust213–90.0523%3 May
inferno19–150.0315%2 May
nuke13–110.0320%2 May
nuke13–70.0820%2 May
inferno13–40.0620%2 May
ancient13–20.0234%2 May
nuke13–100.0214%1 May
anubis13–20.1218%1 May
cache13–60.0828%29 Apr
nuke19–17-0.0018%29 Apr
inferno13–20.0417%28 Apr
nuke13–30.0824%28 Apr
overpass13–50.0524%28 Apr
dust24–130.0232%27 Apr
nuke13–8-0.0220%26 Apr
inferno10–130.0220%26 Apr
ancient13–9-0.0224%26 Apr
inferno13–60.0419%25 Apr
inferno13–16-0.0118%25 Apr
nuke13–10-0.067%25 Apr
vertigo8–80.0514%24 Apr
inferno9–6-0.0227%24 Apr
overpass15–15-0.0518%24 Apr
inferno13–30.0425%24 Apr
inferno13–100.0424%24 Apr
inferno13–70.0530%19 Apr
ancient10–13-0.0117%12 Apr
nuke5–130.0528%12 Apr
nuke11–130.0318%11 Apr
overpass13–60.0230%11 Apr
inferno13–6-0.0241%11 Apr
anubis13–6-0.0020%8 Apr
dust213–8-0.0428%8 Apr
overpass13–11-0.0115%6 Apr
nuke0–13-0.0224%6 Apr
overpass3–13-0.0329%5 Apr
overpass13–80.0514%5 Apr
inferno13–70.0411%5 Apr
overpass13–16-0.0615%5 Apr
overpass10–130.0121%4 Apr
dust213–11-0.0217%4 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →