StilleNat

StilleNat — CS2 Stats

DK76561198117617263[U:1:157351535]Steam profile ↗✓ No bans

823Tracked matches39%Win rate2020Tracked since
CSDB Rating2.9 LearningSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 823 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 16 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 4,820 -9,812 1 May17 Jan · 11 days played
4,77414,803peak 14,8031 May17 Jan
14,912Peak Premier in tracked matches
32Days played since 2025-04-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGStilleNatFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim31
Positioning27
Utility35

0–100 skill scores via Leetify.

Recent form

COLD31645Last 10031%Win rateLWLLWLLTWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −0.5pp headshot accuracy · +41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 691ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 670ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim3.1
Utility3.5
Positioning2.7
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning2.7
Utility3.5
Mechanics5.4
Opening Duels0.0
Win Impact1.4

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time668ms+40ms
first ⅓ avg 628ms → last ⅓ avg 668ms
Headshot accuracy12.1%−3.2%
first ⅓ avg 15.3% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–2 · anubis, 13 Mar
34%Best headshot accuracy · 7–13 · nuke, 8 Dec
484msFastest reaction time · 1–13 · ancient, 9 Dec
13–2Biggest win · anubis, 13 Mar

Across the last 100 tracked matches.

Highlights

3Longest win streak
68In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 57% over 7overpassWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoD2571828%-0.03
nukeC25101540%-0.05
ancientD2251723%-0.05
overpassD1221017%-0.05
anubisA74357%-0.02
trainC52340%-0.02
mirage21150%-0.02
dust21010%-0.06
grail1010%-0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

89Matches
45%Win rate
0.73Avg K/D
55.7ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke450%1.0410.5
Ancient250%0.6014.0
Inferno2100%0.8713.0
Train10%0.071.0
Overpass10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
30.9%Accuracy (enemy spotted)
27.5%Spray accuracy
74.3%Counter-strafing
11.7°Preaim
666msReaction time
21.9%T opening success
26.6%CT opening success
0.33Enemies flashed / flash
2.1%Flash assists
9.81HE damage / grenade
3.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0493% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3318 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.9034% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0714%14 May
overpass13–9-0.0412%14 May
overpass7–13-0.038%20 Mar
ancient3–13-0.0413%20 Mar
ancient13–5-0.0015%20 Mar
inferno8–13-0.0115%20 Mar
inferno10–13-0.056%20 Mar
overpass15–15-0.0310%13 Mar
nuke13–4-0.0016%13 Mar
anubis9–13-0.0318%13 Mar
anubis13–20.0622%13 Mar
nuke8–13-0.109%13 Mar
nuke10–13-0.065%7 Mar
nuke8–13-0.0520%23 Feb
overpass13–10-0.087%23 Feb
inferno8–8-0.096%23 Feb
overpass8–13-0.099%6 Feb
inferno13–70.0620%6 Feb
overpass11–13-0.0723%31 Jan
ancient0–13-0.079%31 Jan
inferno13–9-0.095%31 Jan
nuke13–4-0.086%31 Jan
anubis13–11-0.016%27 Jan
nuke11–13-0.0613%27 Jan
mirage8–13-0.0514%27 Jan
ancient15–15-0.049%17 Jan
nuke9–6-0.037%17 Jan
nuke13–3-0.0110%17 Jan
ancient3–13-0.0515%17 Jan
inferno6–13-0.0412%16 Jan
nuke13–30.0320%16 Jan
inferno2–13-0.048%16 Jan
inferno7–13-0.0219%3 Jan
nuke5–13-0.059%3 Jan
ancient13–100.0012%3 Jan
nuke8–13-0.0216%3 Jan
inferno3–13-0.0112%3 Jan
train11–130.0317%28 Dec
ancient13–6-0.0712%28 Dec
inferno13–70.0314%28 Dec
overpass10–13-0.0221%28 Dec
nuke6–13-0.0910%18 Dec
ancient16–12-0.0413%18 Dec
nuke13–9-0.068%18 Dec
ancient2–13-0.0229%9 Dec
train4–13-0.0115%9 Dec
overpass10–13-0.0517%9 Dec
ancient1–13-0.086%9 Dec
overpass10–13-0.0219%8 Dec
inferno13–9-0.0419%8 Dec
nuke7–13-0.0134%8 Dec
ancient2–13-0.0611%28 Nov
nuke10–13-0.0818%28 Nov
nuke13–6-0.047%13 Nov
nuke11–13-0.0310%13 Nov
inferno11–130.0125%13 Nov
ancient1–13-0.0814%17 Oct
inferno13–5-0.080%17 Oct
ancient3–13-0.0215%17 Oct
nuke13–11-0.0328%18 Sept
train13–11-0.0910%22 Aug
overpass11–13-0.0618%29 Jul
nuke13–7-0.066%29 Jul
overpass10–13-0.059%29 Jul
inferno4–13-0.0428%29 Jul
train6–13-0.0313%29 Jul
overpass12–16-0.049%25 Jul
inferno14–160.0124%25 Jul
inferno13–7-0.0119%25 Jul
nuke3–13-0.0713%25 Jul
ancient12–16-0.0713%12 Jul
inferno4–13-0.0619%12 Jul
ancient6–13-0.0411%12 Jul
nuke16–14-0.0715%12 Jul
inferno6–13-0.0120%8 Jul
ancient7–13-0.0519%8 Jul
inferno6–13-0.0619%8 Jul
inferno5–13-0.0628%17 Jun
anubis13–110.0113%17 Jun
nuke7–13-0.0220%17 Jun
ancient7–13-0.0918%29 May
nuke9–13-0.0213%29 May
nuke15–15-0.0517%29 May
dust213–16-0.0617%17 May
ancient13–16-0.046%17 May
inferno8–13-0.0611%17 May
ancient7–13-0.0313%16 May
mirage16–120.0119%16 May
anubis6–13-0.0913%9 May
grail6–13-0.089%9 May
ancient13–6-0.034%1 May
inferno11–13-0.048%1 May
inferno15–15-0.0318%25 Apr
anubis13–4-0.0321%25 Apr
ancient7–13-0.0121%25 Apr
nuke2–13-0.1317%25 Apr
inferno3–13-0.0820%16 Apr
ancient8–13-0.1018%16 Apr
train13–9-0.026%16 Apr
inferno13–11-0.078%16 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →