Rahvuslind

Rahvuslind — CS2 Stats

76561198113963807[U:1:153698079]Steam profile ↗✓ No bans

894Tracked matches33%Win rate2020Tracked since
CSDB Rating4.0 DevelopingSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 894 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,239 +61 9 Mar – 28 Jun · 35 days played
17,28921,011peak 21,0119 Mar28 Jun
21,135Peak Premier in tracked matches
55Days played since 2025-03-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRahvuslindFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning49
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLLLWLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.9pp headshot accuracy · −12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 639ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 644ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim4.2
Utility6.0
Positioning4.9
Opening Duels2.0
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.9
Utility6.0
Mechanics4.4
Opening Duels1.9
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time658ms+8ms
first ⅓ avg 651ms → last ⅓ avg 658ms
Headshot accuracy18.9%+1.8%
first ⅓ avg 17.1% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · inferno, 12 Apr →
38%Best headshot accuracy · 5–13 · inferno, 11 Apr →
453msFastest reaction time · 13–8 · inferno, 26 Oct →
13–1Biggest win · dust2, 25 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
6–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 6overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2813–1546%0.01
infernoB2211–1150%-0.00
mirageC187–1139%0.00
nukeB178–947%0.01
ancientS64–267%-0.02
overpassD51–420%-0.00
train—31–233%0.03
cache—11–0100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,281Matches
48%Win rate
1.13Avg K/D
91.4ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust23030%1.0616.4
Inferno2560%1.1915.9
Mirage2148%1.1816.1
Overpass1429%1.0416.4
Nuke1331%1.2116.7
Anubis450%1.0917.3
Cache4100%1.4620.5
Vertigo333%1.1316.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
30.1%Accuracy (enemy spotted)
31.9%Spray accuracy
69.9%Counter-strafing
10.8°Preaim
661msReaction time
26.0%T opening success
45.0%CT opening success
0.67Enemies flashed / flash
6.9%Flash assists
12.33HE damage / grenade
7.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0018% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0618%5 Aug →
dust27–130.0317%2 Aug →
inferno5–130.0524%22 Jul →
cache13–90.0731%22 Jul →
dust27–13-0.0323%28 Jun →
dust210–13-0.0024%28 Jun →
inferno13–10-0.0119%28 Jun →
dust213–10-0.0019%28 Jun →
nuke13–110.0621%28 Jun →
nuke0–4-0.0010%12 Jun →
inferno7–13-0.0414%12 Jun →
dust210–13-0.0215%7 Jun →
inferno8–130.0018%31 May →
mirage11–130.0125%14 May →
inferno1–13-0.0611%10 May →
overpass11–130.0420%26 Apr →
dust213–9-0.0216%25 Apr →
inferno8–130.0121%25 Apr →
dust213–10.0324%25 Apr →
dust210–130.0133%20 Apr →
nuke16–13-0.0211%19 Apr →
dust25–130.0510%19 Apr →
dust25–13-0.0723%12 Apr →
inferno13–60.1311%12 Apr →
inferno6–13-0.0121%9 Apr →
nuke9–13-0.0412%29 Mar →
ancient13–10-0.0720%29 Mar →
inferno5–13-0.0218%29 Mar →
dust25–13-0.0718%29 Mar →
nuke13–80.0117%29 Mar →
mirage7–13-0.0120%29 Mar →
nuke14–16-0.0420%26 Mar →
mirage6–13-0.0418%23 Mar →
inferno13–90.0314%22 Mar →
inferno13–50.0819%7 Mar →
dust216–130.0624%24 Feb →
dust211–130.0425%22 Feb →
mirage13–100.0119%22 Feb →
nuke13–30.0424%21 Feb →
mirage11–13-0.0413%21 Feb →
inferno8–13-0.0412%8 Feb →
nuke7–130.0010%8 Feb →
dust213–60.0425%8 Feb →
inferno4–13-0.0532%7 Feb →
mirage7–130.0521%1 Feb →
dust27–13-0.0127%1 Feb →
overpass11–130.018%21 Dec →
mirage13–20.0820%21 Dec →
inferno16–14-0.0613%16 Nov →
dust213–60.026%16 Nov →
ancient4–13-0.0615%16 Nov →
nuke13–50.0728%16 Nov →
overpass13–11-0.0112%15 Nov →
mirage8–130.0120%15 Nov →
nuke13–100.0314%15 Nov →
train8–130.0412%1 Nov →
inferno13–8-0.0234%26 Oct →
ancient13–8-0.0537%26 Oct →
mirage15–15-0.0214%26 Oct →
inferno13–70.0427%11 Oct →
dust213–90.0426%1 Oct →
overpass1–13-0.0214%19 Sept →
nuke11–13-0.0015%7 Sept →
nuke6–13-0.0119%6 Sept →
overpass2–13-0.0411%24 Aug →
train13–60.0418%24 Aug →
nuke13–20.0318%24 Aug →
dust29–13-0.0416%28 Jul →
mirage13–70.0212%28 Jul →
dust213–70.0522%28 Jul →
dust25–13-0.0124%19 Jul →
dust25–130.0317%19 Jul →
mirage2–13-0.0416%13 Jul →
dust213–110.0623%13 Jul →
dust213–100.0414%29 Jun →
nuke13–20.007%19 May →
inferno13–5-0.079%11 May →
inferno12–12-0.0217%4 May →
dust211–130.0123%23 Apr →
mirage6–3-0.0212%23 Apr →
mirage13–8-0.0118%12 Apr →
nuke10–130.0723%12 Apr →
ancient13–11-0.0214%11 Apr →
nuke10–13-0.0022%11 Apr →
inferno5–13-0.0238%11 Apr →
dust213–6-0.0520%11 Apr →
inferno13–8-0.066%4 Apr →
dust211–13-0.0312%4 Apr →
ancient13–30.0624%29 Mar →
dust213–50.0814%26 Mar →
dust213–9-0.0616%23 Mar →
inferno13–80.0521%23 Mar →
mirage13–80.0414%16 Mar →
train9–13-0.0018%16 Mar →
mirage2–13-0.0411%16 Mar →
mirage3–13-0.0318%9 Mar →
nuke8–13-0.0117%9 Mar →
ancient7–130.0213%6 Mar →
inferno13–11-0.0118%2 Mar →
mirage16–120.0516%2 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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