skiima

skiima — CS2 Stats

76561198109909989[U:1:149644261]Steam profile ↗✓ No bans

1,462Tracked matches55%Win rate2020Tracked since
CSDB Rating6.8 SolidSupport
Premier CS Rating26,752Top 5% of 203,074 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7151 of 250051 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,752 -365 21 Jul – 26 Sept · 26 days played
25,49927,405peak 27,40521 Jul26 Sept
27,643Peak Premier in tracked matches
36Days played since 2026-07-10

Premier CS Rating

  • 653 below peak (27,405)
  • +411 over 30 days · improving
  • Next: Gold band at 30,000 — 3,248 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-24
  • Pink band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGskiimaPREMIER26,752 · Red bandcsdb.gg/stats

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Performance scores

Aim87
Positioning51
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWLLWWWWLLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +4.4pp headshot accuracy · +16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 595ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 563ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.7
Utility5.4
Positioning5.1
Opening Duels2.5
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.1
Utility5.4
Mechanics7.7
Opening Duels2.4
Win Impact6.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time567ms+1ms
first ⅓ avg 566ms → last ⅓ avg 567ms
Headshot accuracy26.4%+2.4%
first ⅓ avg 24.1% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · train, 28 Jul →
56%Best headshot accuracy · 4–13 · overpass, 12 Sept →
391msFastest reaction time · 13–1 · train, 28 Jul →
13–0Biggest win · mirage, 21 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 73% over 15overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB189–950%-0.00
mirageC188–1044%-0.00
nukeS1511–473%0.00
infernoD124–833%-0.01
vertigoA106–460%0.01
anubisC94–544%0.02
trainC73–443%0.01
overpassD51–420%0.02
dust2—31–233%-0.01
fachwerk—11–0100%-0.03
ancient—11–0100%0.11
shelter—10–10%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

366Matches
54%Win rate
1.11Avg K/D
79.6ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4646%1.0817.6
Anubis4154%1.1717.2
Nuke2665%1.1615.2
Ancient1856%1.1715.7
Dust21850%1.0816.4
Vertigo1759%1.0216.2
Inferno1436%0.8114.1
Overpass1377%1.1917.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
36.8%Spray accuracy
84.8%Counter-strafing
8.5°Preaim
558msReaction time
25.0%T opening success
48.9%CT opening success
0.59Enemies flashed / flash
5.8%Flash assists
10.61HE damage / grenade
7.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.9561% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–140.0319%26 Sept →
dust24–130.0620%23 Sept →
overpass4–13-0.0356%12 Sept →
vertigo13–70.0215%12 Sept →
nuke13–3-0.0223%12 Sept →
cache13–10-0.0427%7 Sept →
nuke13–40.0934%7 Sept →
cache3–13-0.0625%7 Sept →
dust211–13-0.0729%29 Aug →
dust219–17-0.0433%27 Aug →
mirage13–40.0331%26 Aug →
mirage2–4-0.0317%23 Aug →
vertigo13–110.0316%23 Aug →
inferno7–130.0624%23 Aug →
cache12–120.0227%23 Aug →
inferno14–160.0038%21 Aug →
mirage13–40.1333%21 Aug →
nuke10–130.0320%19 Aug →
fachwerk13–11-0.0320%18 Aug →
mirage8–13-0.0511%18 Aug →
cache16–13-0.0017%14 Aug →
anubis13–8-0.0133%12 Aug →
train13–6-0.0112%12 Aug →
train11–130.0329%12 Aug →
cache9–13-0.0140%11 Aug →
nuke13–50.0224%11 Aug →
inferno13–80.0434%11 Aug →
cache11–13-0.0317%10 Aug →
cache13–80.0729%10 Aug →
mirage10–130.0422%10 Aug →
anubis13–30.0633%10 Aug →
nuke13–40.0337%8 Aug →
cache13–11-0.0027%8 Aug →
inferno9–13-0.0617%7 Aug →
nuke3–13-0.0818%7 Aug →
overpass7–90.0130%6 Aug →
train1–130.0655%6 Aug →
overpass13–30.1235%6 Aug →
cache13–110.0516%6 Aug →
anubis13–60.0130%5 Aug →
overpass12–120.0014%5 Aug →
vertigo8–13-0.0122%3 Aug →
inferno15–150.0027%3 Aug →
mirage13–60.0430%3 Aug →
vertigo12–120.0125%3 Aug →
mirage5–13-0.0623%2 Aug →
inferno11–13-0.0422%2 Aug →
cache13–7-0.0230%2 Aug →
train8–13-0.0538%2 Aug →
vertigo13–70.0527%2 Aug →
anubis14–16-0.0425%2 Aug →
vertigo13–11-0.0233%1 Aug →
overpass10–13-0.0123%1 Aug →
vertigo3–13-0.047%1 Aug →
train5–13-0.0817%1 Aug →
cache12–120.0018%1 Aug →
nuke12–2-0.0221%1 Aug →
anubis3–13-0.0517%31 Jul →
cache6–13-0.0034%31 Jul →
vertigo0–5-0.0533%31 Jul →
train13–20.0146%31 Jul →
nuke13–10-0.0220%31 Jul →
inferno3–13-0.0521%30 Jul →
mirage10–130.0135%30 Jul →
mirage2–13-0.0822%30 Jul →
vertigo13–70.0235%29 Jul →
mirage6–13-0.0420%28 Jul →
vertigo13–20.0530%28 Jul →
train13–10.1546%28 Jul →
cache10–130.0539%28 Jul →
inferno2–13-0.0720%27 Jul →
ancient13–70.1111%27 Jul →
nuke13–60.0038%27 Jul →
mirage13–90.0224%27 Jul →
inferno9–13-0.0312%27 Jul →
anubis8–130.0925%27 Jul →
nuke11–13-0.0613%25 Jul →
nuke13–20.0738%25 Jul →
cache13–20.0033%22 Jul →
mirage0–13-0.0750%22 Jul →
cache5–13-0.0337%22 Jul →
anubis13–90.1023%21 Jul →
cache3–13-0.0122%21 Jul →
inferno13–110.0035%21 Jul →
mirage13–00.0530%21 Jul →
nuke13–00.000%21 Jul →
mirage13–00.000%21 Jul →
anubis8–130.1023%21 Jul →
mirage13–7-0.0026%20 Jul →
nuke10–13-0.0825%20 Jul →
inferno13–8-0.016%18 Jul →
nuke13–90.0518%18 Jul →
mirage5–13-0.0522%15 Jul →
mirage14–160.0324%14 Jul →
anubis2–13-0.1212%14 Jul →
cache13–11-0.0615%14 Jul →
mirage13–70.0128%14 Jul →
nuke13–110.0331%12 Jul →
cache13–30.0219%12 Jul →
shelter5–13-0.0220%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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