woof

woof — CS2 Stats

76561198097812664[U:1:137546936]Steam profile ↗✓ No bans

2,195Tracked matches40%Win rate2021Tracked since
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating15,231Purple band · top ~27.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 28 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,231 +880 28 May2 Sept · 25 days played
13,10718,065peak 18,06528 May2 Sept
18,065Peak Premier in tracked matches
926Highest Faceit ELO seen on CSDB
29Days played since 2026-05-28

Faceit ELO

  • At peak — 926
  • Next: Level 5 at 1,051 125 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • 2,834 below peak (18,065)
  • -2,519 over 30 days · declining
  • +2,124 over 90 days
  • Next: Pink band at 20,000 4,769 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGwoofPREMIER15,231 · Purple bandPEAK ELO926csdb.gg/stats

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Performance scores

Aim75
Positioning41
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLWLWLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +3.3pp headshot accuracy · −20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 23%
  • Avg reaction 609ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 595ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.9 against its own average).

Aim7.5
Utility0.8
Positioning4.1
Opening Duels3.1
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.1
Utility0.8
Mechanics6.9
Opening Duels1.3
Win Impact1.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time605ms−72ms
first ⅓ avg 677ms → last ⅓ avg 605ms
Headshot accuracy20.6%−3.0%
first ⅓ avg 23.6% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · nuke, 31 May
38%Best headshot accuracy · 7–13 · dust2, 20 Aug
469msFastest reaction time · 13–4 · anubis, 3 Aug
13–1Biggest win · mirage, 1 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
127In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 80% over 10cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A27161159%-0.01
mirageD1951426%-0.02
nukeA159660%0.00
ancientD134931%-0.01
infernoS108280%-0.03
anubisA74357%-0.04
cacheD51420%-0.04
overpass31233%0.01
shelter1010%0.10

Across the last 100 tracked matches.

Faceit stats

Combat

60Matches
50%Win rate
0.95Avg K/D
75.2ADR
50%Headshot %

Clutches & streaks

46%1v1 clutch win
28%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1457%1.0214.1
Inferno956%0.7912.3
Dust2944%0.8815.6
Nuke875%1.3617.1
Vertigo633%1.1018.7
Ancient475%0.8814.8
Overpass30%0.529.3
Anubis20%0.5710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.8%Spray accuracy
81.2%Counter-strafing
9.8°Preaim
604msReaction time
30.3%T opening success
40.1%CT opening success
0.08Enemies flashed / flash
4.7%Flash assists
3.38HE damage / grenade
0.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0848 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3189% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.130%2 Sept
nuke13–11-0.0422%29 Aug
nuke11–13-0.0334%28 Aug
ancient13–7-0.0531%28 Aug
mirage12–16-0.0228%28 Aug
ancient10–13-0.0216%26 Aug
mirage13–9-0.0026%21 Aug
dust213–20.0915%21 Aug
dust27–13-0.0338%20 Aug
mirage11–13-0.0423%20 Aug
dust25–10-0.0626%20 Aug
anubis5–13-0.0529%20 Aug
mirage13–80.0032%20 Aug
dust27–130.0310%17 Aug
nuke13–10-0.0617%17 Aug
anubis13–10-0.0620%17 Aug
nuke13–7-0.0016%17 Aug
cache13–160.0224%12 Aug
ancient9–13-0.0415%12 Aug
mirage5–13-0.0810%10 Aug
dust210–13-0.0519%10 Aug
mirage13–11-0.0222%10 Aug
nuke13–11-0.0019%10 Aug
nuke10–13-0.025%10 Aug
mirage5–130.0427%10 Aug
ancient8–13-0.0836%10 Aug
nuke13–70.0218%5 Aug
mirage14–16-0.0513%3 Aug
dust213–70.0527%3 Aug
ancient10–130.0021%3 Aug
inferno13–100.0414%3 Aug
mirage7–13-0.027%3 Aug
anubis13–4-0.0621%3 Aug
cache3–13-0.0822%1 Aug
ancient13–11-0.037%31 Jul
dust213–7-0.0222%31 Jul
mirage10–13-0.0122%31 Jul
nuke7–13-0.0328%31 Jul
mirage0–5-0.1017%31 Jul
cache3–13-0.1111%30 Jul
dust25–130.0017%30 Jul
ancient8–13-0.0224%30 Jul
nuke11–13-0.0119%30 Jul
anubis13–110.0113%30 Jul
inferno16–14-0.0921%30 Jul
nuke15–150.0122%30 Jul
dust216–14-0.0914%30 Jul
anubis0–4-0.0533%30 Jul
cache9–13-0.0327%30 Jul
anubis13–11-0.0616%30 Jul
dust22–13-0.0530%30 Jul
mirage1–130.0326%30 Jul
dust213–7-0.0515%30 Jul
mirage14–16-0.0322%28 Jul
ancient15–15-0.0133%28 Jul
dust213–70.0527%28 Jul
shelter12–120.1016%23 Jul
nuke13–9-0.0428%23 Jul
cache13–8-0.0031%23 Jul
dust213–60.0626%20 Jul
dust213–110.0725%29 Jun
ancient9–13-0.0021%29 Jun
dust216–12-0.0312%18 Jun
dust213–90.0123%15 Jun
inferno13–80.0124%15 Jun
inferno13–160.0425%12 Jun
mirage8–13-0.0333%9 Jun
nuke13–70.0119%9 Jun
dust22–6-0.0612%4 Jun
mirage6–130.0519%4 Jun
inferno13–7-0.0620%4 Jun
inferno13–11-0.0414%4 Jun
dust211–130.0129%4 Jun
dust213–9-0.0429%4 Jun
mirage4–13-0.0523%4 Jun
dust215–15-0.0128%3 Jun
inferno13–11-0.0314%3 Jun
anubis9–13-0.0225%3 Jun
dust28–13-0.0214%2 Jun
ancient13–8-0.0217%2 Jun
dust213–3-0.0228%2 Jun
inferno13–9-0.0323%2 Jun
mirage13–1-0.0021%1 Jun
ancient13–9-0.0520%1 Jun
dust213–20.0331%1 Jun
overpass16–140.0321%31 May
mirage4–130.0223%31 May
nuke13–30.1428%31 May
nuke15–150.0420%31 May
dust213–10-0.0431%31 May
overpass7–130.0033%31 May
dust23–13-0.0035%31 May
mirage13–6-0.0231%30 May
overpass10–13-0.0223%30 May
inferno13–3-0.0120%28 May
nuke13–20.0631%28 May
ancient11–130.0521%28 May
dust213–50.0228%28 May
ancient8–130.0832%28 May
dust213–6-0.0618%28 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →