Rööki

Rööki — CS2 Stats

76561198091955059[U:1:131689331]Steam profile ↗✓ No bans

1,480Tracked matches48%Win rate2020Tracked since
CSDB Rating3.2 LearningPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 2 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,000 -4,703 2 Sept16 Jun · 17 days played
15,00021,343peak 21,3432 Sept16 Jun
21,343Peak Premier in tracked matches
24Days played since 2025-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGRöökiFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim29
Positioning51
Utility27

0–100 skill scores via Leetify.

Recent form

COLD45532Last 10045%Win rateWWLLTWLLLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −1.2pp headshot accuracy · −123ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 17%
  • Avg reaction 577ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim2.9
Utility2.7
Positioning5.1
Opening Duels1.8
Clutch0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.1
Utility2.7
Mechanics2.4
Opening Duels1.2
Win Impact4.4

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time637ms+35ms
first ⅓ avg 602ms → last ⅓ avg 637ms
Headshot accuracy16.0%+0.9%
first ⅓ avg 15.1% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–7 · inferno, 15 Jun
50%Best headshot accuracy · 5–13 · dust2, 13 Jun
344msFastest reaction time · 0–9 · vertigo, 1 Aug
13–0Biggest win · train, 15 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
54In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 67% over 9ancientWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC1981142%-0.03
ancientD1851328%-0.03
dust2A148657%-0.03
overpassB147750%-0.02
infernoB115645%-0.04
anubisS96367%-0.01
nukeD72529%-0.04
trainA53260%0.00
vertigo21150%-0.11
poseidon1010%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

72Matches
53%Win rate
0.86Avg K/D
70.5ADR
49%Headshot %

Clutches & streaks

22%1v1 clutch win
23%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1457%0.9612.6
Ancient1250%0.7413.5
Anubis1173%0.9214.4
Dust2933%0.6911.4
Nuke875%1.0715.8
Overpass757%1.0216.3
Inferno450%0.8413.5
Train20%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
26.7%Accuracy (enemy spotted)
32.8%Spray accuracy
60.9%Counter-strafing
10.4°Preaim
648msReaction time
35.7%T opening success
33.5%CT opening success
0.38Enemies flashed / flash
0.8%Flash assists
10.93HE damage / grenade
3.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3755 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7121% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–70.0120%16 Sept
ancient13–80.0119%16 Sept
mirage3–13-0.0830%16 Sept
dust23–13-0.0712%16 Sept
ancient15–15-0.0218%16 Sept
anubis13–6-0.0313%16 Sept
mirage3–13-0.0813%2 Aug
poseidon3–9-0.1010%1 Aug
overpass5–9-0.1210%1 Aug
vertigo0–9-0.2025%1 Aug
nuke7–13-0.0518%16 Jun
dust213–50.0217%16 Jun
dust214–16-0.0215%15 Jun
inferno13–70.0817%15 Jun
inferno12–16-0.0314%15 Jun
dust25–13-0.1050%13 Jun
dust24–13-0.1121%13 Jun
inferno13–5-0.118%13 Jun
inferno10–13-0.0911%13 Jun
dust211–13-0.0112%15 Mar
mirage13–10-0.0215%15 Mar
inferno13–10-0.0113%15 Mar
overpass1–13-0.0419%15 Mar
mirage13–100.0515%15 Mar
anubis13–50.0421%15 Mar
mirage13–9-0.028%14 Mar
ancient13–16-0.058%14 Mar
dust213–10-0.0520%14 Mar
anubis13–6-0.049%14 Mar
overpass16–14-0.0517%14 Mar
anubis6–13-0.049%14 Mar
ancient5–13-0.0813%14 Feb
ancient0–13-0.0210%14 Feb
nuke13–9-0.0620%14 Feb
anubis8–13-0.0114%14 Feb
ancient13–60.0311%7 Feb
anubis9–13-0.0619%7 Feb
overpass13–10-0.0312%7 Feb
anubis13–90.0722%7 Feb
dust213–20.0328%7 Feb
mirage10–13-0.0419%7 Feb
train13–0-0.0220%15 Jan
inferno6–13-0.0912%15 Jan
mirage4–13-0.1011%15 Jan
overpass10–130.0310%15 Jan
mirage6–13-0.0612%15 Jan
ancient8–13-0.0915%28 Dec
nuke13–9-0.0423%28 Dec
mirage5–13-0.0517%28 Dec
train8–13-0.0015%28 Dec
overpass4–13-0.0430%28 Dec
ancient11–13-0.0414%3 Dec
mirage8–130.0119%25 Oct
ancient13–6-0.0311%25 Oct
overpass10–13-0.0420%25 Oct
train14–16-0.0415%25 Oct
ancient7–13-0.0517%25 Oct
nuke9–130.0215%25 Oct
mirage7–13-0.0924%25 Oct
inferno9–13-0.1111%4 Oct
dust212–16-0.0416%4 Oct
mirage9–13-0.0224%4 Oct
overpass13–10-0.0311%26 Sept
mirage13–100.0513%26 Sept
ancient5–13-0.0411%25 Sept
dust213–6-0.0218%25 Sept
mirage13–50.0118%25 Sept
vertigo13–5-0.0226%25 Sept
anubis13–100.0213%25 Sept
overpass13–110.0116%25 Sept
nuke3–13-0.0913%24 Sept
train13–110.0320%24 Sept
inferno13–30.0120%24 Sept
mirage13–10-0.0215%24 Sept
mirage13–16-0.0314%22 Sept
overpass9–13-0.0210%22 Sept
overpass0–13-0.039%19 Sept
overpass13–110.0311%19 Sept
overpass13–9-0.0610%19 Sept
ancient9–13-0.0316%19 Sept
train8–00.048%19 Sept
nuke9–13-0.0319%19 Sept
ancient13–40.0314%19 Sept
inferno10–13-0.0715%19 Sept
mirage13–70.028%19 Sept
dust213–11-0.059%19 Sept
ancient8–13-0.057%16 Sept
dust213–4-0.0013%16 Sept
mirage9–13-0.0715%16 Sept
ancient13–7-0.0219%16 Sept
inferno13–80.0619%16 Sept
inferno8–13-0.0416%13 Sept
ancient9–13-0.0417%13 Sept
mirage13–90.0117%13 Sept
dust213–6-0.0418%13 Sept
ancient7–13-0.0819%3 Sept
ancient12–16-0.0212%2 Sept
dust213–60.0118%2 Sept
overpass13–40.0612%2 Sept
nuke15–150.0031%2 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →