The Dude :)

The Dude :) — CS2 Stats

DE76561198087182607[U:1:126916879]Steam profile ↗✓ No bans

721Tracked matches57%Win rate2020Tracked since
1,653Hours in CS
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating18,653Purple band · top ~13.9% of ranked players (population est.)
CSDB Leaderboard#7747 of 14945 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate37.8%48.1%10.2% short
Shot accuracy16.3%12.9%above
Kill/death ratio0.991.080.09 short
Match win rate42.4%46.5%4.0% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGThe Dude :)PREMIER18,653 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLWWWLWLWLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression8.3
Utility4.1
Positioning5.9
Opening Duels3.1
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility4.1
Mechanics7.6
Opening Duels3.1
Win Impact7.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time600ms−96ms
first ⅓ avg 696ms → last ⅓ avg 600ms
Headshot accuracy12.1%−2.8%
first ⅓ avg 14.9% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — ancient 13–6
131Biggest win — ancient
3Longest win streak
912In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7infernoWeakest map · 38% over 34
MapGradePlayedRecordWin rateAvg rating
infernoC34132138%-0.00
ancientA22121055%0.00
cacheS128467%0.00
nukeB105550%-0.01
overpassS75271%-0.01
train42250%0.02
office21150%0.05
dust221150%0.03
alpine1010%0.01
stronghold110100%0.04
warden110100%-0.02
anubis1010%-0.05
poseidon110100%0.08
rooftop1010%-0.18
mirage110100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 34). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,056Lifetime kills
0.99K/D
4,026Matches
42.4%Match win rate
37.8%Headshot %
16.3%Shot accuracy · Top 25% of tracked players
7,720MVPs
1,653Hours (in match)
4,656Bombs planted
1,063Bombs defused

Most-used weapons

AK-4720,150
AWP3,359
AUG2,348
Negev1,908
P901,889
MAC-101,611

Lifetime map wins

12,817inferno
2,099vertigo
1,882dust2
1,478nuke
1,404train
847office
237cbble
220lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
44%Win rate
0.93Avg K/D
79.5ADR
35%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Cache743%0.9615.0
Inferno425%0.8812.3
Anubis1100%1.1317.0
Mirage1100%0.8618.0
Ancient10%0.7512.0
Vertigo10%0.406.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
38.3%Accuracy (enemy spotted)
42.8%Spray accuracy
84.3%Counter-strafing
10.8°Preaim
592msReaction time
39.4%T opening success
45.3%CT opening success
0.44Enemies flashed / flash
11.2%Flash assists
5.02HE damage / grenade
3.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0222% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4389 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3644% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0310%26 Aug
ancient16–130.0113%26 Aug
inferno13–110.0621%26 Aug
inferno13–6-0.008%25 Aug
cache11–13-0.008%25 Aug
nuke13–6-0.0316%25 Aug
office8–130.046%18 Aug
inferno13–50.0210%18 Aug
inferno10–13-0.007%18 Aug
inferno11–13-0.0419%3 Aug
ancient13–110.0114%3 Aug
ancient9–13-0.0110%3 Aug
ancient11–13-0.0210%31 Jul
nuke13–70.0316%31 Jul
inferno7–130.0916%21 Jul
cache13–80.0013%21 Jul
ancient13–60.1014%21 Jul
cache5–13-0.027%13 Jul
nuke13–8-0.018%13 Jul
inferno11–13-0.0213%13 Jul
inferno13–20.0013%12 Jul
ancient13–7-0.0212%12 Jul
ancient13–100.0511%12 Jul
nuke3–13-0.055%12 Jul
cache13–50.0614%12 Jul
cache13–7-0.078%16 Jun
cache13–110.0211%19 May
inferno4–13-0.0321%19 May
cache7–13-0.018%11 May
cache13–80.0416%11 May
cache13–4-0.0314%5 May
cache13–110.0811%5 May
cache8–13-0.0817%3 May
cache13–40.0212%3 May
inferno8–13-0.0022%27 Apr
inferno14–16-0.039%27 Apr
nuke8–130.039%20 Apr
inferno13–11-0.0115%20 Apr
inferno13–50.0316%23 Mar
inferno12–12-0.038%23 Mar
office13–70.0616%24 Feb
inferno11–130.0019%24 Feb
ancient13–60.016%5 Feb
nuke9–13-0.0315%5 Feb
inferno14–16-0.0618%5 Feb
inferno11–13-0.0516%5 Feb
alpine12–120.016%5 Feb
stronghold13–90.049%5 Feb
warden13–11-0.024%5 Feb
inferno13–8-0.025%30 Jan
anubis5–13-0.0510%30 Jan
dust213–30.059%30 Jan
ancient15–15-0.0512%30 Jan
ancient5–13-0.045%30 Jan
poseidon9–30.085%30 Jan
inferno6–130.0614%28 Jan
nuke13–70.033%25 Jan
ancient13–6-0.012%25 Jan
ancient6–13-0.0416%25 Jan
nuke1–13-0.1017%25 Jan
overpass13–11-0.0410%23 Jan
inferno13–3-0.018%23 Jan
ancient13–30.0420%23 Jan
inferno3–13-0.0921%23 Jan
inferno13–16-0.0310%23 Jan
inferno4–13-0.067%23 Jan
ancient13–6-0.048%23 Jan
dust29–130.0021%19 Jan
overpass13–8-0.030%10 Jan
nuke13–60.0223%10 Jan
ancient13–10.0314%10 Jan
ancient6–13-0.0422%10 Jan
inferno14–160.0118%10 Jan
ancient13–50.0215%10 Jan
inferno13–40.0622%10 Jan
overpass5–13-0.0413%10 Jan
inferno13–70.0010%10 Jan
rooftop2–9-0.1835%10 Jan
train13–10-0.0121%9 Jan
mirage13–6-0.0222%9 Jan
ancient13–90.0416%9 Jan
nuke12–16-0.046%9 Jan
inferno9–130.0322%9 Jan
inferno13–70.0113%9 Jan
ancient9–13-0.0111%9 Jan
train11–130.0111%9 Jan
inferno10–13-0.0213%8 Jan
train13–110.0713%8 Jan
overpass16–140.047%8 Jan
overpass7–13-0.0411%8 Jan
train5–130.0011%3 Jan
inferno11–130.0912%3 Jan
overpass13–80.0419%3 Jan
inferno16–120.0317%3 Jan
ancient14–160.0311%3 Jan
overpass13–9-0.0011%2 Jan
inferno13–80.0418%2 Jan
ancient7–13-0.0317%2 Jan
ancient10–130.0414%2 Jan
inferno4–13-0.054%2 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →