KYRO

KYRO — CS2 Stats

MV76561198085339210[U:1:125073482]Steam profile ↗

1,604Tracked matches69%Win rate2020Tracked since
CSDB Rating5.2 DevelopingPassive Rifler
Premier CS Rating27,340Top 10% of 819 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#545 of 12001 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGKYROFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER27,340 · Red bandcsdb.gg/stats

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Performance scores

Aim66
Positioning36
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY65296Last 10065%Win rateWWLWLLWLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression1.4
Utility2.8
Positioning3.6
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.6
Utility2.8
Mechanics5.3
Opening Duels0.0
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time569ms−62ms
first ⅓ avg 630ms → last ⅓ avg 569ms
Headshot accuracy22.8%−2.1%
first ⅓ avg 24.9% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–3
130Biggest win — nuke
9Longest win streak
W2Current streak
45In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 79% over 14ancientWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
ancientB21101148%-0.01
mirageS1712571%0.00
dust2A1710759%-0.00
nukeS1411379%-0.01
cacheS1410471%0.02
anubisS64267%-0.01
infernoB63350%-0.04
overpass330100%-0.01
office220100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (48% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,888Matches
50%Win rate
1.05Avg K/D
59.3ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4441%1.0615.3
Anubis2850%0.8614.1
Ancient2352%0.8614.3
Vertigo1753%1.0815.2
Inferno1421%0.7112.6
Overpass1164%0.9015.2
Nuke1040%0.8813.2
Dust2650%0.8613.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
39.0%Spray accuracy
73.8%Counter-strafing
10.8°Preaim
578msReaction time
20.5%T opening success
25.7%CT opening success
0.49Enemies flashed / flash
3.4%Flash assists
2.08HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4881 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.4802% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0317%28 Aug
nuke13–4-0.0416%26 Aug
ancient3–13-0.0623%26 Aug
nuke13–9-0.0013%25 Aug
nuke9–13-0.0413%22 Aug
ancient8–13-0.0516%17 Aug
mirage13–7-0.0021%16 Aug
dust22–13-0.110%15 Aug
mirage6–130.0032%15 Aug
mirage14–160.0131%12 Aug
anubis13–100.0218%12 Aug
cache13–11-0.0230%10 Aug
ancient8–13-0.014%7 Aug
ancient13–10-0.0030%5 Aug
mirage11–10.0753%5 Aug
cache11–13-0.0520%2 Aug
nuke13–7-0.0322%31 Jul
mirage8–1-0.0143%31 Jul
nuke13–00.000%26 Jul
ancient13–10.0322%26 Jul
cache13–8-0.0429%25 Jul
mirage16–140.0026%25 Jul
cache13–30.0220%17 Jul
cache13–8-0.0027%16 Jul
nuke13–9-0.0426%16 Jul
ancient4–13-0.0438%16 Jul
ancient13–50.0320%12 Jul
inferno12–12-0.0424%11 Jul
cache13–00.1319%11 Jul
ancient13–70.0431%7 Jul
nuke13–100.0222%2 Jul
dust24–13-0.0514%2 Jul
ancient12–12-0.0231%1 Jul
inferno12–12-0.0915%21 Jun
ancient13–10.0542%21 Jun
cache13–00.0450%20 Jun
cache13–30.1437%17 Jun
ancient10–130.0219%17 Jun
dust213–50.0031%17 Jun
anubis7–13-0.0132%17 Jun
inferno9–13-0.0720%9 Jun
ancient13–50.0117%9 Jun
dust213–100.0519%5 Jun
ancient11–13-0.0622%27 May
cache13–4-0.0226%27 May
anubis6–2-0.0133%27 May
ancient12–12-0.0222%26 May
anubis13–20.0035%26 May
cache13–30.0220%25 May
dust213–60.0629%25 May
office13–10-0.0611%19 May
office13–10-0.0127%19 May
nuke13–9-0.0323%9 May
cache12–120.0326%9 May
dust25–13-0.1223%9 May
cache12–120.0526%1 May
cache8–13-0.0038%30 Apr
cache13–8-0.0729%30 Apr
overpass13–11-0.0417%23 Apr
dust27–10.0043%21 Apr
anubis13–9-0.0222%20 Apr
mirage13–10-0.0720%20 Apr
dust213–7-0.0458%19 Apr
ancient4–13-0.0424%19 Apr
inferno13–60.0533%7 Apr
inferno13–40.0015%6 Apr
dust210–13-0.0223%6 Apr
mirage13–30.0516%5 Apr
ancient13–30.0212%5 Apr
dust28–130.0330%25 Mar
dust213–100.0128%20 Mar
anubis6–13-0.0319%20 Mar
overpass13–00.0444%20 Mar
dust23–00.0017%20 Mar
mirage2–90.0825%14 Mar
nuke13–00.0417%13 Mar
ancient13–10-0.0624%13 Mar
dust210–130.0030%13 Mar
dust28–13-0.0117%13 Mar
ancient5–13-0.0124%4 Mar
nuke13–20.0722%4 Mar
mirage10–13-0.0419%1 Mar
mirage13–7-0.0215%27 Feb
nuke10–130.0128%16 Feb
nuke13–70.0033%15 Feb
mirage13–7-0.0132%15 Feb
ancient13–30.0630%14 Feb
dust213–90.0431%14 Feb
ancient13–6-0.0122%14 Feb
nuke13–4-0.0227%13 Feb
nuke12–16-0.0017%12 Feb
mirage11–13-0.0228%11 Feb
inferno16–14-0.0726%10 Feb
mirage13–4-0.0232%10 Feb
overpass13–7-0.0426%8 Feb
dust213–7-0.0120%7 Feb
dust213–20.0828%6 Feb
mirage13–30.0129%6 Feb
ancient11–13-0.0126%5 Feb
mirage13–10.0130%4 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →