yung gooba (evul) ✪ — CS2 Stats

76561198085114857[U:1:124849129]✓ No bans

1,112Tracked matches27%Win rate2023Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating12,182Blue band · top ~43.3% of ranked players (population est.)
CSDB Leaderboard#20751 of 29911 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGyung gooba (evul) ✪FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER12,182 · Blue bandcsdb.gg/stats

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Performance scores

Aim80
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

COLD32635Last 10032%Win rateLLWLLLWLWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.0
Aggression6.0
Utility3.9
Positioning4.8
Opening Duels3.0
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.8
Utility3.9
Mechanics8.2
Opening Duels3.0
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time641ms−37ms
first ⅓ avg 677ms → last ⅓ avg 641ms
Headshot accuracy13.7%−3.2%
first ⅓ avg 17.0% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–6
131Biggest win — dust2
4Longest win streak
L2Current streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 67% over 9infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2D3192229%-0.02
mirageD1841422%0.02
nukeD1541127%-0.01
cacheS96367%0.02
vertigoC73443%-0.04
infernoD51420%0.02
ancientD51420%-0.02
anubis42250%0.02
train31233%0.04
office1010%-0.10
overpass110100%-0.02
boulder1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

37Matches
46%Win rate
0.92Avg K/D
73.6ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
12%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21127%1.1117.2
Mirage862%0.7810.6
Ancient838%0.9312.5
Nuke743%0.8216.1
Anubis3100%0.7712.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
42.1%Accuracy (enemy spotted)
39.9%Spray accuracy
86.9%Counter-strafing
8.5°Preaim
640msReaction time
33.3%T opening success
50.6%CT opening success
0.52Enemies flashed / flash
2.8%Flash assists
7.65HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5412% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3228% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–13-0.107%29 Aug
mirage4–13-0.015%29 Aug
dust213–90.0821%29 Aug
cache8–13-0.0215%29 Aug
nuke9–13-0.017%28 Aug
mirage8–130.0016%28 Aug
cache13–20.0519%27 Aug
nuke3–13-0.0425%27 Aug
cache13–5-0.008%27 Aug
mirage4–130.0516%27 Aug
dust20–70.1313%27 Aug
dust213–7-0.0815%26 Aug
anubis10–130.0914%26 Aug
dust24–130.0026%26 Aug
mirage8–13-0.0415%26 Aug
mirage5–130.0715%25 Aug
inferno9–70.0418%25 Aug
anubis9–13-0.0711%25 Aug
ancient5–13-0.0410%23 Aug
anubis13–100.0518%23 Aug
anubis13–100.016%23 Aug
nuke16–14-0.0420%23 Aug
ancient14–16-0.029%22 Aug
nuke13–70.0416%22 Aug
mirage11–13-0.025%22 Aug
dust24–13-0.0214%22 Aug
mirage6–13-0.0212%22 Aug
mirage11–130.0115%21 Aug
dust24–130.029%21 Aug
mirage7–130.0116%21 Aug
inferno2–13-0.048%21 Aug
dust213–5-0.0115%21 Aug
dust27–13-0.0313%20 Aug
dust24–13-0.0128%19 Aug
dust211–13-0.0119%18 Aug
dust29–13-0.0432%18 Aug
dust23–13-0.0424%18 Aug
office10–13-0.108%18 Aug
nuke4–13-0.037%18 Aug
vertigo1–13-0.0614%18 Aug
dust26–13-0.0618%18 Aug
train12–120.0115%18 Aug
cache13–11-0.039%17 Aug
dust213–9-0.0513%17 Aug
nuke7–13-0.0614%17 Aug
cache13–9-0.0114%16 Aug
inferno12–120.0318%16 Aug
dust26–13-0.0419%16 Aug
mirage13–80.0514%16 Aug
dust29–13-0.0524%16 Aug
dust22–7-0.0214%16 Aug
dust25–13-0.0737%16 Aug
dust26–13-0.0120%16 Aug
dust27–130.0318%16 Aug
dust24–13-0.0315%16 Aug
dust25–13-0.0512%15 Aug
mirage13–90.0311%15 Aug
nuke13–80.085%15 Aug
cache11–130.0119%15 Aug
dust24–1-0.1044%15 Aug
dust213–10.0035%15 Aug
mirage3–13-0.0619%15 Aug
mirage12–120.0118%15 Aug
mirage12–120.1020%15 Aug
nuke13–160.0512%15 Aug
nuke8–130.0123%14 Aug
ancient3–7-0.0644%14 Aug
nuke13–10-0.0215%14 Aug
train13–80.1225%14 Aug
inferno6–9-0.0619%13 Aug
nuke3–13-0.049%12 Aug
nuke8–13-0.0119%12 Aug
dust28–13-0.0338%12 Aug
mirage8–130.0215%12 Aug
vertigo13–10-0.0312%11 Aug
mirage13–20.1126%11 Aug
dust213–50.0314%11 Aug
vertigo13–110.0515%11 Aug
cache2–13-0.066%11 Aug
ancient13–80.0715%10 Aug
nuke3–13-0.0228%9 Aug
mirage9–13-0.034%9 Aug
ancient4–13-0.0319%9 Aug
dust212–12-0.0414%9 Aug
mirage13–30.0016%9 Aug
nuke10–13-0.029%9 Aug
train8–13-0.0026%8 Aug
overpass13–11-0.0235%8 Aug
dust213–80.017%8 Aug
dust210–13-0.0015%8 Aug
vertigo4–13-0.0313%7 Aug
vertigo13–9-0.0718%7 Aug
vertigo11–13-0.1015%7 Aug
boulder4–13-0.0217%7 Aug
dust213–70.0020%7 Aug
vertigo9–13-0.0514%7 Aug
inferno13–160.1012%6 Aug
cache13–60.1423%6 Aug
cache13–110.0817%5 Aug
nuke6–130.0113%5 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →